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{{Infobox VG&lt;br /&gt;
|title = Tribes: Ascend&lt;br /&gt;
|image = [[Image:Tribes Ascend.jpg|200px]]&lt;br /&gt;
|developer = [[Hi-Rez Studios]]&lt;br /&gt;
|publisher = Hi-Rez Studios&lt;br /&gt;
|engine = Unreal Development Kit (UDK) - January 2011 Version&lt;br /&gt;
|released = April 12, 2012&lt;br /&gt;
|version = 1.0.1055.0&lt;br /&gt;
|genre = First-person shooter&lt;br /&gt;
|modes = Multiplayer, single-player (training)&lt;br /&gt;
|ratings = ESRB: Teen (T)&lt;br /&gt;
|media = Download&lt;br /&gt;
|platforms = Microsoft Windows&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Tribes: Ascend&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; is the fourth game in the [[Tribes (series)|Tribes]] franchise, and was released on April 12, 2012. &amp;lt;ref&amp;gt;[http://archives.theexiled.pwnageservers.com/HiRezBlog/03092012.html Hi-Rez Studios Announces Tribes: Ascend Release Date and Releases Parody Trailer]&amp;lt;/ref&amp;gt;  It is available as a digital download for Microsoft Windows, through Hi-Rez Studios.  Iconic aspects from previous Tribes games such as jetpacks and skiing are featured in the game.&amp;lt;ref&amp;gt;[http://www.pcgamer.com/2011/03/11/shazbot-tribes-ascend-announced-multiplayer-only-coming-this-year-has-trailer/ Shazbot! Tribes: Ascend announced. Multiplayer-only, coming this year, has trailer]&amp;lt;/ref&amp;gt; Unlike the other games in the series, Tribes: Ascend is Free-to-Play, relying on micro-transactions as their business model. To accommodate this model, the game uses class loadouts with predefined armors and weapons. Three classes are available to all players for free, the others must be unlocked with experience or purchased with Gold. &lt;br /&gt;
&lt;br /&gt;
On July 12, 2013, Todd, the COO of Hi-Rez, announced that they had stopped development of Tribes: Ascend and that it would be more likely that they would begin development of Tribes: Ascend 2 than release a major update for Ascend.&amp;lt;ref&amp;gt;[http://www.reddit.com/r/Tribes/comments/1i4jrr/open_letter_to_hirez_response/ Open letter to hirez response]&amp;lt;/ref&amp;gt; The very next day a discussion was started about having the community creating an SDK for the game. On July 16, 2013 in an interview with Todd he announced that Hi-Rez was looking into releasing mod tools and map tools, but no date was confirmed.&amp;lt;ref&amp;gt;[http://www.twitch.tv/tribesascend/b/431424717 Behind the Blue Plate #52 - Interview with HiRezTodd]&amp;lt;/ref&amp;gt; On August 05, 2013, Hi-Rez announced that they would be closing the official forums down due to an increase in the use of social media outlets.&amp;lt;ref&amp;gt;[http://www.reddit.com/r/Tribes/comments/1jr1oj/official_forums_will_close_within_24_hours_from/ Official forums will close within 24 hours]&amp;lt;/ref&amp;gt; Some Reddit users believe that the closure has more to do with Hi-Rez&amp;#039;s inability to resolve the SQL errors on the forum, as removing the official forums will do more harm to the community with, no way to provide feedback or report bugs related to the game.&lt;br /&gt;
&lt;br /&gt;
On December 10, 2015, version 1.1 was released after four PTS releases.&amp;lt;ref&amp;gt;[http://www.hirezstudios.com/tribesascend/home/latest-news/view/tribes-ascend-blog/2015/12/10/out-of-the-blue-tribes-ascend-version-1.1-december-10th-2015 Out of the Blue Tribes Ascend version 1.1]&amp;lt;/ref&amp;gt; Version 1.1 made sweeping changes to the class system, reducing it to only three armors similar to previous Tribes games, and allows the player to now have three to four weapon slots. All of the changes can be read [[Tribes:_Ascend/Patches/v1.1|here]].&lt;br /&gt;
