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	<title>Tribes 3: Rivals/Patches/v0.2.1.0 - Revision history</title>
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	<updated>2026-04-28T16:59:31Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.tribesdepot.com/index.php?title=Tribes_3:_Rivals/Patches/v0.2.1.0&amp;diff=15018&amp;oldid=prev</id>
		<title>Bigwig at 02:17, 13 March 2024</title>
		<link rel="alternate" type="text/html" href="https://wiki.tribesdepot.com/index.php?title=Tribes_3:_Rivals/Patches/v0.2.1.0&amp;diff=15018&amp;oldid=prev"/>
		<updated>2024-03-13T02:17:22Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:17, 13 March 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|prev=Tribes 3: Rivals/Patches/v0.1.11.2&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|prev=Tribes 3: Rivals/Patches/v0.1.11.2&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|prevTitle=0.1.11.2&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|prevTitle=0.1.11.2&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|nextTitle=&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|nextTitle=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;0.2.1.7&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|source=https://store.steampowered.com/news/app/2687970/view/4156330431172436705&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|source=https://store.steampowered.com/news/app/2687970/view/4156330431172436705&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|sourceTitle=2/29 Playtest Patch Notes&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|sourceTitle=2/29 Playtest Patch Notes&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Bigwig</name></author>
	</entry>
	<entry>
		<id>https://wiki.tribesdepot.com/index.php?title=Tribes_3:_Rivals/Patches/v0.2.1.0&amp;diff=14661&amp;oldid=prev</id>
		<title>Bigwig: Created page with &quot;{{PatchData |Game=t3 |version=0.2.1.0 |publishdate=2024-03-06 |prev=Tribes 3: Rivals/Patches/v0.1.11.2 |prevTitle=0.1.11.2 |next= |nextTitle= |source=https://store.steampowered.com/news/app/2687970/view/4156330431172436705 |sourceTitle=2/29 Playtest Patch Notes |displayTitle= }}  == 2/22 Playtest Patch Notes &lt;ref&gt;[https://store.steampowered.com/news/app/2687970/view/4156330431172436705 TRIBES 3: Rivals 3/7 Playtest Patch Notes]&lt;/ref&gt; ==  Active testing will be CTF 16v16...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.tribesdepot.com/index.php?title=Tribes_3:_Rivals/Patches/v0.2.1.0&amp;diff=14661&amp;oldid=prev"/>
		<updated>2024-03-08T02:06:08Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{PatchData |Game=t3 |version=0.2.1.0 |publishdate=2024-03-06 |prev=Tribes 3: Rivals/Patches/v0.1.11.2 |prevTitle=0.1.11.2 |next= |nextTitle= |source=https://store.steampowered.com/news/app/2687970/view/4156330431172436705 |sourceTitle=2/29 Playtest Patch Notes |displayTitle= }}  == 2/22 Playtest Patch Notes &amp;lt;ref&amp;gt;[https://store.steampowered.com/news/app/2687970/view/4156330431172436705 TRIBES 3: Rivals 3/7 Playtest Patch Notes]&amp;lt;/ref&amp;gt; ==  Active testing will be CTF 16v16...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{PatchData&lt;br /&gt;
|Game=t3&lt;br /&gt;
|version=0.2.1.0&lt;br /&gt;
|publishdate=2024-03-06&lt;br /&gt;
|prev=Tribes 3: Rivals/Patches/v0.1.11.2&lt;br /&gt;
|prevTitle=0.1.11.2&lt;br /&gt;
|next=&lt;br /&gt;
|nextTitle=&lt;br /&gt;
|source=https://store.steampowered.com/news/app/2687970/view/4156330431172436705&lt;br /&gt;
|sourceTitle=2/29 Playtest Patch Notes&lt;br /&gt;
|displayTitle=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== 2/22 Playtest Patch Notes &amp;lt;ref&amp;gt;[https://store.steampowered.com/news/app/2687970/view/4156330431172436705 TRIBES 3: Rivals 3/7 Playtest Patch Notes]&amp;lt;/ref&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
Active testing will be CTF 16v16 and CTF 7v7 Ranked&lt;br /&gt;
Time Trials, Shooting Range, Tutorial, and Custom Lobbies will remain active.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;As we are working through the last couple features we plan on having for EA, some things in this playtest may be in an unfinished state and have some temporary functionality and/or assets!&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
=== Loadout ===&lt;br /&gt;
&lt;br /&gt;
*    Increased player gravity by 1.6%. Adjust player jetpack thrust to match. &lt;br /&gt;
