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Deadzone: Rogue/Items: Difference between revisions

From The Tribes Depot
Bigwig (talk | contribs)
Removed unused items, updated Cryo Accelerator, Rocket BOots, Turbo Blade, Small Ruby Skull Charm, Magnetic Disc, Plasma Coil, Shield Recovery Unit, Thunderclap, Smart Rocket, Neurosteel Plates, Enhanced Holster, Voidstrike Core, Antimatter Rounds. Need to clean up formatting and realphabetize
Bigwig (talk | contribs)
Updated alphabetically
 
(25 intermediate revisions by 4 users not shown)
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=== Rare and Epic Items ===
Items are acquired at the end of each normal room.  Whenever the last enemy in the room is killed, the player can chose between 3 different items, which will persist until the end of the current run.  Items do not carry over between different runs.


After ''Uniform Chaos III'' is completed, each Item Orb can be rerolled once.


{{stub}}
After ''Bugged'' is completed, the first Item Orb will guarantee an Epic option.
 
{| class="wikitable sortable"
Items are acquired at the end of each normal room.  Whenever the last enemy in the room sis killed, the player can choice between 3 different items, which will persist until the end of the current run.  Items do not carry over after death or between different runs.
|+
 
!Icon
{| class="wikitable"
!Name
|+ style="text-align: left; font-size: 116%" |
!Description
! Icon !! Name !! Description !! Confirmed Available Security Levels !! Notes
|-
|[[File:T PerkIcon DashBoostsMoveSpeed.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Afterburners'''
|'''Rare''': +50% '''Movement Speed''' for 1 second after '''Dashing'''
|-
|-
|[[Image:T PerkIcon DamageToFullHealthEnemies.png|64px]]
|[[File:T PerkIcon DamageToFullHealthEnemies.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''AI Chipset'''
|'''AI Chipset'''
|Enemies at '''Full health''' take '''35%''' more damage.
|'''Rare''': +35% damage to '''Full Health''' enemies
| 2
'''Epic''': +70% damage to Full Health enemies
|
|-
|-
|[[Image:T PerkIcon BoostWeaponProcChanceAfterAbility.png|64px]]
|[[File:T PerkIcon ScrapAmmo.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Ammo Auto-Factory'''
|'''Rare''': Picking up {{Scrap}} replenishes ammo
|-
|[[File:T PerkIcon NearbyEnemyDamage.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Android Eye'''
|'''Rare''': +25% damage to nearby enemies
'''Epic''': +50% damage to nearby enemies
|-
|[[File:T PerkIcon ExplosionRadius.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Area Detonator'''
|'''Rare''': +20% '''Grenade Explosion Radius'''
|-
|[[File:T PerkIcon HealthOrbRestoreShield.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Backup Battery'''
|'''Rare''': '''Health Orbs''' restore 20% {{Shield}}
|-
|[[File:T PerkIcon WeakpointDamageBoost.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Ballistic Helmet'''
|'''Rare''': +25% {{Weakpoint}} '''Damage'''
'''Epic''': +50% {{Weakpoint}} '''Damage'''
|-
|[[File:T PerkIcon GrenadeSingleTargetBonusDamage.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Barbed Grenade'''
|'''Rare''': +50% '''Grenade''' damage against a single target
'''Epic''':
|-
|[[File:T PerkIcon BoostWeaponProcChanceAfterAbility.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Bio Gel'''
|'''Bio Gel'''
|After using your '''Grenade''', your weapons have '''20%''' increased proc chance for '''4 seconds'''.
|'''Rare''': +40% Proc Chance for 4 seconds after using your Grenade
| 2
|
|-
|-
|[[Image:T PerkIcon ExplosionDamage.png|64px]]
|[[File:T PerkIcon ExplosionDamage.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Blast Enhancer'''
|'''Blast Enhancer'''
|Your '''Grenade''' damage is increased by '''30%'''.
|'''Rare''': +20% '''Grenade''' damage  
| 2