&lt;br /&gt;
On April 04, 2018, Hi-Rez took down the Tribes: Ascend website and began redirecting users to the game&amp;#039;s Steam page. On November 20, 2018, Hi-Rez released an update for their launcher, which removed Tribes: Ascend, making the game only playable via Steam, even though Hi-Rez set it so that the game will not appear in Steam searches. Community users have posted instructions on Reddit, explaining how to launch Tribes: Ascend without the launcher.&amp;lt;ref&amp;gt;[https://www.reddit.com/r/Tribes/comments/9zjirc/how_to_run_tribes_ascend_new_current_players/ How to run tribes ascend new current players]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== How to Play in 2024 ===&lt;br /&gt;
Although the official Tribes: Ascend game servers were shut down in 2018 and the game listing removed from Steam, the community has several ways to still install and play the game.  Dodges Domain [https://www.dodgesdomain.com/docs/guide-install-setup/ has a guide] to download and install the game through Steam, with a customized launcher and map packs.  There is also a post on Reddit [https://www.reddit.com/r/Tribes/comments/q90s5v/release_ketaui_karmaentity_tribes_ascend/ to install Ketaui], an unofficial Tribes: Ascend standalone installer.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
===Loadouts and classes===&lt;br /&gt;
{{Main|Tribes: Ascend/Loadouts and Classes}}&lt;br /&gt;
[[File:Tribes Ascend Beta Loadouts.jpg|thumb|left]]&lt;br /&gt;
Tribes: Ascend features a class-based loadout system. Each [[Tribes: Ascend/Loadouts|loadout]] specifies what type of armor you have, along with what weapons and items you can carry.  Loadouts can support up to four weapons, defending on which class is chosen, a [[Tribes: Ascend/Melee|melee]] weapon, a pack, and a belt item.  Players can select which loadout to use by pressing a number on the numberpad to choose which armor you want and then choose the loadout.  There are currently 12 loadouts to choose from.&lt;br /&gt;
&lt;br /&gt;
Hi-Rez also sells cosmetic items such as player skins and [[Tribes: Ascend/Voice Pack|voice packs]], which can be played using the [[Tribes: Ascend/Voice Game System|VGS]], along with boosters that allow players to gain credits and experience at a faster rate.  Players earn in-game credits during matches for killing enemies, repairing structures, or capturing objectives. Credits are then used to buy [[Tribes: Ascend/Vehicles|vehicles]], [[Tribes:_Ascend/Call-Ins|call-ins]], and  [[Tribes: Ascend/Base Assets|base upgrades]].&amp;lt;ref&amp;gt;[http://www.youtube.com/watch?v=3ikaZJ-M3EE Tribes: Ascend Hands On Demo With Todd Harris - PAX Prime 2011]&amp;lt;/ref&amp;gt; [[Tribes:_Ascend/Custom_Server|Custom servers]] may be purchased through Hi-Rez as well, though they are also hosted by Hi-Rez.&lt;br /&gt;
&lt;br /&gt;
As of version 1.1, [[Tribes: Ascend/Perks|Perks]] have been integrated into the three armors, so the user no longer has to choose between just two perks to equip.&lt;br /&gt;
&lt;br /&gt;
===Game modes and maps===&lt;br /&gt;
{{Main|Tribes: Ascend/Maps}}&lt;br /&gt;
There are currently 5 [[Tribes: Ascend/Game Modes|game modes]], Capture the Flag, Team Deathmatch, Rabbit, Arena, and Blitz.&amp;lt;ref&amp;gt;{{cite web|title=Tribes Ascend - Interview vidéo avec Todd Harris - Gamescom 2011|url=http://www.youtube.com/watch?v=KXeEIFfMbas&amp;amp;feature=player_embedded}}&amp;lt;/ref&amp;gt;  Ascend features classic maps such as Katabatic, Raindance, Dangerous Crossing, and Canyon Crusade, it also has new maps featuring various landscapes from the arctic tundra to the barren desert.  As of February 22, 2012, Rabbit mode has been removed from public games, and replaced with Arena mode, which is unlocked at level 8. Rabbit mode is only available on custom servers.&amp;lt;ref&amp;gt;[http://hi-rez.custhelp.com/app/answers/detail/a_id/303 Tribes Beta Version 0.1.789.1 Patch Notes]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Flag Drag===&lt;br /&gt;
