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	<id>https://wiki.tribesdepot.com/index.php?action=history&amp;feed=atom&amp;title=Deadzone%3A_Rogue%2FPatches%2F0.3.0.0</id>
	<title>Deadzone: Rogue/Patches/0.3.0.0 - Revision history</title>
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	<updated>2026-04-21T22:50:48Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.tribesdepot.com/index.php?title=Deadzone:_Rogue/Patches/0.3.0.0&amp;diff=19213&amp;oldid=prev</id>
		<title>Bigwig: Added heading</title>
		<link rel="alternate" type="text/html" href="https://wiki.tribesdepot.com/index.php?title=Deadzone:_Rogue/Patches/0.3.0.0&amp;diff=19213&amp;oldid=prev"/>
		<updated>2025-09-07T05:10:38Z</updated>

		<summary type="html">&lt;p&gt;Added heading&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:10, 7 September 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l13&quot;&gt;Line 13:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Patch Notes: Version 0.3.0.0 &amp;lt;ref&amp;gt;[https://steamcommunity.com/games/3228590/announcements/detail/533225113201411538 Patch Notes- Version 0.3.0.0]&amp;lt;/ref&amp;gt; ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Patch Notes: Version 0.3.0.0 &amp;lt;ref&amp;gt;[https://steamcommunity.com/games/3228590/announcements/detail/533225113201411538 Patch Notes- Version 0.3.0.0]&amp;lt;/ref&amp;gt; ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;Major Update is Live for Zombies Fest! Free Demo is Back!&#039;&#039;&#039;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;New zombie wave mission, progressive difficulty mission, free weapon skins, checkpoints, and limited time demo&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Steam&amp;#039;s Zombie vs Vampires Fest is starting, and we wanted to get a major update out for you now!&amp;#039;&amp;#039;&amp;#039; Prepare for a new zombie wave-based mission, a new progressive difficulty mission, checkpoints for single player mode, and free weapon skin rewards for completing in-game missions.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Steam&amp;#039;s Zombie vs Vampires Fest is starting, and we wanted to get a major update out for you now!&amp;#039;&amp;#039;&amp;#039; Prepare for a new zombie wave-based mission, a new progressive difficulty mission, checkpoints for single player mode, and free weapon skin rewards for completing in-game missions.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Bigwig</name></author>
	</entry>
	<entry>
		<id>https://wiki.tribesdepot.com/index.php?title=Deadzone:_Rogue/Patches/0.3.0.0&amp;diff=19212&amp;oldid=prev</id>
		<title>Bigwig: https://steamcommunity.com/games/3228590/announcements/detail/533225113201411538</title>
		<link rel="alternate" type="text/html" href="https://wiki.tribesdepot.com/index.php?title=Deadzone:_Rogue/Patches/0.3.0.0&amp;diff=19212&amp;oldid=prev"/>
		<updated>2025-09-07T05:10:02Z</updated>

		<summary type="html">&lt;p&gt;https://steamcommunity.com/games/3228590/announcements/detail/533225113201411538&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{PatchData&lt;br /&gt;
|Game=dzr&lt;br /&gt;
|version=0.3.0.0&lt;br /&gt;
|publishdate=2025-05-26&lt;br /&gt;
|prevtitle=0.2.0.3&lt;br /&gt;
|prev=Deadzone: Rogue/Patches/0.2.0.3&lt;br /&gt;
|nexttitle=0.3.0.0&lt;br /&gt;
|next=Deadzone: Rogue/Patches/0.3.0.2&lt;br /&gt;
|source=https://steamcommunity.com/games/3228590/announcements/detail/533225113201411538&lt;br /&gt;
|sourceTitle=&lt;br /&gt;
|displayTitle=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Patch Notes: Version 0.3.0.0 &amp;lt;ref&amp;gt;[https://steamcommunity.com/games/3228590/announcements/detail/533225113201411538 Patch Notes- Version 0.3.0.0]&amp;lt;/ref&amp;gt; ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Steam&amp;#039;s Zombie vs Vampires Fest is starting, and we wanted to get a major update out for you now!&amp;#039;&amp;#039;&amp;#039; Prepare for a new zombie wave-based mission, a new progressive difficulty mission, checkpoints for single player mode, and free weapon skin rewards for completing in-game missions.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;The free demo will also return to Steam during the Zombies event, from May 26th to June 2nd.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Demo players will be able to play the Zone 1 story mission solo, or in co-op with other demo or early access players, so it&amp;#039;s a great opportunity for friends to try out Deadzone!&lt;br /&gt;
&lt;br /&gt;
=== New Mission - Last Stand: Zone 1 ===&lt;br /&gt;
