Deadzone: Rogue/Patches/1.0.0.10: Difference between revisions
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https://steamcommunity.com/games/3228590/announcements/detail/624430710732620565 |
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Latest revision as of 05:37, 7 September 2025
Deadzone: Rogue/Patches/1.0.0.9
Released
2025-08-18 - 3 months ago
Deadzone: Rogue/Patches/1.0.0.11
Patch Notes: Version 1.0.0.10 [1]
More Fixes Based on Feedback
Fixes for a variety of small issues, keep the feedback coming!
Updates
- Crossfire is no longer required for the "Hardcore to the Max" and "Death Incarnate" achievements
- The mission select menu is now navigable with the D-Pad for Gamepad.
Fixes
- Fixed an issue where the comparison tooltip would not show in the fabricator.
- Fixed an issue where the Siphon boss’s multi-laser attack was sometimes perpendicular instead of pointed at the ground.
- Fixed an issue where the Admiral mini boss would not spawn in the middle of the room in Nightmare Spearhead.
- Fixed an issue where players could get softlocked if a party member disconnected while a leech is attached to them.
- Fixed an issue where Companion bots couldn’t hit certain bots.
- Fixed an issue where Companion bots would randomly die.
- Fixed the Deadeye hit react not working
- Fixed an issue where the minigun would sometimes not spin up.
- Fixed an issue where CTAs would not clear from the Threats tab in the Stats viewer.
- Fixed an issue where the EULA could not be accepted when attempting to log in through the multiplayer menu.
- Fixed an issue where if the player started the game with a gamepad, the first time difficulty select would show the wrong description.
Known Issue
- Doors will open immediately after finishing an encounter.Thanks everyone for your feedback and support, keep it coming and have fun!
Prophecy Team
References
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