*    Reduced player throw power by 10%.&lt;br /&gt;
*    Increased pickup range of Health Nuggets and Flags by 5%.&lt;br /&gt;
*    Perks&lt;br /&gt;
**        Sentinel&lt;br /&gt;
***            Increased self knockback by 5%.&lt;br /&gt;
***            Increased damage resistance by 5%.&lt;br /&gt;
**        Pathfinder&lt;br /&gt;
***            Reduced reach range by 10%.&lt;br /&gt;
**        Juggernaut&lt;br /&gt;
***            Increased mass by 20%.&lt;br /&gt;
*    Weapons&lt;br /&gt;
**        Self-knockback intensity is now determined by the distance a player is from the center of the explosion, which has the same scaling as damage falloff.&lt;br /&gt;
***            Increased all primary weapon knockback by 10% to compensate.&lt;br /&gt;
**        Added multiple zoom levels to weapons that did not have them.&lt;br /&gt;
**        Sparrow&lt;br /&gt;
***            Changed to Automatic.&lt;br /&gt;
***            Lowered magazine cap from 15 to 12. &lt;br /&gt;
**        Shotgun&lt;br /&gt;
***            Adjusted falloff to be much more harsh at range&lt;br /&gt;
**        Chaingun&lt;br /&gt;
***            Increased damage.&lt;br /&gt;
**        Stormslicer&lt;br /&gt;
***            Removed moving spread. &lt;br /&gt;
**        Shocklance&lt;br /&gt;
***            Removed ADS.&lt;br /&gt;
*    Ability and Grenade Packs&lt;br /&gt;
**        Blink&lt;br /&gt;
***            Range reduced by 5 meters.&lt;br /&gt;
**        Stealth&lt;br /&gt;
***            Added a speed cap - players will be revealed if they exceed 165 Km/h.&lt;br /&gt;
**        Smoke Grenade&lt;br /&gt;
***            Explodes on impact.&lt;br /&gt;
***            Increased duration from 5 to 12 seconds. &lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
&lt;br /&gt;
*    Server Merging&lt;br /&gt;
**        Low population persistent servers will now attempt to merge together to reduce match fragmentation.&lt;br /&gt;
*    [[Tribes 3: Rivals/Achievements|Achievements ]]&lt;br /&gt;
**        Completing achievement challenges will grant different titles, banners and icons.&lt;br /&gt;
**        Many of these have temporary art and are still being worked on.&lt;br /&gt;
**        These will NOT be kept when the game goes into Early Access. &lt;br /&gt;
*    Custom Matches&lt;br /&gt;
**        Added a [[Tribes 3: Rivals/Mutator|mutator]] to disable the Orbital Strike on the flag.&lt;br /&gt;
**        Added a mutator for disabling Outposts.&lt;br /&gt;
**        Added a mutator to disable flag autopass. &lt;br /&gt;
**        If there is only one team filled in a custom match, bots will fill the enemy team to match the player count.&lt;br /&gt;
*    Shooting Range&lt;br /&gt;
**        Removed time limit. &lt;br /&gt;
*    General&lt;br /&gt;
**        Observation Posts are now called Outposts.&lt;br /&gt;
**        Added player levels. &lt;br /&gt;
**        Added an End of Match Summary Screen.&lt;br /&gt;
**        Flag icon is now scaled down at a distance. &lt;br /&gt;
**        Autopass will no longer auto aim toward players in Stealth or Phase Shift. &lt;br /&gt;
**        Players can no longer recall while in Stealth or Phase Shift. &lt;br /&gt;
**        Pressing recall while channeling it will cancel the recall.&lt;br /&gt;
**        Scaled speedometers up to better match class speeds.&lt;br /&gt;
**        Reduced Health Nugget bounciness. &lt;br /&gt;
**        Reduced Flag bounciness.&lt;br /&gt;
**        Reduced the range for the flag autopass by 50%. &lt;br /&gt;
**        VGS now cancels ski input. &lt;br /&gt;
**        Dropped Health Nuggets will now change color when they are close to expiring. &lt;br /&gt;
**        Added a ground targetter decal when players are jetting above the ground.&lt;br /&gt;
**        Rank now shows in the Lobby Queue Screen and on the end of match summary screen if in a Ranked match.  &lt;br /&gt;
**        Turrets on the Outpost are no longer damagable while Neutral. &lt;br /&gt;
*    Movement&lt;br /&gt;
**        Increased gravity scale by 1.6% and scaled jump and thruster values to match&lt;br /&gt;
**        Reduced intensity of speed tethering while skiing above max class speed&lt;br /&gt;
**        Raised Speed Limit threshold before Jet Deceleration kicks in&lt;br /&gt;
=== Maps ===&lt;br /&gt;
&lt;br /&gt;
*    All Maps:&lt;br /&gt;
