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	<title>Deadzone: Rogue/Patches/0.4.0 - Revision history</title>
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	<updated>2026-04-21T22:50:48Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.tribesdepot.com/index.php?title=Deadzone:_Rogue/Patches/0.4.0&amp;diff=19221&amp;oldid=prev</id>
		<title>Bigwig: https://steamcommunity.com/games/3228590/announcements/detail/533228283922219570</title>
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		<updated>2025-09-07T05:21:16Z</updated>

		<summary type="html">&lt;p&gt;https://steamcommunity.com/games/3228590/announcements/detail/533228283922219570&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{PatchData&lt;br /&gt;
|Game=dzr&lt;br /&gt;
|version=0.4.0&lt;br /&gt;
|publishdate=2025-06-26&lt;br /&gt;
|prevtitle=0.3.0.12&lt;br /&gt;
|prev=Deadzone: Rogue/Patches/0.3.0.12&lt;br /&gt;
|nexttitle=0.4.0.7&lt;br /&gt;
|next=Deadzone: Rogue/Patches/0.4.0.7&lt;br /&gt;
|source=https://steamcommunity.com/games/3228590/announcements/detail/533228283922219570&lt;br /&gt;
|sourceTitle=&lt;br /&gt;
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&lt;br /&gt;
== Patch Notes: Version 0.4.0 &amp;lt;ref&amp;gt;[https://steamcommunity.com/games/3228590/announcements/detail/533228283922219570 Deadzone: Rogue Patch 0.4.0]&amp;lt;/ref&amp;gt; ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Deadzone: Rogue will be discounted 20% off during Steam&amp;#039;s Summer Sale, starting June 26th.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
=== Added New Mission - Redline ===&lt;br /&gt;
&amp;#039;&amp;#039;“Hey! Who turned out the lights?!”&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
* New wave mission in Zone 2!&lt;br /&gt;
* Rewards a new Experimental weapon - Plasma Cycler&lt;br /&gt;
&lt;br /&gt;
=== Improved Co-Op Flow &amp;amp; Support ===&lt;br /&gt;
&lt;br /&gt;
* We&amp;#039;ve made a wide variety of improvements to improve the co-op experience!&lt;br /&gt;
&lt;br /&gt;
==== Updated Multiplayer Flow ====&lt;br /&gt;
&lt;br /&gt;
* Seamless Steam and EGS invitations added&lt;br /&gt;
* Added new console in the starting ship for game session management&lt;br /&gt;
* Offline mode: will allow no one to join your game&lt;br /&gt;
* Friends Only mode: will only allow friends to join&lt;br /&gt;
* Public mode: will publish your game to the Server Browser for anyone to join&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;NOTE: Multiplayer menu has been moved into a new console in the starting ship. You no longer need to click &amp;quot;coop&amp;quot; on the main menu to access multi player mode.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
==== Better Reconnect Capability ====&lt;br /&gt;
&lt;br /&gt;
* If a joining player in co-op disconnects from a run, they will be prompted upon relaunching to rejoin the session.&lt;br /&gt;
* Reconnecting to a run will load the player back in with the full loadout the player had when they disconnected.&lt;br /&gt;
&lt;br /&gt;
==== Added Late Join Support ====&lt;br /&gt;
&lt;br /&gt;
* Joining a lobby in the middle of a mission will put the player in spectate until the mission is over&lt;br /&gt;
* Spectating players will join when the host returns to the starting ship&lt;br /&gt;
&lt;br /&gt;
==== More Granular Permission System ====&lt;br /&gt;
&lt;br /&gt;
* Can now ban players from sessions&lt;br /&gt;
* Mute option also added&lt;br /&gt;
* Permission control (server browser, friends only/join code, offline) now changeable at any time&lt;br /&gt;
* Made several Improvements to server browser&lt;br /&gt;
&lt;br /&gt;
==== Loot Sharing ====&lt;br /&gt;
&lt;br /&gt;
* Players can now easily share loot by pinging it! No more picking up and dropping to share.&lt;br /&gt;
&lt;br /&gt;
=== Added Text Chat ===&lt;br /&gt;
