Deadzone: Rogue/Weapons/Light Machine Guns: Difference between revisions
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Added Warbringer infobox |
Added Warbringer max damage |
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=== HK-92 Warbringer === | === HK-92 Warbringer === | ||
{{WeaponInfoBoxDZR|title=HK-92 Warbringer|mindamage=30{{verify}}|reloadduration=3.35s|firerate=7.41/s|clipsize=35}} | {{WeaponInfoBoxDZR|title=HK-92 Warbringer|mindamage=30{{verify}}|reloadduration=3.35s|firerate=7.41/s|clipsize=35|maxdamage=75{{verify}}}} | ||
== Strategy == | == Strategy == | ||
Revision as of 02:34, 23 February 2025
Light Machine Guns, or LMGs, are automatic weapons. Compared to Assault Rifles, LMGs have a slower firerate and reload speed, but higher damage and a drastically improved ammo capacity. They are best used at short to medium ranges.
Included Weapons
Juggernaut
Tempest
HK-92 Warbringer
| HK-92 Warbringer | |
|---|---|
| Statistics | |
| Minimum Damage | 30[verification needed] |
| Maximum Damage | 75[verification needed] |
| Reload Duration | 3.35s |
| Fire Rate | 7.41/s |
| Magazine Size | 35
|
Strategy
- The Tempest is the best option among LMGs. The Juggernaut is an acceptable substitute.
- LMGs are generalist weapons that can be used in a variety of builds.
- When fighting at long ranges, fire in short bursts to mitigate the effects of recoil.
- The primary downside of LMGs is their slow reload speed. They benefit greatly from ways to avoid or speed up their reload animation.