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	<id>https://wiki.tribesdepot.com/index.php?action=history&amp;feed=atom&amp;title=Starsiege%3A_Deadzone%2FPatches%2F2023-06-22</id>
	<title>Starsiege: Deadzone/Patches/2023-06-22 - Revision history</title>
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	<updated>2026-04-23T03:53:17Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.tribesdepot.com/index.php?title=Starsiege:_Deadzone/Patches/2023-06-22&amp;diff=19720&amp;oldid=prev</id>
		<title>Bigwig at 02:55, 19 September 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.tribesdepot.com/index.php?title=Starsiege:_Deadzone/Patches/2023-06-22&amp;diff=19720&amp;oldid=prev"/>
		<updated>2025-09-19T02:55:06Z</updated>

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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:55, 19 September 2025&lt;/td&gt;
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		<author><name>Bigwig</name></author>
	</entry>
	<entry>
		<id>https://wiki.tribesdepot.com/index.php?title=Starsiege:_Deadzone/Patches/2023-06-22&amp;diff=19716&amp;oldid=prev</id>
		<title>Bigwig: Uploaded original patch notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.tribesdepot.com/index.php?title=Starsiege:_Deadzone/Patches/2023-06-22&amp;diff=19716&amp;oldid=prev"/>
		<updated>2025-09-19T02:50:15Z</updated>

		<summary type="html">&lt;p&gt;Uploaded original patch notes&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{PatchData&lt;br /&gt;
|Game=ssdz&lt;br /&gt;
|version=June 22, 2023&lt;br /&gt;
|publishdate=2023-06-22&lt;br /&gt;
|prev=Starsiege: Deadzone/Patches/2023-06-19&lt;br /&gt;
|prevTitle=June 19, 2023&lt;br /&gt;
|next=Starsiege: Deadzone/Patches/2023-06-23&lt;br /&gt;
|nextTitle=June 23, 2023&lt;br /&gt;
|source=&lt;br /&gt;
|sourceTitle=&lt;br /&gt;
|displayTitle=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Patch Notes - June 22  ==&lt;br /&gt;
&lt;br /&gt;
==== Crafting: ====&lt;br /&gt;
* Removed all unused crafting components.&lt;br /&gt;
* Overhauled crafting system.&lt;br /&gt;
* Lowered the overall diversity of crafting components at lower rarities.&lt;br /&gt;
* Separated Weapon Components from Armor Components.&lt;br /&gt;
* Modified all recipes to suit the new component list.&lt;br /&gt;
&lt;br /&gt;
==== Progression: ====&lt;br /&gt;
* Reduced XP per player kill to 100 from 120.&lt;br /&gt;
* Reduced XP per bot kill to 8 from 18.&lt;br /&gt;
* Increase XP per time alive to 28 from 16.&lt;br /&gt;
&lt;br /&gt;
==== Tutorial updated: ====&lt;br /&gt;
* Reduced the number of random crates.&lt;br /&gt;
* Reduced the amount of Cybrids.&lt;br /&gt;
* The alarm now spawns an AR Cybrid and a Cybrid Healer for training.&lt;br /&gt;
* Removed pillars next to the door panels.&lt;br /&gt;
&lt;br /&gt;
==== Abilities: ====&lt;br /&gt;
* Motion Sensor:,&lt;br /&gt;
** Updated physics so it bounces and no longer sticks to walls.&lt;br /&gt;
&lt;br /&gt;
* Stealth:&lt;br /&gt;
** Weapons are now held down in stealth. &lt;br /&gt;
&lt;br /&gt;
==== Map Generation: ====&lt;br /&gt;
* Space Bar lighting adjusted.&lt;br /&gt;
* Reduced number of space bars generated in the Luxury Ship.&lt;br /&gt;
* Reduced chance of Shadow Control to 25% in the Luxury Ship.&lt;br /&gt;
* Improved crawl spaces.&lt;br /&gt;
* Bridge area adjusted.&lt;br /&gt;
&lt;br /&gt;
==== Cybrids: ====&lt;br /&gt;
* Wasp Cybrid flight movement adjusted.&lt;br /&gt;
&lt;br /&gt;
==== General Updates: ====&lt;br /&gt;