&lt;br /&gt;
* We&amp;#039;ve added in-game text chat for improved multiplayer communication during co-op missions.&lt;br /&gt;
* Quick Chat: (default Hold Middle Mouse/D-Pad Up)&lt;br /&gt;
* Text Chat: (default ENTER)&lt;br /&gt;
&lt;br /&gt;
=== Twitch Drops ===&lt;br /&gt;
&lt;br /&gt;
* Weapon skin drops for the Tritek-3SB Burst Pistol and HK-Warrior Heavy Assault Rifle are live! See https://www.deadzonerogue.com/twitch-drops for how to link your Steam/Epic account with Twitch to receive drops!&lt;br /&gt;
&lt;br /&gt;
=== Bot Updates ===&lt;br /&gt;
&lt;br /&gt;
* Added clearer tells for Man-Spider’s AOE jump attack&lt;br /&gt;
* Fixed an issue where the Flamethrower would be able to damage players through walls and floors&lt;br /&gt;
* Fixed an issue where the CEO Clone was missing elemental immunity.&lt;br /&gt;
&lt;br /&gt;
=== General Gameplay ===&lt;br /&gt;
&lt;br /&gt;
* Made the Ready-up prompt for wave based missions more clear&lt;br /&gt;
* Added an accessibility option for auto-shooting single shot and burst weapons&lt;br /&gt;
* The option to delete saves has been restored and moved to the main menu settings&lt;br /&gt;
* Applying an elemental activator to an enemy now always applies that element’s debuff, even if you do not have the corresponding elemental perk&lt;br /&gt;
* Kills from elemental activators now activate on-kill effects triggered by the affixed weapon (i.e. stealth on kill, bullet refund on kill, etc.)&lt;br /&gt;
* Gyro support improvements&lt;br /&gt;
* Added player space aiming as an alternative to the previous local space aiming&lt;br /&gt;
* Added an option for the gyro reset behavior to suspend input while held instead of resetting the vertical axis&lt;br /&gt;
&lt;br /&gt;
=== Audio ===&lt;br /&gt;
&lt;br /&gt;
* Added SFX that plays when a teammate dies or is revived.&lt;br /&gt;
* Made currency pickup sound attenuated and audible to other players.&lt;br /&gt;
&lt;br /&gt;
=== Fixes ===&lt;br /&gt;
&lt;br /&gt;
* Fixed an issue where joining clients’ starting pistol would not be visible upon loading into a mission.&lt;br /&gt;
* Fixed an issue in co-op where joining players would not see the wave counter for Last Stand increase after wave 33.&lt;br /&gt;
* Fixed an issue where Super Items would show as level 1 if continuing from a saved run.&lt;br /&gt;
* Fixed an issue in co-op where currency could not be picked up by joining players.&lt;br /&gt;
* Fixed an issue where continuing a saved run would offset the encounter count.&lt;br /&gt;
* Fixed an issue where Planty events would not play properly while in co-op.&lt;br /&gt;
* Fixed a crash that would occur if an external controller was plugged in while playing on a SteamDeck.&lt;br /&gt;
&lt;br /&gt;
=== Known Issues ===&lt;br /&gt;
&lt;br /&gt;
* Cannot scroll friends list with gamepads. Clicking the bottom of the scroll bar works for navigating down the menu, as a temporary solution. We&amp;#039;ll get this fixed as soon as possible!&lt;br /&gt;
&lt;br /&gt;
=== Happy Summer Fest! ===&lt;br /&gt;
&lt;br /&gt;
* If you have any friends that might like Deadzone, now&amp;#039;s a great time for them to hop in! We hope this co-op experience feels even better than before for everyone. And of course, let us know about any feedback or issues in [https://discord.gg/deadzonerogue discord.gg/deadzonerogue] in #feedback anytime, thanks! &lt;br /&gt;
Cheers&lt;br /&gt;
&lt;br /&gt;
Prophecy Team&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:DZR Patch Image 7.jpg&lt;br /&gt;
File:DZR Patch Image 8.gif&lt;br /&gt;
File:DZR Patch Image 9.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
{{Deadzone: Rogue/Patch Notes}}&lt;br /&gt;
[[Category:Deadzone: Rogue]]&lt;/div&gt;</summary>
		<author><name>Bigwig</name></author>
	</entry>
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