**        Outposts&lt;br /&gt;
***            We’ve gone back to the per map designs for [[Tribes 3: Rivals/Outposts|Outposts]], instead of the consistent building. Outpost positions and layouts have been adjusted in several maps as a result.&lt;br /&gt;
***            Outpost teleporters now move and rotate players in a consistent exit direction, based on which entrance is used. This means if you hit the teleporter entrance going 200kph in any direction, you’ll correctly translate that 200kph in a safe exit direction (generally towards the enemy base!).&lt;br /&gt;
**        Added more red/blue base team coloring to each map.&lt;br /&gt;
**        Various art additions and bug cleanups.&lt;br /&gt;
*    [[Tribes 3: Rivals/Raindance|Raindance]]&lt;br /&gt;
**        Added additional new hills to the outskirts (hills not originally in the classic).&lt;br /&gt;
**        Increased boundary area by roughly 40%.&lt;br /&gt;
**        Improved the towers and bases with new art.&lt;br /&gt;
**        Added a conduit to the flagstand towers, inside the little room.&lt;br /&gt;
*    [[Tribes 3: Rivals/Drydock|Drydock]]&lt;br /&gt;
**        Several updates to the map, including adjustments to the base layouts, and updating the layout and art of the “rotating dish” POIs.&lt;br /&gt;
*    [[Tribes 3: Rivals/Hollow|Hollow]]&lt;br /&gt;
**        Substantially changed the base layout to be more open. The original felt too similar to Torment, and we wanted to give a cleaner read of incoming threats for defenders, as well as cleaner routes for cappers.&lt;br /&gt;
**        Moved one turret to a more commanding position over the flagstand.&lt;br /&gt;
**        Design changes to support the new Outpost location.&lt;br /&gt;
*    CTF Dome Maps (IceDome, MagmaDome, HonorDome)&lt;br /&gt;
** The three small Dome maps have been added back in CTF format, and in custom lobby only. These are for players who maybe want to play a smaller match, or who want to practice with friends in a smaller setting where travel times are reduced.&lt;br /&gt;
=== Fixes === &lt;br /&gt;
&lt;br /&gt;
*    Fixed an issue where players could gain accolades during the prematch phase.&lt;br /&gt;
*    Fixed an issue where player score would continue to increase after a match finished. &lt;br /&gt;
*    Fixed an issue where the flag would be returned if it went into the generator rooms in Torment. &lt;br /&gt;
*    Fixed an issue where grenades would collide with flags when they were not supposed to. &lt;br /&gt;
*    Fixed an issue where turrets could pick up Health Nuggets. &lt;br /&gt;
*    Fixed an issue where the wrong music would play in Time Trials. &lt;br /&gt;
*    Fixed an issue where the in-game music would play at the wrong time or not at all.&lt;br /&gt;
*    Fixed an issue where the Tutorial would end early if a bot would move through the ending force field. &lt;br /&gt;
*    Fixed an issue where the Proximity Mine would not play SFX or VFX on detonation.&lt;br /&gt;
*    Fixed an issue where the Shotgun would sometimes infinitely reload.&lt;br /&gt;
*    Fixed an issue where fully zooming in with a weapon and then zooming in with a different weapon would cause it to have the incorrect zoom level. &lt;br /&gt;
*    Fixed an issue where the Phase Rifle’s scope reticle would not use the set player reticle color.&lt;br /&gt;
*    Fixed an issue where weapons would sometimes not have their zoom level toggled if the player switched weapons shortly after spawning. &lt;br /&gt;
*    Fixed an issue where damage while switching weapons would be incorrect.&lt;br /&gt;
*    Fixed an issue where Observation Post could be captured from underneath platforms. &lt;br /&gt;
*    Fixed an issue where players could auto-pass the flag to a player above them at any distance.&lt;br /&gt;
*    Fixed an issue where the Shotgun could not damage Base Structures.&lt;br /&gt;
*    Fixed an issue where some grenades would not deal damage on direct hits. &lt;br /&gt;
*    Fixed an issue where the Gladiator would sometimes apply damage twice. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Known Issues ==&lt;br /&gt;
*    Players may see incorrect team labels when backfilling into matches.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
{{Tribes 3: Rivals/Patch Notes}}&lt;/div&gt;</summary>
		<author><name>Bigwig</name></author>
	</entry>
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