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	<title>Starsiege: Deadzone/Patches/0.7.4.0 - Revision history</title>
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	<updated>2026-04-23T04:00:24Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.tribesdepot.com/index.php?title=Starsiege:_Deadzone/Patches/0.7.4.0&amp;diff=19697&amp;oldid=prev</id>
		<title>Bigwig: https://store.steampowered.com/news/app/2222330?emclan=103582791473460276&amp;emgid=3696935994337659006</title>
		<link rel="alternate" type="text/html" href="https://wiki.tribesdepot.com/index.php?title=Starsiege:_Deadzone/Patches/0.7.4.0&amp;diff=19697&amp;oldid=prev"/>
		<updated>2025-09-19T02:01:23Z</updated>

		<summary type="html">&lt;p&gt;https://store.steampowered.com/news/app/2222330?emclan=103582791473460276&amp;amp;emgid=3696935994337659006&lt;/p&gt;
&lt;a href=&quot;https://wiki.tribesdepot.com/index.php?title=Starsiege:_Deadzone/Patches/0.7.4.0&amp;amp;diff=19697&amp;amp;oldid=19695&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Bigwig</name></author>
	</entry>
	<entry>
		<id>https://wiki.tribesdepot.com/index.php?title=Starsiege:_Deadzone/Patches/0.7.4.0&amp;diff=19695&amp;oldid=prev</id>
		<title>Bigwig: Uploaded original patch notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.tribesdepot.com/index.php?title=Starsiege:_Deadzone/Patches/0.7.4.0&amp;diff=19695&amp;oldid=prev"/>
		<updated>2025-09-19T01:55:25Z</updated>

		<summary type="html">&lt;p&gt;Uploaded original patch notes&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{PatchData&lt;br /&gt;
|Game=ssdz&lt;br /&gt;
|version=0.7.4.0&lt;br /&gt;
|publishdate=2023-05-04&lt;br /&gt;
|prev=Starsiege: Deadzone/Patches/0.7.3&lt;br /&gt;
|prevTitle=0.7.3&lt;br /&gt;
|next=Starsiege: Deadzone/Patches/0.7.4.1&lt;br /&gt;
|nextTitle=0.7.4.1&lt;br /&gt;
|source=&lt;br /&gt;
|sourceTitle=&lt;br /&gt;
|displayTitle=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Patch Notes 0.7.4  ==&lt;br /&gt;
&lt;br /&gt;
==== Player Progression: ====&lt;br /&gt;
&lt;br /&gt;
* Added Progression Path.&lt;br /&gt;
* Players can level up to level 50.&lt;br /&gt;
&lt;br /&gt;
==== Perks ====&lt;br /&gt;
&lt;br /&gt;
* Perks reduced from 4 to 8.&lt;br /&gt;
* Added 15 new perks.&lt;br /&gt;
&lt;br /&gt;
==== Weapons Crossbow ====&lt;br /&gt;
&lt;br /&gt;
* Increase Base Damage from 35 to 45 per bolt.&lt;br /&gt;
* Rarity damage scaling: 45-50/56/61/68/73/79&lt;br /&gt;
* Reduced Standing Spread from 5 to 0.&lt;br /&gt;
* Reduced Moving Spread from 9 to 2.&lt;br /&gt;
* Reduced Crouching Spread from 4 to 0.&lt;br /&gt;
&lt;br /&gt;
==== Double Barrel Shotgun ====&lt;br /&gt;
&lt;br /&gt;
* Increased Base Damage from 17 to 20 per pellet.&lt;br /&gt;
* Rarity damage scaling: 20-22/25/27/30/32/35&lt;br /&gt;
* Fixed Fire Input Buffer Time.&lt;br /&gt;
&lt;br /&gt;
==== EMP Rifle ====&lt;br /&gt;
&lt;br /&gt;
* Lowered Base Damage from 45 to 10.&lt;br /&gt;
* Rarity damage scaling: 10-11/13/14/15/16/18&lt;br /&gt;
* Lowered Charge Time from 2.5s to 1s.&lt;br /&gt;
* Increased Charge Multiplier from x3 to x5.&lt;br /&gt;
* Increased Cybrid Damage Modifier from x3 to x5.&lt;br /&gt;
* Added Headshot Multiplier of x2.&lt;br /&gt;
* Lowered Magazine Capacity from 20 to 4.&lt;br /&gt;
&lt;br /&gt;
==== Hand Cannon ====&lt;br /&gt;
&lt;br /&gt;
* Increased Base Damage from 68 to 85.&lt;br /&gt;