* Increased camera height while crouched to better match the height of the character.&lt;br /&gt;
* Laser Tripwires are now single target damage instead of AOE.&lt;br /&gt;
* Death crate Radar icons appear on the owning player&amp;#039;s Radar after they revive.&lt;br /&gt;
* A player’s death crate icon is now clamped to edges of the Radar.&lt;br /&gt;
* Removed voice callouts from pings.&lt;br /&gt;
* Update the component icon for Pneumatic Piston.&lt;br /&gt;
&lt;br /&gt;
==== QOL ====&lt;br /&gt;
* Added in version number to launch screen.&lt;br /&gt;
* Armor can now be equipped and unequipped using right click in the Equipment screen.&lt;br /&gt;
&lt;br /&gt;
==== Bug Fixes ====&lt;br /&gt;
* Fixed several issues with the Merchant and Shop screen crashing and response time.&lt;br /&gt;
* Fixed an issue where the level up rewards would not show on the end of match screen&lt;br /&gt;
* Fixed an issue where the target indicator for relocate and team portal abilities would not be displayed at the right location if the ability&amp;#039;s distance was affected by a mod&lt;br /&gt;
* Fixed an issue where an ability&amp;#039;s duration would incorrectly display when a duration passive was equipped.&lt;br /&gt;
* Fixed an issue where the jetpack would not take on the suit material in the lobby.&lt;br /&gt;
* Fixed a typo in the dog tag description.&lt;br /&gt;
* Fixed issue where the Social HUD would not appear until changing tabs and back after completing the tutorial.&lt;br /&gt;
* Fixed an issue where the dropships would not disappear in the fog destruction.&lt;br /&gt;
* Fixed an issue where double perks and abilities would be granted.&lt;br /&gt;
* Fixed an issue where the motion sensor would not properly show Cybrids already in radius when activated.&lt;br /&gt;
* Fixed an issue where a component was missing in exotic crafting recipes.&lt;br /&gt;
* Fixed an issue where the Seasonal Contract for Cybrid kills would not update pass Tier 17.&lt;br /&gt;
* Fixed an issue where the death crate Radar icon would not always be correctly hidden.&lt;br /&gt;
* Fixed naming error for the Hanger area.&lt;br /&gt;
* Fixed issue where melee cybrids could not damage players while standing in a doorway.&lt;br /&gt;
* Fixed an issue where Decoys would show on the Radar as Cybrids.&lt;br /&gt;
* Fixed an issue where the Relocate Distance passive would continuously increase distance.&lt;br /&gt;
* Several fixes for some client and server crashes.&lt;br /&gt;
&lt;br /&gt;
==== Known Issues ====&lt;br /&gt;
* Jetpack vfx may appear in front of player on rare occasions&lt;br /&gt;
* Merchants may not show stash or buyable items on rare occasions. This can be fixed by going into a match or relaunching the client.&lt;br /&gt;
* Some icon level rewards may not show on the level up banner.&lt;br /&gt;
* Perks sometimes do not visually clear after the loadout reset.&lt;br /&gt;
* In match progress of contracts may say 0/50 once completed.&lt;br /&gt;
* Tutorial queue may not update queue name if players have to replay it.&lt;br /&gt;
* Known inconsistency with extracted items staying in the backpack or going into the stash.&lt;br /&gt;
* Player level in the lobby may display as previous level after returning from a match. This is fixed by switching tabs and returning.&lt;br /&gt;
* Known RHI crash! We are continuing to investigate the issue.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Starsiege: Deadzone/Patch Notes}}&lt;/div&gt;</summary>
		<author><name>Bigwig</name></author>
	</entry>
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