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	<id>https://wiki.tribesdepot.com/index.php?action=history&amp;feed=atom&amp;title=Starsiege%3A_Deadzone%2FPatches%2F0.10.2.0</id>
	<title>Starsiege: Deadzone/Patches/0.10.2.0 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.tribesdepot.com/index.php?action=history&amp;feed=atom&amp;title=Starsiege%3A_Deadzone%2FPatches%2F0.10.2.0"/>
	<link rel="alternate" type="text/html" href="https://wiki.tribesdepot.com/index.php?title=Starsiege:_Deadzone/Patches/0.10.2.0&amp;action=history"/>
	<updated>2026-04-23T04:00:56Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.44.0</generator>
	<entry>
		<id>https://wiki.tribesdepot.com/index.php?title=Starsiege:_Deadzone/Patches/0.10.2.0&amp;diff=19711&amp;oldid=prev</id>
		<title>Bigwig at 02:30, 19 September 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.tribesdepot.com/index.php?title=Starsiege:_Deadzone/Patches/0.10.2.0&amp;diff=19711&amp;oldid=prev"/>
		<updated>2025-09-19T02:30:01Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:30, 19 September 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l83&quot;&gt;Line 83:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 83:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Added Region Select to the Home Screen and removed it from the Play screen.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Added Region Select to the Home Screen and removed it from the Play screen.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Crouch is now split into two keybinds:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Crouch is now split into two keybinds:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Left Control is Crouch&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*&lt;/ins&gt;* Left Control is Crouch&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* C is Toggle Crouch&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*&lt;/ins&gt;* C is Toggle Crouch&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Consumable wheel is now defaulted to X.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Consumable wheel is now defaulted to X.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Push to Talk keybind moved to Audio settings and defaulted to “Enabled.”&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Push to Talk keybind moved to Audio settings and defaulted to “Enabled.”&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Bigwig</name></author>
	</entry>
	<entry>
		<id>https://wiki.tribesdepot.com/index.php?title=Starsiege:_Deadzone/Patches/0.10.2.0&amp;diff=19710&amp;oldid=prev</id>
		<title>Bigwig: Uploaded original patch notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.tribesdepot.com/index.php?title=Starsiege:_Deadzone/Patches/0.10.2.0&amp;diff=19710&amp;oldid=prev"/>
		<updated>2025-09-19T02:28:22Z</updated>

		<summary type="html">&lt;p&gt;Uploaded original patch notes&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{PatchData&lt;br /&gt;
|Game=ssdz&lt;br /&gt;
|version=0.10.2.0&lt;br /&gt;
|publishdate=2023-05-26&lt;br /&gt;
|prev=Starsiege: Deadzone/Patches/0.9.4.0&lt;br /&gt;
|prevTitle=0.9.4.0&lt;br /&gt;
|next=Starsiege: Deadzone/Patches/2023-06-02&lt;br /&gt;
|nextTitle=June 2, 2023&lt;br /&gt;
|source=&lt;br /&gt;
|sourceTitle=&lt;br /&gt;
|displayTitle=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Patch Notes 0.10.2.0  ==&lt;br /&gt;
&lt;br /&gt;
==== Weapons: ====&lt;br /&gt;
&lt;br /&gt;
===== General: =====&lt;br /&gt;
&lt;br /&gt;
* Static damage mods removed.&lt;br /&gt;
* Weapons will now roll a Power stat that will increase damage based on rarity.&lt;br /&gt;
** Common: 0%&lt;br /&gt;
** Uncommon: 1% - 20%&lt;br /&gt;
** Rare: 21% - 40%&lt;br /&gt;
** Epic: 41% - 60%&lt;br /&gt;
&lt;br /&gt;
===== Assault Rifle: =====&lt;br /&gt;
&lt;br /&gt;
* Base damage decreased from 23 to 22.&lt;br /&gt;
&lt;br /&gt;
===== Minigun: =====&lt;br /&gt;
&lt;br /&gt;
* Base damage increased from 9 to 10.&lt;br /&gt;
&lt;br /&gt;
===== Sniper: =====&lt;br /&gt;
&lt;br /&gt;
* Base damage increased from 90 to 95.&lt;br /&gt;
&lt;br /&gt;
===== Shotgun: =====&lt;br /&gt;
&lt;br /&gt;