Players face off against waves of Mindless. How long can you survive?&lt;br /&gt;
&lt;br /&gt;
=== New Mission - Gauntlet - Zone 2 ===&lt;br /&gt;
A progressive difficulty mission. How far can you make it?&lt;br /&gt;
&lt;br /&gt;
=== Free Weapon Skins ===&lt;br /&gt;
&lt;br /&gt;
* Weapon Skins are new cosmetics players can equip to their weapons!&lt;br /&gt;
* Weapon skins can be unlocked by completing missions on different difficulties&lt;br /&gt;
* Go to the Weapon Arsenal in the starting ship to equip them&lt;br /&gt;
&lt;br /&gt;
=== Save Checkpoints for Single Player Mode ===&lt;br /&gt;
&lt;br /&gt;
* Players can now save and exit during a run by interacting with the Checkpoint Terminal in safe rooms&lt;br /&gt;
* Checkpoints will clear if a player hosts a co-op lobby&lt;br /&gt;
&lt;br /&gt;
=== Free Demo Returns for Zone 1 Story Mission ===&lt;br /&gt;
&lt;br /&gt;
* The demo has the full Zone 1 Story mission in Adventure, Normal, and Hard difficulties. Demo players can play this mission in co-op, so it&amp;#039;s a great opportunity for friends to try out Deadzone!&lt;br /&gt;
&lt;br /&gt;
=== Weapon Improvements ===&lt;br /&gt;
&lt;br /&gt;
* Adjusted Knife quick melee animation&lt;br /&gt;
* Reloading a weapon will no longer cancel if the player throws a grenade or uses quick melee. After the action, the reload will finish from where it left off&lt;br /&gt;
* Modified the weapon swap to allow weapons to be swapped while aiming using Q/Gamepad Top Face Button.&lt;br /&gt;
&lt;br /&gt;
=== Affixes ===&lt;br /&gt;
&lt;br /&gt;
* Void Tendrils only connects to 3 enemies max&lt;br /&gt;
&lt;br /&gt;
=== Perks and Items ===&lt;br /&gt;
&lt;br /&gt;
* Blood Chemist now gives bonus damage based on the player&amp;#039;s missing health percentage.&lt;br /&gt;
* Tourniquet item no longer prevent fatal damage.&lt;br /&gt;
&lt;br /&gt;
=== Bots ===&lt;br /&gt;
&lt;br /&gt;
* Laser Crawler&amp;#039;s laser no longer pierces through objects.&lt;br /&gt;
* Adjusted Laser Crawler laser so it can be jumped over it.&lt;br /&gt;
* Adjusted crawler room in glass cannon mission to match that in the story mission.&lt;br /&gt;
&lt;br /&gt;
=== General Gameplay ===&lt;br /&gt;
&lt;br /&gt;
* Pings now show distance&lt;br /&gt;
&lt;br /&gt;
=== Fixes ===&lt;br /&gt;
&lt;br /&gt;
* Fixed an issue where missions would sometimes show incorrectly as incomplete.&lt;br /&gt;
* Fixed an issue where the checkmark would sort above the tooltip panel on mission select.&lt;br /&gt;
* Fixed an issue where currency pickups wouldn&amp;#039;t smoothly tumble to joining players on collection.&lt;br /&gt;
* Fixed several issues where the Flamethrower bot was dealing damage when it shouldn&amp;#039;t.&lt;br /&gt;
* Fixed an issue where the minigun&amp;#039;s SFX would get stuck on in co-op.&lt;br /&gt;
* Fixed Duel Dual final room dropping a primary weapon.&lt;br /&gt;
* Fixed bug where if you were hosting and the joining client got frozen, you would not see the freeze - mesh disappear after the freeze effect ended.&lt;br /&gt;
* Fixed a bug where chain lightning spawned by the host would not be visible by clients past the first bounce.&lt;br /&gt;
* Fixed an edge-case where a bot (i.e. Ranged Phalanx) could instantly swap targets while in the middle of firing.&lt;br /&gt;
* Fixed a bug where certain grenade types weren&amp;#039;t identified as a grenade in their affix description.&lt;br /&gt;
* Fixed bug where, on rare occasions, aim assist would attempt to target an offscreen enemy while your crosshair was over a different enemy.&lt;br /&gt;
* Fixed an issue where weapon FOV was incorrect for widescreen.&lt;br /&gt;
* Fixed laughing gas super item always activating anytime you killed an enemy, instead of activating on a percent chance when you killed a debuffed enemy.&lt;br /&gt;
&lt;br /&gt;
We hope you enjoy the update and the festival, good luck and have fun! Thanks so much for supporting us during early access!&lt;br /&gt;
&lt;br /&gt;
- Prophecy Team&lt;br /&gt;
&lt;br /&gt;
= Media Files =&lt;br /&gt;
{{#ev:youtube|4KpIlO0AYAM}}&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:DZR Patch 3.0.0 Image 1.png&lt;br /&gt;
File:DZR Patch 3.0.0 Image 2.png&lt;br /&gt;
File:DZR Patch 3.0.0 Image 3.jpg&lt;br /&gt;
File:DZR Patch 3.0.0 Image 4.jpg&lt;br /&gt;
File:DZR Patch 3.0.0 Image 5.jpg&lt;br /&gt;
File:DZR Patch 3.0.0 Image6.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
{{Deadzone: Rogue/Patch Notes}}&lt;br /&gt;
[[Category:Deadzone: Rogue]]&lt;/div&gt;</summary>
		<author><name>Bigwig</name></author>
	</entry>
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