* Rarity damage scaling:  85-95/106/116/128/138/149&lt;br /&gt;
* Changed Damage Falloff Range from 25m - 45m, to 14m - 20m.&lt;br /&gt;
* Increased Falloff Damage Reduction from 30% to 60%.&lt;br /&gt;
&lt;br /&gt;
==== Pistol ====&lt;br /&gt;
&lt;br /&gt;
* Fixed Iconography.&lt;br /&gt;
&lt;br /&gt;
==== Sniper ====&lt;br /&gt;
&lt;br /&gt;
* Fixed Fire Input Buffer Time.&lt;br /&gt;
&lt;br /&gt;
==== Spinfusor ====&lt;br /&gt;
&lt;br /&gt;
* Reduced Standing Spread from 8 to 0.&lt;br /&gt;
* Reduced Aiming Spread from 3 to 0.&lt;br /&gt;
* Reduced Moving Spread from 10 to 2.&lt;br /&gt;
* Reduced Crouching Spread from 6 to 0.&lt;br /&gt;
* Removed “Works underwater” from the description.&lt;br /&gt;
&lt;br /&gt;
==== Loot: ====&lt;br /&gt;
&lt;br /&gt;
* Improved quality of loot from special crate and bot spawns.&lt;br /&gt;
* The medical area now has a higher chance to drop health and shield packs.&lt;br /&gt;
* Spider bots no longer drop loot. Crates update visually to show if they have been interacted with. &lt;br /&gt;
&lt;br /&gt;
==== Abilities: ====&lt;br /&gt;
&lt;br /&gt;
* New Ability - Relocate: Teleport to a targeted location after a brief delay.&lt;br /&gt;
* Sentry Turret no longer targets players and will only target Cybrids.&lt;br /&gt;
&lt;br /&gt;
==== Security Levels: ====&lt;br /&gt;
&lt;br /&gt;
* Training queues added for each Security Level. Players can neither gain or lose loot in the training levels.&lt;br /&gt;
* Removed Low Security Level - “Kuiper Belt” from Squads.&lt;br /&gt;
&lt;br /&gt;
==== Map Generation: ====&lt;br /&gt;
&lt;br /&gt;
* Removed window floor.&lt;br /&gt;
* Added a new hanger generation.&lt;br /&gt;
* Removed lasers that were too close to doors.&lt;br /&gt;
* Poison traps added to the medical bay.&lt;br /&gt;
* Doors now have interactive panels on all sides.&lt;br /&gt;
* Extraction pods now spawn based on the number of players left in a match.&lt;br /&gt;
* Map center marker removed from the compass and radar.&lt;br /&gt;
* Fog closes in faster.&lt;br /&gt;
&lt;br /&gt;
==== QOL: ====&lt;br /&gt;
&lt;br /&gt;
* FOV slider added.,&lt;br /&gt;
* Stacks of items now drop a single item by pressing alt + RMB&lt;br /&gt;
&lt;br /&gt;
==== Experimental: ====&lt;br /&gt;
&lt;br /&gt;
* Proximity Chat added. It is currently defaulted to disabled but can be enabled under “Audio” settings. Push to Talk key binding can be found under “Key Bindings” settings.&lt;br /&gt;
&lt;br /&gt;
==== Bug Fixes: ====&lt;br /&gt;
&lt;br /&gt;
* Fixed issue where the hold barrel animation would not end if the barrel you&amp;#039;re holding explodes.&lt;br /&gt;
* Fixed issue where bot death crates were not disappearing after being emptied.&lt;br /&gt;
* Fixed issue where lights could not be destroyed in bridge, engineering, and hanger rooms.&lt;br /&gt;
* Fixed issue where ammo would refill when an item is equipped.&lt;br /&gt;
* Fixed issue where weapon ammo data screen would not update when equipping a weapon for the first time.&lt;br /&gt;
* Fixed issue where crate interact progress bar would disappear.&lt;br /&gt;
* Fixed issue where Space-Faring Compass could not be sold.&lt;br /&gt;
* Fixed issue where Adrenaline Stim could not be sold.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Starsiege: Deadzone/Patch Notes}}&lt;/div&gt;</summary>
		<author><name>Bigwig</name></author>
	</entry>
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