As of version 1.0.1103.1&amp;lt;ref&amp;gt;[http://www.egmnow.com/tribesascend/tribes-ascend-update-marksman-version-1-0-1103 Tribes: Ascend Update: Marksman (Version 1.0.1103)]&amp;lt;/ref&amp;gt;, &amp;quot;flag drag&amp;quot; was introduced to limit the amount of speed a flag carrier can maintain at very high speeds. The drag is introduced at 300, 275, and 250 km/h for lights, mediums, and heavies, respectively. For custom servers, these speeds and the deceleration rate for when a player is over the top speed are customizable. Setting the value to 0 will turn off the feature.&lt;br /&gt;
&lt;br /&gt;
===Accolades/Badges===&lt;br /&gt;
{{Main|Tribes: Ascend/Accolades}}&lt;br /&gt;
{{Main|Tribes: Ascend/Badges}}&lt;br /&gt;
To encourage diverse gameplay, various accolades and badges are awarded for accomplishing objectives or protecting assets.&lt;br /&gt;
&lt;br /&gt;
===Ranks===&lt;br /&gt;
{{Main|Tribes: Ascend/Ranks}}&lt;br /&gt;
As [[Tribes: Ascend/XP|XP]] is earned, the player will gain rank levels that are identifiable with an insignia on the scoreboard.&lt;br /&gt;
&lt;br /&gt;
===Clan Tags===&lt;br /&gt;
As of version 1.0.1055.0 clan tags can be purchased for 1,500 XP or 40 Gold. They allow for the user to use a combination of letters and characters up to a maximum of four to be used as a clan tag. The desired tag will be placed in brackets. &lt;br /&gt;
&lt;br /&gt;
Example: [TE]&lt;br /&gt;
&lt;br /&gt;
As of version 1.0.1103.1&amp;lt;ref&amp;gt;[http://www.egmnow.com/tribesascend/tribes-ascend-update-marksman-version-1-0-1103 Tribes: Ascend Update: Marksman (Version 1.0.1103)]&amp;lt;/ref&amp;gt;, special characters may now be used, and the first character of the tag does not have to be a letter, which was previously disallowed due to poor programming.&amp;lt;ref&amp;gt;[http://forum.hirezstudios.com/phpbb/viewtopic.php?f=314&amp;amp;t=82488 This Clan Tag Cannot Be Used]&amp;lt;/ref&amp;gt; If your in-game name is the maximum length and you use a clan tag with four characters, you will lose the last letter in your name.&amp;lt;ref&amp;gt;[http://forum.hirezstudios.com/phpbb/viewtopic.php?f=314&amp;amp;t=82465 Clan tags reduce the character limit for the entire name]&amp;lt;/ref&amp;gt; Tags may only be bought from the main menu, not during a match.&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
These are special commands that players can activate through the console, which can be displayed via the ~ key (tilde key, next to the number 1). Replace &amp;lt;PlayerNickname&amp;gt; with the name of the player you want specified.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;/mute &amp;lt;PlayerNickname&amp;gt; - Mutes the player specified.&lt;br /&gt;
/report &amp;lt;PlayerNickname&amp;gt; &amp;lt;Reason&amp;gt; - Reports the specified player for the specified reason.&lt;br /&gt;
/sendctrlrequest join queue ### - If the user is whitelisted, allows them to join a specific queue.&lt;br /&gt;
/stat fps - Shows the Frames Per Second&lt;br /&gt;
/votekick &amp;lt;PlayerNickname&amp;gt; - Starts a vote to kick the player specified.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&amp;lt;pre&amp;gt;/report Jerk This person is a total jerk.&amp;lt;/pre&amp;gt;&lt;br /&gt;