'''Epic''': +40% '''Grenade''' damage
|
|-
|[[File:T PerkIcon OrbHealing.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Bloodbags'''
|'''Rare''': +50% '''Health Orb''' healing
|-
|-
|[[Image:T PerkIcon FireBurnDuration.png|64px]]
|[[File:T PerkIcon RestoreBulletsOnDistanceTraveled.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Extra Fuel'''
|'''Brass Boot'''
|'''Burn''' duration is increased by '''100%.'''
|'''Rare''': Restore +2 bullet per 5 meters traveled
| 1
|
|-
|-
|[[Image:T PerkIcon CorruptionTargetExtraWeakpointDamage.png|64px]]
|[[File:T PerkIcon ClawHammer.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Eye of the Void'''
|'''Claw Hammer'''
|Weakpoint damage to '''Corrupted''' targets is increased by '''50%.'''
|'''Rare''': +30% damage when you do not hit a {{Weakpoint}}
| 1
'''Epic''': +60% damage when you do not hit a {{Weakpoint}}
|
|-
|-
|[[Image:T PerkIcon LightningDamageBoost.png|64px]]
|[[File:T PerkIcon DamageToLieutenants.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Lightning Rounds'''
|'''Command Trophy'''
|'''Lightning damage''' is increased by '''25%.'''
|'''Rare''': +25% damage to '''Elite''' enemies
| 2
'''Epic''': +50% damage to '''Elite''' enemies
|
|-
|-
|[[Image:T PerkIcon GrenadeSecondExplosion.png|64px]]
|[[File:T PerkIcon GrenadeKillRestoresAmmo.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Something Extra'''
|'''Confetti Popper'''
|Your '''Grenade''' now has a second explosion that deals '''35%''' of its original damage.
|'''Rare''': '''Grenade''' kills replenish 30% ammo
|1
|
|-
|-
|[[Image:T PerkIcon ArmorValue.png|64px]]
|[[File:T PerkIcon ScrapDrop.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''T1 Armored Plate'''
|'''Credit Slate'''
|Your '''Armor Rating''' is increased by '''20%'''.
|'''Rare''': +50% {{Scrap}} dropped
| 2
|-
|
|[[File:T PerkIcon DamageReductionAfterReload.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Elbow Pads'''
|'''Rare''': +25% '''Reload Speed'''. +25% '''Damage Reduction''' for 3 seconds after '''Reloading'''
|-
|[[File:T PerkIcon KillingDebuffedEnemy BoostsElementDamage.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Elemental Attenuator'''
|'''Rare''': +5% '''Elemental Damage''' for 10 seconds when killing an enemy affected by an '''Elemental Debuff''' (max 50%)
'''Epic''': +10% '''Elemental Damage''' for 10 seconds when killing an enemy affected by an '''Elemental Debuff''' (max 100%)
|-
|-
|[[Image:T PerkIcon DamageToLowHealthEnemies.png|64px]]
|[[File:T PerkIcon EnergyDamage.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Tactical Dataslate'''
|'''Elemental Catalyst'''
|You deal '''20%''' more damge to enemies that are below '''Half Health'''.
|'''Rare''': +15% damage to enemies for each '''Elemental Debuff''' applied to them
| 2
'''Epic''': +30% damage to enemies for each '''Elemental Debuff''' applied to them
|
|-
|-
|[[Image:T_PerkIcon_FireRateReloadSpeed.png|64px]]
|[[File:T PerkIcon ElementalReactor.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Fire Rate and Reload Speed'''
|'''Elemental Reactor'''
|Your '''Fire Rate''' and '''Reload Speed''' are both increased by '''20%.'''
|'''Rare''': +100% '''Stagger''' chance when dealing a new '''Elemental Damage''' type to '''Debuffed''' enemies
|1
|
|-
|-
|[[Image:T_PerkIcon_ExtraQualityUpgrade.png|64px]]
|[[File:T PerkIcon SpeedBoostNearEnemies.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Additional Quality Upgrade'''
|'''Energy Drink'''
|You can '''Upgrade''' the '''Quality''' of your weapons additional time at the Fabricator.
|'''Rare''': +20% '''Movement Speed''' for each nearby enemy (max +100%)
|1
|
|-
|-
|[[Image:T_PerkIcon_EmptyMagFasterReload.png|64px]]
|[[File:T PerkIcon SwapBoostsFireRate.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Quickload Adapter'''
