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	<title>Tribes: Ascend/Motion Mine - Revision history</title>
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	<updated>2026-04-22T01:58:53Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.tribesdepot.com/index.php?title=Tribes:_Ascend/Motion_Mine&amp;diff=13603&amp;oldid=prev</id>
		<title>Bigwig: Text replacement - &quot;XP&quot; to &quot;XP&quot;</title>
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		<updated>2024-02-18T02:11:59Z</updated>

		<summary type="html">&lt;p&gt;Text replacement - &amp;quot;&lt;a href=&quot;/index.php?title=XP&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;XP (page does not exist)&quot;&gt;XP&lt;/a&gt;&amp;quot; to &amp;quot;&lt;a href=&quot;/wiki/Tribes:_Ascend/Experience&quot; title=&quot;Tribes: Ascend/Experience&quot;&gt;XP&lt;/a&gt;&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&lt;br /&gt;
{{Infobox_weapon&lt;br /&gt;
|templatewidth = 300&lt;br /&gt;
|image = image:MotionMine.jpg&lt;br /&gt;
|imagewidth = 250&lt;br /&gt;
|type = Belt Item (Deployed)&lt;br /&gt;
|classtype = Sentinel&lt;br /&gt;
|damagetype = Explosive&lt;br /&gt;
|damagerating = 80&lt;br /&gt;
|radiusrating = 50&lt;br /&gt;
|firerating = 50&lt;br /&gt;
|ammorating = 10&lt;br /&gt;
|damage = 700&lt;br /&gt;
|ammocount = 1&lt;br /&gt;
|ammocountmax = 2&lt;br /&gt;
|upgrade1 = +1 Ammo&lt;br /&gt;
|upgrade2 = +10% Radius&lt;br /&gt;
|upgrade3 = +20% Damage vs Armored&lt;br /&gt;
|gold = 240&lt;br /&gt;
|experience = 42000&lt;br /&gt;
|masterxp = 15000}}The &amp;#039;&amp;#039;&amp;#039;Motion Mine&amp;#039;&amp;#039;&amp;#039; is a deployable explosive weapon used by the [[Tribes: Ascend/Sentinel|Sentinel]] class in [[Tribes: Ascend]]. It was released in the [[Tribes: Ascend/Version 1.0.1103 (Marksman)Marksman update]] and can be unlocked for 240 [[Tribes: Ascend/Tribes Gold|Gold]] or 42000 [[Tribes: Ascend/Experience|XP]].&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The motion mine detonates in a 360 degree radius, but only on enemies traveling at over 120kp/h. It has slightly smaller range than a claymore, but covers a larger area.&amp;quot; &amp;#039;&amp;#039;In-Game Description.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
==Operation==&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Motion Mine&amp;#039;&amp;#039;&amp;#039; deployes like other mines however it will only detonate when an enemy player passes over it at high speed. Because of this, it can be used to defend the flag much like the [[Tribes: Ascend/Doombringer|Doombringer&amp;#039;s]] [[Tribes: Ascend/Force Field|Force Field]] (which deals more damage the faster the enemy is traveling. Since these mines will not trigger on slow-moving enemies, they can be placed in high-traffic areas (such as the tunnels on [[Arx Novena]]) and still be able to stop a [[Tribes: Ascend/Capper|capper]] who travels much faster than other enemies. Like other mines, the Motion Mine will be destroyed when it is hit be an enemy explosive weapon.&lt;br /&gt;
[[Category:Mines]]&lt;br /&gt;
[[Category:Sentinel]]&lt;br /&gt;
[[Category:Explosive Weapons]]&lt;br /&gt;
[[Category:Belt]]&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>Bigwig</name></author>
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