This will report the player &amp;quot;Jerk&amp;quot; for the reason &amp;quot;This person is a total jerk.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===User generated content===&lt;br /&gt;
As of July 2013, mod tools and map tools are now being looked into as a possibility. The community stepped up and began creating their own [https://github.com/AltimorTASDK/TASDK SDK]; it requires the developer build of the game, but allows for custom mods and maps to be used.&lt;br /&gt;
&lt;br /&gt;
See also: [[Tribes: Ascend/FileSpecs/TextureCache]]&lt;br /&gt;
&lt;br /&gt;
See also: [[Tribes:_Ascend/File_Extraction|File Extraction]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When Hi-Rez announced that there would be no more updates, the community started working on an SDK. Below are guides on mapping for Ascend:&lt;br /&gt;
{{Main|Tribes: Ascend/SDK}}&lt;br /&gt;
&lt;br /&gt;
===Credits===&lt;br /&gt;
{{Main|Tribes: Ascend/Credits}}&lt;br /&gt;
&lt;br /&gt;
During matches the players can earn credits to spend on [[Tribes: Ascend/Call-Ins|Call-Ins]], [[Tribes: Ascend/Vehicle Pad|Vehicles]] or upgrading [[Category:Base Asset|Base Assets]] such as Base Turrents, Radar Sensor and Generator. Credits are earned based on damage dealt to enemy Players and [[Tribes: Ascend/Accolades|Accolades]]. At the end of the match players will be shown a [[Match Summary|Summary]] screen with their score and accolade accumulation during that match and a performance comparable to other players in the match.&lt;br /&gt;
&lt;br /&gt;
====Vehicles====&lt;br /&gt;
{{Main|Tribes: Ascend/Vehicles}}&lt;br /&gt;
*[[Tribes: Ascend/Beowulf]]&lt;br /&gt;
*[[Tribes: Ascend/Grav Cycle]]&lt;br /&gt;
*[[Tribes: Ascend/Shrike]]&lt;br /&gt;
&lt;br /&gt;
===Voice Game System===&lt;br /&gt;
&amp;#039;&amp;#039;Main Article:&amp;#039;&amp;#039; [[Tribes: Ascend/Voice Game System|Voice Game System]]&lt;br /&gt;
&lt;br /&gt;
One of the most popular ways to communicate in the game is through the [[Tribes: Ascend/Voice Game System|VGS]], a system of voice commands. Pressing the &amp;#039;&amp;#039;&amp;#039;&amp;quot;V&amp;#039;&amp;#039;&amp;#039;&amp;quot; key brings up a list of commands to send a voice message to your team and/or the enemy. This is similar to the system used by games like [http://en.wikipedia.org/wiki/PlanetSide Planetside], [http://en.wikipedia.org/wiki/Unreal_Tournament Unreal Tournament] and the original Tribes games. In addition the User may also press &amp;#039;&amp;#039;&amp;#039;&amp;quot;T&amp;quot;&amp;#039;&amp;#039;&amp;#039; in game to type in their own message to all players on server, or &amp;#039;&amp;#039;&amp;#039;&amp;quot;Y&amp;quot;&amp;#039;&amp;#039;&amp;#039; to talk only to people on your team.&lt;br /&gt;
&lt;br /&gt;
== Screenshots ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Tribes Ascend 1.jpg&lt;br /&gt;
File:Tribes Ascend 2.jpg&lt;br /&gt;
File:Tribes Ascend 3.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
{{VG Reviews&lt;br /&gt;
| rev1 = PC Gamer&lt;br /&gt;
| rev1Score = 88/100&amp;lt;ref name=&amp;quot;pcgamerrev&amp;quot;&amp;gt;{{cite web|url=http://www.pcgamer.com/review/tribes-ascend-review-2/|title=Tribes: Ascend review|first=Evan|last=Lahti|date=2012-04-12|accessdate=2014-04-14}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
| rev2 = EuroGamer&lt;br /&gt;
| rev2Score = 10/10&amp;lt;ref name=&amp;quot;eurogamerrev&amp;quot;&amp;gt;{{cite web|url=http://www.eurogamer.net/articles/2012-04-16-tribes-ascend-review|title=Tribes Ascend Review|first=Rich|last=Stanton|date=2012-04-12|accessdate=2012-04-14}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
