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	<id>https://wiki.tribesdepot.com/index.php?action=history&amp;feed=atom&amp;title=Deadzone%3A_Rogue%2FEnemies%2FStandard_Turret</id>
	<title>Deadzone: Rogue/Enemies/Standard Turret - Revision history</title>
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	<updated>2026-04-28T12:16:03Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.tribesdepot.com/index.php?title=Deadzone:_Rogue/Enemies/Standard_Turret&amp;diff=17833&amp;oldid=prev</id>
		<title>Stryk3r: Added bold as per style guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.tribesdepot.com/index.php?title=Deadzone:_Rogue/Enemies/Standard_Turret&amp;diff=17833&amp;oldid=prev"/>
		<updated>2025-02-21T21:47:38Z</updated>

		<summary type="html">&lt;p&gt;Added bold as per style guide&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:47, 21 February 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Stub}}{{ArmorInfoBox|title=Standard Turret}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Stub}}{{ArmorInfoBox|title=Standard Turret}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Standard Turrets are an enemy in Deadzone: Rogue.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;&lt;/ins&gt;Standard Turrets&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039; &lt;/ins&gt;are an enemy in Deadzone: Rogue.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Standard Turrets have a glowing cell on the front side of their base that acts as their weakpoint.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Standard Turrets have a glowing cell on the front side of their base that acts as their weakpoint.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
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		<author><name>Stryk3r</name></author>
	</entry>
	<entry>
		<id>https://wiki.tribesdepot.com/index.php?title=Deadzone:_Rogue/Enemies/Standard_Turret&amp;diff=17746&amp;oldid=prev</id>
		<title>Stryk3r: Created page</title>
		<link rel="alternate" type="text/html" href="https://wiki.tribesdepot.com/index.php?title=Deadzone:_Rogue/Enemies/Standard_Turret&amp;diff=17746&amp;oldid=prev"/>
		<updated>2025-02-19T21:43:06Z</updated>

		<summary type="html">&lt;p&gt;Created page&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Stub}}{{ArmorInfoBox|title=Standard Turret}}&lt;br /&gt;
&lt;br /&gt;
Standard Turrets are an enemy in Deadzone: Rogue.&lt;br /&gt;
&lt;br /&gt;
Standard Turrets have a glowing cell on the front side of their base that acts as their weakpoint.&lt;br /&gt;
&lt;br /&gt;
Standard Turrets are stationary. When the player enters their line of sight, they fire two slow energy projectiles.&lt;br /&gt;
&lt;br /&gt;
Stationary Turrets appear in almost every room from Security Level 2&amp;#039;s perk room to Security Level 6.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
* Like most ranged enemies, Standard Turrets aim directly at the player. Using cover or strafing around the Standard Turret will dodge most attacks.&lt;br /&gt;
* Due to their size and inability to move, Standard Turrets can attacked from around corners without retaliation.&lt;br /&gt;
* Standard Turrets lack a firing animation and turn very quickly. As such, they have significantly better reaction time than most other enemies, making them unappealing targets for Melee Augment builds.&lt;/div&gt;</summary>
		<author><name>Stryk3r</name></author>
	</entry>
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