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	<title>Tribes 2/Scripting - Revision history</title>
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	<updated>2026-05-20T17:39:48Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.tribesdepot.com/index.php?title=Tribes_2/Scripting&amp;diff=16082&amp;oldid=prev</id>
		<title>Bigwig: http://www.tribes2wiki.com/wiki/Script</title>
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		<updated>2024-12-17T20:59:52Z</updated>

		<summary type="html">&lt;p&gt;http://www.tribes2wiki.com/wiki/Script&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Scripting&amp;#039;&amp;#039;&amp;#039; refers to making a &amp;#039;&amp;#039;&amp;#039;script&amp;#039;&amp;#039;&amp;#039; which alters the gameplay of Tribes 2 either on the serverside or clientside. Unlike modding, scripting usually refers to alteration outside of gameplay.&lt;br /&gt;
&lt;br /&gt;
== Clientside Scripting ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Clientside scripting&amp;#039;&amp;#039;&amp;#039; refers to scripts that only affect the client who uses it. These scripts often make certain tasks easier and &amp;quot;enhance&amp;quot; gameplay. Clientside scripting is extremely controversial, as it can &amp;quot;improve&amp;quot; a player&amp;#039;s performance. This is why most tournaments prefer that the players not use clientside scripting (with a few exceptions).&lt;br /&gt;
&lt;br /&gt;
== Serverside Scripting ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Serverside scripting&amp;#039;&amp;#039;&amp;#039; refers to scripts that operate on the server that affect all players without having them download a client-side addition. Most scripts that don&amp;#039;t affect gameplay are serverside, however, some clientside scripts are needed to verify that a player has something. For example, a script written for a reticle pack may want to verify with the server that he actually has the reticles.&lt;/div&gt;</summary>
		<author><name>Bigwig</name></author>
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