| rev3 = IGN&lt;br /&gt;
| rev3Score = 9/10&amp;lt;ref name=&amp;quot;ignrev&amp;quot;&amp;gt;{{cite web|url=http://pc.ign.com/articles/122/1223384p1.html|title=Tribes Ascend Review|first=Rich|last=Stanton|date=2012-04-19|accessdate=2012-04-19}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
| rev4 = GameSpot&lt;br /&gt;
| rev4Score = 8/10&amp;lt;ref name=&amp;quot;gamespotrev&amp;quot;&amp;gt;{{cite web|url=http://www.gamespot.com/tribes-ascend/reviews/tribes-ascend-review-6372435/|title=Tribes Ascend Review|first=Rich|last=Stanton|date=2012-04-19|accessdate=2012-04-19}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
| rev5 = Edge Magazine&lt;br /&gt;
| rev5Score = 9/10&amp;lt;ref name=&amp;quot;edgemagazinerev&amp;quot;&amp;gt;{{cite web|url=http://www.edge-online.com/reviews/tribes-ascend-review/|title=Tribes Ascend Review|first=Rich|last=Stanton|date=2012-04-19|accessdate=2012-04-19}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| GR = 87.94% (17 reviews) &amp;lt;ref name=&amp;quot;gr&amp;quot;&amp;gt;{{cite web|url=http://www.gamerankings.com/pc/624324-tribes-ascend/index.html|title=Tribes: Ascend|accessdate=2012-06-19}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
| MC = 87/100 (28 reviews) &amp;lt;ref name=&amp;quot;mc&amp;quot;&amp;gt;{{cite web|url=http://www.metacritic.com/game/pc/tribes-ascend|title=Tribes: Ascend|accessdate=2012-06-19}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
Tribes Ascend was met with critical acclaim from most major reviewers. IGN gave the game a 9/10 rating.&amp;lt;ref name=&amp;quot;ignrev&amp;quot;/&amp;gt;&lt;br /&gt;
== History ==&lt;br /&gt;
The game entered open beta on February 22, 2012&amp;lt;ref&amp;gt;{{Cite web |last=Kolan |first=Nick |date=2012-02-22 |title=Tribes Ascend Entering Open Beta |url=https://www.ign.com/articles/2012/02/22/tribes-ascend-entering-open-beta |access-date=2023-02-06 |website=IGN |language=en |archive-date=2023-02-06 |archive-url=https://web.archive.org/web/20230206031704/https://www.ign.com/articles/2012/02/22/tribes-ascend-entering-open-beta |url-status=live }}&amp;lt;/ref&amp;gt; (with some modes disabled such as Rabbit) and was officially released on April 12, 2012.&amp;lt;ref&amp;gt;{{cite news |title=Tribes: Ascend release date announced |website=[https://www.eurogamer.net/ Eurogamer] |date=9 March 2012 |url=https://www.eurogamer.net/tribes-ascend-release-date-announced |access-date=6 February 2023 |archive-date=6 February 2023 |archive-url=https://web.archive.org/web/20230206022907/https://www.eurogamer.net/tribes-ascend-release-date-announced |url-status=live }}&amp;lt;/ref&amp;gt; In February 2013, Hi-Rez released a Game of the Year Edition, which unlocked all classes, weapons, equipment, and perks in a single package.&amp;lt;ref&amp;gt;{{cite web |date= |title=Tribes: Ascend Game of The Year Edition Now LIVE |url=http://www2.hirezstudios.com/hi-rez/latest-news/view/hi-rez-studios-blog/2013/02/14/tribes-ascend-game-of-the-year-edition-now-live |accessdate=2013-08-21 |publisher=.hirezstudios.com |archive-date=2013-10-24 |archive-url=https://web.archive.org/web/20131024062131/http://www2.hirezstudios.com/hi-rez/latest-news/view/hi-rez-studios-blog/2013/02/14/tribes-ascend-game-of-the-year-edition-now-live |url-status=live }}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{cite web |date=2012-06-27 |title=Tribes: Ascend on Steam |url=http://store.steampowered.com/app/17080/ |accessdate=2013-08-21 |publisher=Store.steampowered.com |archive-date=2013-08-13 |archive-url=https://web.archive.org/web/20130813143457/http://store.steampowered.com/app/17080 |url-status=live }}&amp;lt;/ref&amp;gt; In