Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Starsiege/Patches/1.002: Difference between revisions

From The Tribes Depot
Bigwig (talk | contribs)
https://wiki.theexiled.pwnageservers.com/index.php?title=Starsiege/Patches/1.002
 
(No difference)

Latest revision as of 15:25, 27 December 2024

Starsiege Patch to Version 1.002

This patch addresses the following:

  • The memory manager has been improved, and it no longer allocates 200mb of virtual memory up front
  • Fixes some texture cache problems on Voodoo based cards and increases performance slightly
  • Some improvements in OpenGL performance
  • Many more resolutions available in OpenGL
  • Support for additional OpenGL cards (i740, Savage3D, TNT2)
  • 32bit support in OpenGL on the TNT2 chipset
  • Save game name == planet name crash bug
  • Rogue pilot server crash bug
  • Frozen join screen bug
  • Infinite join screen ping bug
  • Misc. bugs