<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.tribesdepot.com/index.php?action=history&amp;feed=atom&amp;title=Starsiege%3A_Deadzone%2FPatches%2F0.9.1.0</id>
	<title>Starsiege: Deadzone/Patches/0.9.1.0 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.tribesdepot.com/index.php?action=history&amp;feed=atom&amp;title=Starsiege%3A_Deadzone%2FPatches%2F0.9.1.0"/>
	<link rel="alternate" type="text/html" href="https://wiki.tribesdepot.com/index.php?title=Starsiege:_Deadzone/Patches/0.9.1.0&amp;action=history"/>
	<updated>2026-04-23T03:51:26Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.44.0</generator>
	<entry>
		<id>https://wiki.tribesdepot.com/index.php?title=Starsiege:_Deadzone/Patches/0.9.1.0&amp;diff=19704&amp;oldid=prev</id>
		<title>Bigwig: Uploaded original patch notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.tribesdepot.com/index.php?title=Starsiege:_Deadzone/Patches/0.9.1.0&amp;diff=19704&amp;oldid=prev"/>
		<updated>2025-09-19T02:13:20Z</updated>

		<summary type="html">&lt;p&gt;Uploaded original patch notes&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{PatchData&lt;br /&gt;
|Game=ssdz&lt;br /&gt;
|version=0.9.1.0&lt;br /&gt;
|publishdate=2023-05-18&lt;br /&gt;
|prev=Starsiege: Deadzone/Patches/0.8.6.0&lt;br /&gt;
|prevTitle=0.8.6.0&lt;br /&gt;
|next=Starsiege: Deadzone/Patches/0.9.3.0&lt;br /&gt;
|nextTitle=0.9.3.0&lt;br /&gt;
|source=&lt;br /&gt;
|sourceTitle=&lt;br /&gt;
|displayTitle=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Patch Notes 0.9.1.0  ==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Patch Notes for May 18&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Player inventories, loadouts and levels have been reset.&lt;br /&gt;
&lt;br /&gt;
==== General Updates: ====&lt;br /&gt;
&lt;br /&gt;
* News page added.&lt;br /&gt;
* Shield Penetration and Hipfire Accuracy Passives are automatically unlocked for the first level.&lt;br /&gt;
* Removed Movement Stim item.&lt;br /&gt;
&lt;br /&gt;
==== Crafting Unlocked: ====&lt;br /&gt;
&lt;br /&gt;
* Players can use crafting components found in matches to craft various weapons and armor.&lt;br /&gt;
&lt;br /&gt;
==== Ammo Updated: ====&lt;br /&gt;
&lt;br /&gt;
* Ammo is now used per bullet and no longer discards the remaining magazine on reloading.&lt;br /&gt;
* Ammo is now stored in a unique slot in the inventory and backpack.&lt;br /&gt;
&lt;br /&gt;
==== Map Generation: ====&lt;br /&gt;
&lt;br /&gt;
* Prison Ship added.&lt;br /&gt;
* Blue and yellow variants of the Luxury Ship added.&lt;br /&gt;
* Respawn stations now have a chance to spawn more than 2 per match.&lt;br /&gt;
&lt;br /&gt;
==== Looting Update: ====&lt;br /&gt;
&lt;br /&gt;
* Loot up to Legendary rarity can now be found in most queues, at very low drop chances&lt;br /&gt;
&lt;br /&gt;
==== Weapon Changes: ====&lt;br /&gt;
&lt;br /&gt;
===== Cybrid Biter =====&lt;br /&gt;
&lt;br /&gt;
* Base Damage Increased from 10 to 20&lt;br /&gt;
* Cybrid Damage Modifier Decreased from 3 to 1.5&lt;br /&gt;
&lt;br /&gt;
===== DMR =====&lt;br /&gt;
&lt;br /&gt;
* Base Damage Increased from 50 to 60&lt;br /&gt;
* Rarity Scaling: 60-67/75/82/90/97/105&lt;br /&gt;
&lt;br /&gt;
===== Silenced Pistol =====&lt;br /&gt;
&lt;br /&gt;
* Base Damage Decreased from 60 to 45&lt;br /&gt;
* Rarity Scaling: 45-50/56/62/68/73/79&lt;br /&gt;
* Fire Rate Increased from 0.25 to 0.194&lt;br /&gt;
&lt;br /&gt;
==== Bug Fixes: ====&lt;br /&gt;
&lt;br /&gt;
* Fixed issue where the vendors would show the first vendor selected instead of the properly selected vendor.&lt;br /&gt;
* Fixed issue where the Elite Bot Spawner would not be intractable on the Luxury Ship.&lt;br /&gt;
* Fixed issue where Cybrid death crates would fall through stairs.&lt;br /&gt;
* Fixed issue where projectile wasp&amp;#039;s attacks would sometimes not play explosion VFX.&lt;br /&gt;
* Fixed issue where the Phase Shift ability VFX would trigger on teammates.&lt;br /&gt;
&lt;br /&gt;
==== Known Issues: ====&lt;br /&gt;
&lt;br /&gt;
* Equipment may reset after first match.&lt;br /&gt;
* When picking up ammo, the total on the HUD sometimes doesn&amp;#039;t update (even after a reload). It updates after unequipping/reequipping.&lt;br /&gt;
* Known issues with swapping items in the belt. Inventory overhaul still in the works.&lt;br /&gt;
* End of match screen may not show gained experience from match. XP &amp;amp; rewards are still granted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Starsiege: Deadzone/Patch Notes}}&lt;/div&gt;</summary>
		<author><name>Bigwig</name></author>
	</entry>
</feed>