July 2013, Hi-Rez halted further development on &amp;#039;&amp;#039;Tribes: Ascend&amp;#039;&amp;#039; to focus on Smite,&amp;lt;ref&amp;gt;{{Cite news |date=2013-07-12 |title=No major updates for Tribes Ascend in the next six months |language=en-gb |work=Eurogamer.net |url=https://www.eurogamer.net/no-major-updates-for-tribes-ascend-in-the-next-six-months |access-date=2023-02-06 |archive-date=2023-02-06 |archive-url=https://web.archive.org/web/20230206022907/https://www.eurogamer.net/no-major-updates-for-tribes-ascend-in-the-next-six-months |url-status=live }}&amp;lt;/ref&amp;gt; citing lackluster financial returns from &amp;#039;&amp;#039;Tribes: Ascend&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Global Agenda&amp;#039;&amp;#039;.&amp;lt;ref&amp;gt;{{Cite news |date=2013-09-13 |title=Tribes Ascend dev Hi-Rez addresses players&amp;#039; &amp;quot;misinformed conclusions&amp;quot; |language=en-gb |work=Eurogamer.net |url=https://www.eurogamer.net/tribes-ascend-dev-hi-rez-addresses-players-misinformed-conclusions |access-date=2023-02-06 |archive-date=2023-02-06 |archive-url=https://web.archive.org/web/20230206022905/https://www.eurogamer.net/tribes-ascend-dev-hi-rez-addresses-players-misinformed-conclusions |url-status=live }}&amp;lt;/ref&amp;gt; Despite the previous statement, a small team resumed development in August 2015.&amp;lt;ref&amp;gt;{{cite web |last=Pereira |first=Chris |date=August 28, 2015 |title=Two Years After Development Ceased, Tribes: Ascend Being Supported Again |url=http://www.gamespot.com/articles/two-years-after-development-ceased-tribes-ascend-b/1100-6430157/ |accessdate=August 29, 2015 |work=[https://www.gamespot.com/ GameSpot] |archive-date=August 29, 2015 |archive-url=https://web.archive.org/web/20150829225639/http://www.gamespot.com/articles/two-years-after-development-ceased-tribes-ascend-b/1100-6430157/ |url-status=live }}&amp;lt;/ref&amp;gt; In December 2015, Hi-Rez Studios announced a patch, called Out Of The Blue, for the game which introduced major changes. Due to the nature of the patch, the company reverted all previous in-game purchases.&amp;lt;ref&amp;gt;{{cite web |title=Out of the Blue Tribes:Ascend Version 1.1, December 10th, 2015 |url=http://www.hirezstudios.com/tribesascend/home/latest-news/view/tribes-ascend-blog/2015/12/10/out-of-the-blue-tribes-ascend-version-1.1-december-10th-2015 |url-status=dead |archiveurl=https://web.archive.org/web/20151214145737/http://www.hirezstudios.com/tribesascend/home/latest-news/view/tribes-ascend-blog/2015/12/10/out-of-the-blue-tribes-ascend-version-1.1-december-10th-2015 |archivedate=2015-12-14 |accessdate=2015-12-11}} Out of the Blue Tribes:Ascend Version 1.1, December 10th, 2015&amp;lt;/ref&amp;gt; The final update, dubbed Parting Gifts, was released on September 29, 2016.&amp;lt;ref&amp;gt;{{Cite news |author1=Joe Donnelly |date=2016-09-29 |title=Tribes: Ascend will not receive further updates |language=en |work=PC Gamer |url=https://www.pcgamer.com/tribes-ascend-is-no-more/ |access-date=2023-02-06 |archive-date=2023-02-06 |archive-url=https://web.archive.org/web/20230206022903/https://www.pcgamer.com/tribes-ascend-is-no-more/ |url-status=live }}&amp;lt;/ref&amp;gt; Sean McBride, creative director of &amp;#039;&amp;#039;Tribes: Ascend,&amp;#039;&amp;#039; likened the game&amp;#039;s history to be “death by a thousand cuts”.&amp;lt;ref&amp;gt;{{Cite news |author1=Joe Donnelly |date=2016-09-29 |title=Tribes: Ascend will not receive further updates |language=en |work=PC Gamer |url=https://www.pcgamer.com/tribes-ascend-is-no-more/ |access-date=2023-02-06 |archive-date=2023-02-06 |archive-url=https://web.archive.org/web/20230206022903/https://www.pcgamer.com/tribes-ascend-is-no-more/ |url-status=live }}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Game modes and maps ===&lt;br /&gt;