* Reload speed increased from 1.8 seconds to 1.65 seconds.&lt;br /&gt;
&lt;br /&gt;
==== Armor and Masteries: ====&lt;br /&gt;
&lt;br /&gt;
* Armor now rolls Defensive Power stat that will increase base health and shield.&lt;br /&gt;
** Common: 1% - 12%&lt;br /&gt;
** Uncommon: 13% - 24%&lt;br /&gt;
** Rare: 25% - 36%&lt;br /&gt;
** Epic: 37% - 48%&lt;br /&gt;
* Mastery progression updated to have abilities at Tier 3.&lt;br /&gt;
* Scavenger Mastery renamed to Engineer.&lt;br /&gt;
&lt;br /&gt;
==== Abilities: ====&lt;br /&gt;
&lt;br /&gt;
* Added new abilities:&lt;br /&gt;
** Resurrection - obtained through Medic Mastery Tier 3.&lt;br /&gt;
** EMP Blast - obtained through Cybrid Killer Mastery Tier 3.&lt;br /&gt;
** Overshield - obtained through the Heavy Armor Tier 3.&lt;br /&gt;
** Booby Trap - obtainable through Trapper Mastery Tier 3.&lt;br /&gt;
* Sentry Turret is now granted through the Mastery System&lt;br /&gt;
* Sentry Turret targets players and Cybrids.&lt;br /&gt;
* Stealth is now obtainable through Recon Mastery Tier 3.&lt;br /&gt;
&lt;br /&gt;
==== Perks: ====&lt;br /&gt;
&lt;br /&gt;
* AOE Size: Size updated to 20%.&lt;br /&gt;
* Spread: Changed to 30% weapon spread.&lt;br /&gt;
* Shield Pack Effectiveness: Changed to 40% increase.&lt;br /&gt;
* Shield Penetration: No longer a default perk.&lt;br /&gt;
* Shield Pack Speed: Changed to 35% increased speed.&lt;br /&gt;
* Backstab: Changed to 100% damage increase.&lt;br /&gt;
* Trap Mitigation: Changed to 50% mitigation.&lt;br /&gt;
* Fire Rate: Changed to 10% increase in fire rate.&lt;br /&gt;
* Regen: Now regens to full.&lt;br /&gt;
&lt;br /&gt;
==== General Updates: ====&lt;br /&gt;
&lt;br /&gt;
===== QOL: =====&lt;br /&gt;
&lt;br /&gt;
* Enabled setting to toggle ADS.&lt;br /&gt;
* Removed left/right arrows from fixed mappings for &amp;quot;turn camera.&amp;quot;&lt;br /&gt;
* Added a flashlight callout in match.&lt;br /&gt;
* Added Region Select to the Home Screen and removed it from the Play screen.&lt;br /&gt;
* Crouch is now split into two keybinds:&lt;br /&gt;
* Left Control is Crouch&lt;br /&gt;
* C is Toggle Crouch&lt;br /&gt;
* Consumable wheel is now defaulted to X.&lt;br /&gt;
* Push to Talk keybind moved to Audio settings and defaulted to “Enabled.”&lt;br /&gt;
* Players can now freely sort their inventory!&lt;br /&gt;
* Queues are now level locked:&lt;br /&gt;
** Low Security: Levels 1 - 9&lt;br /&gt;
** Medium Security: Levels 10 - 19&lt;br /&gt;
** High Security: Levels 20+&lt;br /&gt;
* Crafting and Component Vendors disabled.&lt;br /&gt;
* Consumables removed from loot.&lt;br /&gt;
* New valuables added.&lt;br /&gt;
* Armor Mastery layout updated.&lt;br /&gt;
* Radar visuals updated and added room names.&lt;br /&gt;
* EMP Grenade can now destroy lights and disable extraction pods.&lt;br /&gt;
* Flare Consumable added.&lt;br /&gt;
* Ammo can now only be put into the ammo slots.&lt;br /&gt;
&lt;br /&gt;
==== Missions Added: ====&lt;br /&gt;
&lt;br /&gt;
* Players can now complete missions in a match for rewards. &lt;br /&gt;
* Missions include:&lt;br /&gt;
** Cybrid Kills&lt;br /&gt;
** Player Kills&lt;br /&gt;
** Extractions&lt;br /&gt;
* Missions tab added.&lt;br /&gt;
&lt;br /&gt;
==== Bots: ====&lt;br /&gt;
&lt;br /&gt;
* Mindless Cybrid tube spawner added.&lt;br /&gt;
* Detonator Cybrid will now build up charge while chasing players.&lt;br /&gt;
&lt;br /&gt;
==== Map Generation: ====&lt;br /&gt;
&lt;br /&gt;
* New doors added to the Luxury Ship.&lt;br /&gt;
* New Medical Bay added to the Luxury ship.&lt;br /&gt;
&lt;br /&gt;
==== Bug Fixes: ====&lt;br /&gt;
&lt;br /&gt;
* Fixed issue where belt items would disappear or stack incorrectly.&lt;br /&gt;
* Fixed issue where ammo would not count correctly.&lt;br /&gt;
* Fixed issue where mouse sensitivity would sometimes reset.&lt;br /&gt;
* Fixed issue where XP would not be granted for extracting.&lt;br /&gt;
* Fixed issue where Voice Chat did not work.&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Starsiege: Deadzone/Patch Notes}}&lt;/div&gt;</summary>
		<author><name>Bigwig</name></author>
	</entry>
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