<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.tribesdepot.com/index.php?action=history&amp;feed=atom&amp;title=Starsiege%3A_Deadzone</id>
	<title>Starsiege: Deadzone - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.tribesdepot.com/index.php?action=history&amp;feed=atom&amp;title=Starsiege%3A_Deadzone"/>
	<link rel="alternate" type="text/html" href="https://wiki.tribesdepot.com/index.php?title=Starsiege:_Deadzone&amp;action=history"/>
	<updated>2026-04-28T10:47:44Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.44.0</generator>
	<entry>
		<id>https://wiki.tribesdepot.com/index.php?title=Starsiege:_Deadzone&amp;diff=19691&amp;oldid=prev</id>
		<title>Bigwig at 01:33, 19 September 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.tribesdepot.com/index.php?title=Starsiege:_Deadzone&amp;diff=19691&amp;oldid=prev"/>
		<updated>2025-09-19T01:33:19Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:33, 19 September 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l22&quot;&gt;Line 22:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 22:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Hardcore Gameplay: Face a variety of dangerous enemies in each room, and be ready to retreat and find another path if necessary. With limited respawns every decision matters.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Hardcore Gameplay: Face a variety of dangerous enemies in each room, and be ready to retreat and find another path if necessary. With limited respawns every decision matters.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==Patches==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Starsiege: Deadzone/Patch Notes}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==External links==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==External links==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Bigwig</name></author>
	</entry>
	<entry>
		<id>https://wiki.tribesdepot.com/index.php?title=Starsiege:_Deadzone&amp;diff=11975&amp;oldid=prev</id>
		<title>Bigwig: Text replacement - &quot;{{overhaul}}↵{{cleanup}}&quot; to &quot;{{overhaul}}&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.tribesdepot.com/index.php?title=Starsiege:_Deadzone&amp;diff=11975&amp;oldid=prev"/>
		<updated>2024-02-17T04:12:55Z</updated>

		<summary type="html">&lt;p&gt;Text replacement - &amp;quot;{{overhaul}}↵{{cleanup}}&amp;quot; to &amp;quot;{{overhaul}}&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{overhaul}}&lt;br /&gt;
{{Infobox VG&lt;br /&gt;
|title = Starsiege: Deadzone&lt;br /&gt;
|image = [[File:Starsiege_Deadzone.png|280px]]&lt;br /&gt;
|developer = Prophecy Games&lt;br /&gt;
|publisher = Prophecy Games&lt;br /&gt;
|series = &amp;#039;&amp;#039;[[Starsiege]]&amp;#039;&amp;#039;&lt;br /&gt;
|engine = Unreal Engine 5.1.1.0&lt;br /&gt;
|released = TBA&lt;br /&gt;
|genre = First Person Shooter&lt;br /&gt;
|modes = Multiplayer&lt;br /&gt;
|platforms = Windows&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Starsiege: Deadzone&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; is a multiplayer corridor extraction shooter set in a dark sci-fi universe where humanity is on the brink of extinction. On March 23, 2023, three trademarks were filed with the United States Patent and Trademark Office&amp;lt;ref&amp;gt;[https://tmsearch.uspto.gov/bin/showfield?f=doc&amp;amp;state=4802:rp99e7.2.1 US Patent Office]&amp;lt;/ref&amp;gt; for the title &amp;quot;Starsiege: Deadzone&amp;quot; by Hi-Rez Studios, even though the title is being developed by Prophecy Games. According to Prophecy Games&amp;#039; website&amp;#039;s &amp;quot;About&amp;quot; page, &amp;quot;In the early months of 2020, we officially spun off from Hi-Rez as a fully independent studio.&amp;quot;, yet Hi-Rez is still registering trademarks for them.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
As space mercenaries, known as Raiders, players will team up with two others to explore the derelict stations taken over by sentient AI. As a Raider, your goal is to extract valuable weapons and resources for your faction. Players will select their class and venture into procedurally generated ships making each match unique. Choose from three distinct classes, each with their own unique abilities and work together to overcome the ship&amp;#039;s deadly traps and defenses in order to escape. Beware of the other Raiders seeking the same riches.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
High-Stakes Extraction: The ship is crumbling and time is running out. Find valuable resources and escape before it&amp;#039;s too late, but beware - there are only enough escape pods for half of the players in each match. If you don&amp;#039;t make it out, you&amp;#039;ll lose everything.&lt;br /&gt;
&lt;br /&gt;
Hardcore Gameplay: Face a variety of dangerous enemies in each room, and be ready to retreat and find another path if necessary. With limited respawns every decision matters.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://discord.gg/7Ewbt6f7MP Official discord channel]&lt;br /&gt;
*[https://discord.gg/AcuUHVRzpe Un-official discord channel]&lt;br /&gt;
*[https://store.steampowered.com/app/2170420/Starsiege_Deadzone/ Steam page]&lt;br /&gt;
&lt;br /&gt;
{{Tribes series}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Starsiege]]&lt;/div&gt;</summary>
		<author><name>Bigwig</name></author>
	</entry>
</feed>