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	<title>Tribes: Ascend/Health Regeneration - Revision history</title>
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	<updated>2026-04-28T09:21:35Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.tribesdepot.com/index.php?title=Tribes:_Ascend/Health_Regeneration&amp;diff=13419&amp;oldid=prev</id>
		<title>Bigwig: Text replacement - &quot;Call-In&quot; to &quot;Call-In&quot;</title>
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		<updated>2024-02-18T01:49:47Z</updated>

		<summary type="html">&lt;p&gt;Text replacement - &amp;quot;&lt;a href=&quot;/index.php?title=Call-Ins&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Call-Ins (page does not exist)&quot;&gt;Call-In&lt;/a&gt;&amp;quot; to &amp;quot;&lt;a href=&quot;/wiki/Tribes:_Ascend/Call-Ins&quot; title=&quot;Tribes: Ascend/Call-Ins&quot;&gt;Call-In&lt;/a&gt;&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{stub}}&lt;br /&gt;
[[File:Regen-Pack.jpg|thumb|The Health Regeneration Pack used by the Juggernaut class.]]&amp;#039;&amp;#039;&amp;#039;Health Regeneration&amp;#039;&amp;#039;&amp;#039; is a new feature in the [[Tribes (series)|Tribes franchise]] introduced in [[Tribes: Ascend]]. After taking damage, players&amp;#039; health will regenerate to full after a delay. Using an [[Tribes: Ascend/Inventory Station|Inventory Station]] will force regeneration to start early (unless it is a [[Tribes: Ascend/Call-Ins|Call-In]] station). Taking damage while regenerating will halt the process. Many classes have armor upgrades which allow faster regeneration.&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>Bigwig</name></author>
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