&lt;br /&gt;
* [[Capture the flag|Capture the Flag]]: Both teams have a base that contains a flag; teams must steal their opponent&amp;#039;s flag and capture it to score points.&lt;br /&gt;
* [[Team Deathmatch]]: Teams must kill each other to score points, whichever team hits the specified score limit wins &lt;br /&gt;
* Rabbit: One player holds a flag (the &amp;quot;rabbit&amp;quot;) and passively earns points while doing so. All of the other players must try and kill them to hold the flag themselves and earn points until a limit is reached. The player with the most points ends. &lt;br /&gt;
* Arena: A variant of Team Deathmatch, where each team has a limited amount of spawns. The team that runs out of spawns first (or has less when the timer ends) loses.&lt;br /&gt;
* Capture &amp;amp; Hold: Each team attempts to capture and control points to earn score throughout the match. The team with the most score at the end wins.&lt;br /&gt;
&lt;br /&gt;
The map Katabatic, which originally appeared in &amp;#039;&amp;#039;[[Tribes 2]]&amp;#039;&amp;#039;, has been remade in &amp;#039;&amp;#039;Tribes: Ascend&amp;#039;&amp;#039;&amp;lt;ref name=&amp;quot;interview&amp;quot;&amp;gt;{{cite video |url=https://www.youtube.com/watch?v=KXeEIFfMbas |title=Tribes Ascend - Interview vidéo avec Todd Harris - Gamescom 2011 |date=21 August 2011 |author=obsidiafr |publisher=YouTube |accessdate=24 March 2012}}&amp;lt;/ref&amp;gt; along with some other maps appearing in previous games in the series.&lt;br /&gt;
&lt;br /&gt;
=== Ranking system ===&lt;br /&gt;
The ranking system is a vanity reward for players but used to be an element for the removed in-game queue system. Each level of a rank has a unique rank title and insignia. Players begin as a rank 1 (&amp;quot;Recruit&amp;quot;) and earn ranks as they play the game. Each players&amp;#039; current rank insignia is displayed next to their name on the in-game scoreboard. Rank title and insignia are shown to an enemy player that the player has recently killed (displayed on the kill-cam screen). A summary report of rank experience earned is displayed on the post-match scoreboard screen at the end of each map. An experience bar is also present.&lt;br /&gt;
&lt;br /&gt;
== Console port ==&lt;br /&gt;
A port to the &amp;#039;&amp;#039;PlayStation 3&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Xbox 360&amp;#039;&amp;#039; were originally planned but scrapped due to the game&amp;#039;s free-to-play business model.&amp;lt;ref&amp;gt;{{Cite news |date=2012-05-03 |title=No plans for Tribes: Ascend on PS3 and Xbox 360 |language=en-gb |work=Eurogamer.net |url=https://www.eurogamer.net/no-plans-for-tribes-ascend-on-ps3-and-xbox-360 |access-date=2023-02-22 |archive-date=2023-02-22 |archive-url=https://web.archive.org/web/20230222070838/https://www.eurogamer.net/no-plans-for-tribes-ascend-on-ps3-and-xbox-360 |url-status=live }}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Reception ==&lt;br /&gt;
{{Video game reviews&lt;br /&gt;
| MC = 86/100&amp;lt;ref name=&amp;quot;mc&amp;quot;&amp;gt;{{cite web|url=https://www.metacritic.com/game/tribes-ascend/critic-reviews/?platform=pc|title=Tribes: Ascend|website=[https://www.metacritic.com/ Metacritic]|accessdate=2012-06-19|archive-date=2020-11-12|archive-url=https://web.archive.org/web/20201112024351/http://www.metacritic.com/game/pc/tribes-ascend|url-status=live}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
