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	<title>Tribes: Ascend/Smoke Grenade - Revision history</title>
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	<updated>2026-04-21T23:02:09Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.tribesdepot.com/index.php?title=Tribes:_Ascend/Smoke_Grenade&amp;diff=13597&amp;oldid=prev</id>
		<title>Bigwig: Text replacement - &quot;XP&quot; to &quot;XP&quot;</title>
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		<updated>2024-02-18T02:11:58Z</updated>

		<summary type="html">&lt;p&gt;Text replacement - &amp;quot;&lt;a href=&quot;/index.php?title=XP&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;XP (page does not exist)&quot;&gt;XP&lt;/a&gt;&amp;quot; to &amp;quot;&lt;a href=&quot;/wiki/Tribes:_Ascend/Experience&quot; title=&quot;Tribes: Ascend/Experience&quot;&gt;XP&lt;/a&gt;&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&lt;br /&gt;
{{Template:Infobox weapon&lt;br /&gt;
|image = image:SmokeGrenade.jpg&lt;br /&gt;
|imagewidth = 150&lt;br /&gt;
|type = Belt Item (Thrown)|damage = 0&lt;br /&gt;
|ammocount = 2&lt;br /&gt;
|ammocountmax = 3&lt;br /&gt;
|upgrade1 = +1 Ammo&lt;br /&gt;
|upgrade2 = +1 Second Damage Hidden&lt;br /&gt;
|upgrade3 = +1 Second Damage Hidden&lt;br /&gt;
|gold = 240&lt;br /&gt;
|experience = 42000|templatewidth = 300&lt;br /&gt;
|classtype = Infiltrator&lt;br /&gt;
|damagetype = None&lt;br /&gt;
|upgradexp1 = 1200&lt;br /&gt;
|upgradexp2 = 2400&lt;br /&gt;
|upgradexp3 = 4600}}The &amp;#039;&amp;#039;&amp;#039;Smoke Grenade&amp;#039;&amp;#039;&amp;#039; is a belt item in the game [[Tribes: Ascend]]. It is used by the [[Tribes: Ascend/Infiltrator|Infiltrator]] to help him re-enter [[Stealth Pack|Stealth]] quickly. It can be unlocked for 240 [[Tribes: Ascend/Tribes Gold|Gold]] or 42000 [[Tribes: Ascend/Experience|XP]]. This weapon is often banned in competetive play.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Instantly vanish without waiting the normal reveal time from taking damage or firing a weapon. In addition, remain in stealth for 2 seconds even if you take damage. Firing a weapon will still break stealth.&amp;quot; &amp;#039;&amp;#039;In-Game Description.&amp;#039;&amp;#039;&lt;br /&gt;
==Operation==&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Smoke Grenade&amp;#039;&amp;#039;&amp;#039; allows for instant [[Stealth Pack|stealth]] when attacked, and therefore allows the Infiltrator to play a hit-and-run combat class, at the cost of losing the exceptionally powerful [[Sticky Grenades|sticky grenades]]. This weapon negates the normal delay in returning to stealth, allowing the player to effectively stealth at will and even hide when taking damage from enemy weapons.&lt;br /&gt;
&lt;br /&gt;
The smoke grenade, when taken with the [[Throwing Knives]] and [[Tribes: Ascend/Jackal|Jackal]], creates a class that is exceptionally good at harassing enemies in the base, but rather weak at destroying tech. When done right, use of the Smoke Grenade makes the Infiltrator able to duel on par with the heavier classes. However, they must be combined with the use of an upgraded [[Stealth Spinfusor]] or Jackal to still be useful at destroying even a base level [[Tribes: Ascend/Generator|generator]].&lt;br /&gt;
&lt;br /&gt;
This item comes with the most tradeoffs, and can be absolutely useless in many situations. Another thing to note is that although the grenade instantly cloaks the player, if you are out of energy at the time the grenade will be completely wasted.&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
[[Category:Grenades]]&lt;br /&gt;
[[Category:Belt]]&lt;br /&gt;
[[Category:Infiltrator]]&lt;/div&gt;</summary>
		<author><name>Bigwig</name></author>
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