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	<id>https://wiki.tribesdepot.com/index.php?action=history&amp;feed=atom&amp;title=Deadzone%3A_Rogue%2FPatches%2F0.1.1.1</id>
	<title>Deadzone: Rogue/Patches/0.1.1.1 - Revision history</title>
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	<updated>2026-04-21T22:50:12Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.tribesdepot.com/index.php?title=Deadzone:_Rogue/Patches/0.1.1.1&amp;diff=19200&amp;oldid=prev</id>
		<title>Bigwig: https://steamcommunity.com/games/3228590/announcements/detail/533223210523559439</title>
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		<updated>2025-09-07T04:25:32Z</updated>

		<summary type="html">&lt;p&gt;https://steamcommunity.com/games/3228590/announcements/detail/533223210523559439&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{PatchData&lt;br /&gt;
|Game=dzr&lt;br /&gt;
|version=0.1.1.1&lt;br /&gt;
|publishdate=2025-05-05&lt;br /&gt;
|prevtitle=0.1.0.7&lt;br /&gt;
|prev=Deadzone: Rogue/Patches/0.1.0.7&lt;br /&gt;
|nexttitle=0.1.1.0&lt;br /&gt;
|next=Deadzone: Rogue/Patches/0.1.1.1&lt;br /&gt;
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&lt;br /&gt;
== Patch Notes: Version 0.1.1.1 &amp;lt;ref&amp;gt;[https://steamcommunity.com/games/3228590/announcements/detail/533223210523559439 Updates to Glass Cannon &amp;amp; Headhunter Missions, Plus Bug Fixes!]&amp;lt;/ref&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Updates to Glass Cannon &amp;amp; Headhunter Missions, Plus Bug Fixes!&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Glass Cannon now has a Shield break, and Non-Weakpoint hits won&amp;#039;t do self-damage in Headhunter&lt;br /&gt;
&lt;br /&gt;
=== Balance Improvements ===&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;&amp;#039;Glass Cannon Mission&amp;#039;&amp;#039;&amp;#039; ====&lt;br /&gt;
&lt;br /&gt;
* Added Shield Break Prevention.&lt;br /&gt;
* Increased base health to 300.&lt;br /&gt;
* Removed Cryo and Void Spiders.&lt;br /&gt;
* Removed Spawner Bots.&lt;br /&gt;
* Removed Ranged Shielded Bots.&lt;br /&gt;
* Removed the Health Perks.&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;&amp;#039;Headhunter Mission&amp;#039;&amp;#039;&amp;#039; ====&lt;br /&gt;
&lt;br /&gt;
* Non-Weakpoint hits now do reduced damage, and no longer do self-damage.&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;&amp;#039;Affixes&amp;#039;&amp;#039;&amp;#039; ====&lt;br /&gt;
&lt;br /&gt;
* Damage boosts from Scrap Damage affix is capped at 10%.&lt;br /&gt;
&lt;br /&gt;
=== Fixes ===&lt;br /&gt;
&lt;br /&gt;
* Fixed a soft lock in Zone 2 that would occur when the Spawner bots would die the moment they were finishing fabricating a new bot.&lt;br /&gt;
* Fixed an issue where spam clicking while a progressive reload was active would cause your weapon to play a blend out animation over and over again instead of fully terminating the reload.&lt;br /&gt;
* Fixed an issue where the Mesmerizer FX would also show on other co-op player&amp;#039;s HUDs.&lt;br /&gt;
* Fixed an issue where progressive reloads could be terminated early by spam clicking immediately after starting a reload.&lt;br /&gt;
* Fixed an issue where inviting platform friends to a custom lobby would show up as &amp;quot;Player Name.&amp;quot;&lt;br /&gt;
* Fixed an issue where the gamma settings would not save after exiting and relaunching the game.&lt;br /&gt;
* Fixed an issue with Steam Deck where the thumbstick drift would cause players to stay in cursor mode.&lt;br /&gt;
* Fixed an issue where waiting notification would always read &amp;quot;waiting to travel to zone 1&amp;quot; in co-op.&lt;br /&gt;
* Fixed an issue where Zone Progress would sometimes not update properly.&lt;br /&gt;
* Fixed an issue where the armor tooltips would show quality upgrades.Today feels special, as we&amp;#039;ve officially passed 100,000 new players in just under a week! Thanks so much for the support and feedback, it means a lot. Excited to keep making the game even better together :)&lt;br /&gt;
- Prophecy Team&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
{{Deadzone: Rogue/Patch Notes}}&lt;/div&gt;</summary>
		<author><name>Bigwig</name></author>
	</entry>
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