| Edge = 9/10&amp;lt;ref name=&amp;quot;edgemagazinerev&amp;quot;&amp;gt;{{cite web|url=http://www.edge-online.com/reviews/tribes-ascend-review/|title=Tribes Ascend Review|first=Rich|last=Stanton|website=[https://www.gamesradar.com/edge/ Edge]|date=2012-04-19|accessdate=2016-05-27|archive-date=2014-12-15|archive-url=https://web.archive.org/web/20141215034916/http://www.edge-online.com/reviews/tribes-ascend-review/|url-status=live}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
| EuroG = 10/10&amp;lt;ref name=&amp;quot;eurogamerrev&amp;quot;&amp;gt;{{cite web|url=http://www.eurogamer.net/articles/2012-04-16-tribes-ascend-review|title=Tribes Ascend Review|first=Rich|last=Stanton|website=[https://www.eurogamer.net/ Eurogamer]|date=2012-04-12|accessdate=2012-04-14|archive-date=2020-11-12|archive-url=https://web.archive.org/web/20201112011900/https://www.eurogamer.net/articles/2012-04-16-tribes-ascend-review|url-status=live}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
| GSpot = 8/10&amp;lt;ref name=&amp;quot;gamespotrev&amp;quot;&amp;gt;{{cite web|url=http://www.gamespot.com/tribes-ascend/reviews/tribes-ascend-review-6372435/|title=Tribes Ascend Review|first=Rich|last=Stanton|date=2012-04-19|accessdate=2012-04-19|archive-date=2019-06-17|archive-url=https://web.archive.org/web/20190617054607/https://www.gamespot.com/tribes-ascend/reviews/tribes-ascend-review-6372435/|url-status=live}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
| IGN = 9/10&amp;lt;ref name=&amp;quot;ignrev&amp;quot;&amp;gt;{{cite web|url=http://pc.ign.com/articles/122/1223384p1.html|archive-url=https://web.archive.org/web/20120423092611/http://pc.ign.com/articles/122/1223384p1.html|url-status=dead|archive-date=April 23, 2012|title=Tribes Ascend Review|first=Rich|last=Stanton|date=2012-04-19|accessdate=2012-04-19}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
| PCGUS = 88/100&amp;lt;ref name=&amp;quot;pcgamerrev&amp;quot;&amp;gt;{{cite web|url=http://www.pcgamer.com/review/tribes-ascend-review-2/|title=Tribes: Ascend review|first=Evan|last=Lahti|website=[https://www.pcgamer.com/ PC Gamer]|date=2012-04-12|accessdate=2014-04-14|archive-date=2014-09-25|archive-url=https://web.archive.org/web/20140925091336/http://www.pcgamer.com/review/tribes-ascend-review-2/|url-status=live}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;Tribes: Ascend&amp;#039;&amp;#039; was met with positive reception, with [[IGN]] giving the game a 9/10. It has a Metacritic rating of 86.&amp;lt;ref&amp;gt;{{cite web |date= |title=Tribes: Ascend for PC Reviews |url=https://www.metacritic.com/game/tribes-ascend/critic-reviews/?platform=pc |accessdate=2013-08-21 |publisher=Metacritic |archive-date=2020-11-12 |archive-url=https://web.archive.org/web/20201112024351/http://www.metacritic.com/game/pc/tribes-ascend |url-status=live }}&amp;lt;/ref&amp;gt;{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Tribes: Ascend/Patches|Tribes: Ascend Patch notes]]&lt;br /&gt;
* [[Tribes: Ascend/Criticism|Tribes: Ascend Criticisms]]&lt;br /&gt;
* [[Tribes Universe|Tribes: Universe]]&lt;br /&gt;
* [[Tribes: Ascend/How to Play]] (How to launch T:A without Steam)&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://tribesascend.com Official website]&lt;br /&gt;
* [http://www.youtube.com/watch?v=TMWEcHXFF40&amp;amp;feature=player_embedded Announcement trailer]&lt;br /&gt;
* [http://gamekong.ru/video/142-tribes-ascend Gameplay video]&lt;br /&gt;
&lt;br /&gt;
{{Tribes series}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Tribes]]&lt;br /&gt;
[[Category:Tribes: Ascend]]&lt;/div&gt;</summary>
		<author><name>Bigwig</name></author>
	</entry>
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