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	<id>https://wiki.tribesdepot.com/index.php?action=history&amp;feed=atom&amp;title=Tribes%3A_Ascend%2FMotion_Sensor</id>
	<title>Tribes: Ascend/Motion Sensor - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.tribesdepot.com/index.php?action=history&amp;feed=atom&amp;title=Tribes%3A_Ascend%2FMotion_Sensor"/>
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	<updated>2026-04-21T21:39:18Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.tribesdepot.com/index.php?title=Tribes:_Ascend/Motion_Sensor&amp;diff=13669&amp;oldid=prev</id>
		<title>Bigwig: Text replacement - &quot;[[Tribes:_Ascend/Perks&quot; to &quot;[[Tribes: Ascend/Perks&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.tribesdepot.com/index.php?title=Tribes:_Ascend/Motion_Sensor&amp;diff=13669&amp;oldid=prev"/>
		<updated>2024-02-18T02:32:39Z</updated>

		<summary type="html">&lt;p&gt;Text replacement - &amp;quot;[[Tribes:_Ascend/Perks&amp;quot; to &amp;quot;[[Tribes: Ascend/Perks&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&lt;br /&gt;
{{Infobox_weapon&lt;br /&gt;
|templatewidth = 300&lt;br /&gt;
|image = image:Tcn_Motion_sensor.png&lt;br /&gt;
|imagewidth = 200&lt;br /&gt;
|type = Belt Item&lt;br /&gt;
|classtype = Technician&lt;br /&gt;
|damagetype = Deployable Passive Defense&lt;br /&gt;
|damagerating = 5&lt;br /&gt;
|radiusrating = 80&lt;br /&gt;
|damage = 10&lt;br /&gt;
|ammocount = 1&lt;br /&gt;
|ammocountmax = 3&lt;br /&gt;
|upgrade1 = +1 Ammo&lt;br /&gt;
|upgradexp1 = 1000&lt;br /&gt;
|upgrade2 = +10% Radius&lt;br /&gt;
|upgradexp2 = 2200&lt;br /&gt;
|upgrade3 = +1 Ammo&lt;br /&gt;
|upgradexp3 = 4200&lt;br /&gt;
|gold = 420&lt;br /&gt;
|experience = 75000}}&amp;#039;&amp;#039;&amp;#039;Motion Sensors &amp;#039;&amp;#039;&amp;#039;are a deployable belt item used by the [[Tribes: Ascend/Technician|Technician]] class in [[Tribes: Ascend]]. They can be unlocked for 420 [[Tribes: Ascend/Tribes Gold|Gold]] or 75000&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;[[Tribes: Ascend/Experience|XP]]&amp;#039;&amp;#039;&amp;#039;.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
==Operation==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Motion sensors&amp;#039;&amp;#039;&amp;#039; drain energy from enemies when tripped, and provide a warning when tripped or destroyed. If tripped by an enemy player, they also deal 10 damage to them. [[Tribes: Ascend/Technician|Technician]]s can deploy up to 3 &amp;#039;&amp;#039;&amp;#039;motion sensors&amp;#039;&amp;#039;&amp;#039; at a time (4 with the Safety Third [[Tribes: Ascend/Perks|perk]]). Once deployed an icon will appear in the bottom left of the player&amp;#039;s HUD until the sensor is destroyed.&lt;br /&gt;
==Tactics==&lt;br /&gt;
Unlike [[Tribes: Ascend/Mines|Mines]] which are usually hidden to cause damage to enemies, &amp;#039;&amp;#039;&amp;#039;Motion Sensors&amp;#039;&amp;#039;&amp;#039; are typically placed in open areas that enemies must pass through in order to reach an objective. This forces the enemy to either set off the sensor or destroy it, which also sets of the alarm. Motion Sensors also temporarily reveal [[Tribes: Ascend/Infiltrator|Infiltrator]]s from [[Stealth Pack|stealth]] and [[Tribes: Ascend/Raider|Raider]]s using the [[Tribes: Ascend/Jammer Pack|Jammer Pack]] . For this reason they are often placed next to [[Tribes: Ascend/Light Turret|Light Turret]]s to prevent Infiltrators from [[Tribes: Ascend/Melee|Melee Striking]] them to death or walking past them.&lt;br /&gt;
&lt;br /&gt;
Sensors can also be deployed around the flag to drain energy from cappers when they grab, making their getaway more difficult.&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
[[Category:Belt]]&lt;br /&gt;
[[Category:Deployables]]&lt;br /&gt;
[[Category:Technician]]&lt;/div&gt;</summary>
		<author><name>Bigwig</name></author>
	</entry>
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