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	<title>Starsiege: Tribes/Patches/1.4 - Revision history</title>
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	<updated>2026-04-28T12:18:02Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.tribesdepot.com/index.php?title=Starsiege:_Tribes/Patches/1.4&amp;diff=13371&amp;oldid=prev</id>
		<title>Bigwig at 23:07, 17 February 2024</title>
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		<updated>2024-02-17T23:07:07Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{overhaul}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Version 1.4&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
-----------&lt;br /&gt;
&lt;br /&gt;
=== Client &amp;amp; Server Changes ===&lt;br /&gt;
* Server admins can no longer kick themselves, this was causing a server crash.&lt;br /&gt;
* Team skinning will now test all bitmaps with the team prefix, as opposed to only skinning bitmaps that start with &amp;quot;base.&amp;quot;.&lt;br /&gt;
* There is now a &amp;quot;generic&amp;quot; OpenGL driver option.&lt;br /&gt;
* The server now verifies the client terrain every 30 secs.&lt;br /&gt;
* You now recieve &amp;quot;Your team&amp;#039;s flag was captured&amp;quot; messages.&lt;br /&gt;
* The player is now killed on disconnect (lost connection, or kicked). This fixes several cleanup issues.&lt;br /&gt;
* The server &amp;quot;reset on last client&amp;quot; now resets to the next mission instead of always reloading the first mission.&lt;br /&gt;
* ELF gun cost reduced from 500 to 125.&lt;br /&gt;
* Players can no longer access an inventory station or drop a weapon while they are fireing or reloading.&lt;br /&gt;
* A new player console function was added Player::getItemState(imageSlot);&lt;br /&gt;
* Client side crash bug related to players going out of scope after dropping items.&lt;br /&gt;
* In 1.3, the out of memory dialog box was no longer setting TRIBES into window mode.&lt;br /&gt;
* Rendering performance was inproved on the Join Server screen (could get some bad refresh lags)&lt;br /&gt;
* Performance improvements for nVidia TNT cards.&lt;br /&gt;
* OpenGL &amp;amp; 32 bit desktops. If your graphics card supports 32 bit rendering, then the TRIBES will now run 32 bit accelerated, otherwise the software OpenGL driver is run, which is extremely slow.&lt;br /&gt;
* A crash bug related to having shadows turned on while using the Glide drivers has been fixed.  This was a bug introdiced in version 1.3.&lt;br /&gt;
* Staying connected to IRC while playing the game could cause the client to crash.&lt;br /&gt;
* Banning problems introduced in version 1.3 have been fixed.&lt;br /&gt;
* A server side crash related to players dropping items then quitting has been fixed.&lt;br /&gt;
* The remoteBuyItem() function now properly checks for team item limits.&lt;br /&gt;
* OpenGL is now enabled by default, you no longer have to set the $OpenGL::Enabled variable.&lt;br /&gt;
* When clients are missing files loaded by the server, an error&lt;br /&gt;
* If a client is missing custom files (or missions) loaded by the server, a &amp;quot;missing file&amp;quot; error message now appears during the loading process.&lt;br /&gt;
* Clients now get a &amp;quot;connecting to modified server&amp;quot; notice when connecting to servers which have mods loaded.  Mod or server operators may set an optional string ($MODInfo) that is appended to the notice.&lt;br /&gt;
&lt;br /&gt;
=== Mission Editor Changes ===&lt;br /&gt;
* New mission wizard for creating new missions&lt;br /&gt;
* Ability to scene light the current mission from within the editor&lt;br /&gt;
* Ability to move and edit mission static lights&lt;br /&gt;
* Random terrain generation from within the editor&lt;br /&gt;
* User configurable terrain, mission and world types for use in the mission wizard&lt;br /&gt;
* Script based landscape generation&lt;br /&gt;
* Ability to choose and place terrain textures&lt;br /&gt;
* Auto regeneration of command map after leaving editor&lt;br /&gt;
* Hotkey support for terrain editor&lt;br /&gt;
* Ability to add custom volumes from within the editor&lt;br /&gt;
* Ability to create new terrain types through scripts &lt;br /&gt;
* Can create a mission or enter the mission editor from the command line&lt;br /&gt;
&lt;br /&gt;
[[Category:Tribes]]{{Starsiege: Tribes/Patch Notes}}&lt;/div&gt;</summary>
		<author><name>Bigwig</name></author>
	</entry>
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