|'''Enhanced Holster'''
|Your '''Reload Speed''' is increased by '''50%''' when your magazine is empty.
|'''Rare''': +30% '''Fire Rate''' for 5 seconds after '''Swapping Weapons'''
|1
|
|-
|-
|[[Image:T_PerkIcon_CollectLootOnWeakpointKill.png|64px]]
|[[File:T PerkIcon DiscountOnFirstWeaponPurchase.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Remote Gatherer'''
|'''Expired Coupon'''
|Automatically collect all loot dropped by the enemies killed with a '''Weakpoint''' shot.
|'''Rare''': 100% discount on your first weapon purchase at each '''Fabricator'''
|1
|
|-
|-
|[[Image:T_PerkIcon_BrokenShieldFireRate.png|64px]]
|[[File:T PerkIcon FarEnemyDamageMitigation.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Rapidfire Module'''
|'''Field Generator'''
|After your '''Shields''' break, your '''Fire Rate''' is increased by '''35%''' for '''4 seconds.'''
|'''Rare''': +20% '''Damage Resistance''' from enemies beyond 10 meters
|4
|
|-
|-
|[[Image:T_PerkIcon_ChillApplyDamage.png|64px]]
|[[File:T PerkIcon ExtraMaxHealth.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Nitrogen Tank'''
|'''Food Pyramid'''
|'''Cyro Chill''' now deal damage over time.
|'''Rare''': +20% '''Maximum''' {{Health}}
|4
|
|-
|-
|[[Image:T_PerkIcon_CritChance.png|64px]]
|[[File:T PerkIcon FirstShotDamage.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Targeting Goggles'''
|'''Front Load'''
|Your '''Critical Hit Chance''' is increased by '''20%.'''
|'''Rare''': +40% damage from your first bullet
|5
'''Epic''': +80% damage from your first bullet
|
|-
|-
|[[Image:T_PerkIcon_CritsBoostCritDamage.png|64px]]
|[[File:T PerkIcon ProcChanceBoostForCloseRange.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Space Whiskey'''
|'''Glow Sticks'''
|Landing a critical hit increases '''Critical Hit''' bonus damage by '''40%''' for '''4 seconds'''.
|'''Rare''': +30% '''Proc Chance''' against nearby enemies
|6
|
|-
|-
|[[Image:T_PerkIcon_CritsReduceCooldowns.png|64px]]
|[[File:T PerkIcon KilledEnemiesSpreadDebuffs.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Stim Cap'''
|'''Hair Dryer'''
|'''Critical Hits''' lower remaining '''Dash''' and '''Grenade Cooldowns''' by '''10%.'''
|'''Rare''': Enemies spread '''Elemental Debuffs''' over 8 meters on death
|1
|
|-
|-
|[[Image:T_PerkIcon_CryoDamageBoost.png|64px]]
|[[File:T PerkIcon ExtraQualityUpgrade.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Frosted Tips'''
|'''Hammer of the Artisan's Forge'''
|'''Cryo Damage''' is increased by '''25%.'''
|'''Rare''': +1 weapon '''Quality Upgrade''' at the '''Fabricator'''  
|3
'''Epic''': +2 weapon '''Quality Upgrades''' at the '''Fabricator'''
|
|-
|-
|[[Image:T_PerkIcon_CryoExtraSlow.png|64px]]
|[[File:T PerkIcon KillsReduceReload.png|64px|class=invertablew dzr_item dzr_item_rare]]
|Cryo Accelerator
|'''Hand Lotion'''
|'''Chill''' slows enemies '''20%''' more.
|'''Rare''': +5% '''Reload Speed''' per kill, resetting after '''Reloading''' (max 30%)
|4
|
|-
|-
|[[Image:T_PerkIcon_DamageToFlyingEnemies.png|64px]]
|[[File:T PerkIcon SlowDescentBoostAirborneDamage.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Skystrike Array'''
|'''Helium Canister'''
|You deal '''35%''' more damage to '''Flying''' enemies.
|'''Rare''': +20% damage while '''Airborne'''.  Holding the jump button while '''Airborne''' slows your descent
|6
'''Epic''': +40% damage while '''Airborne'''.   Holding the jump button while '''Airborne''' slows your descent
|
|-
|-
|[[Image:T_PerkIcon_DamageToLieutenants.png|64px]]
|[[File:T PerkIcon LastShotsPlusCrit.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Command Trophy'''
|'''Hero Mask'''
|You deal '''25%''' more damage to '''Elite''' enemies.
|'''Rare''': +30% {{Critical Hit Chance}} while under 50% magazine capacity
|2
'''Epic''': +60% {{Critical Hit Chance}} while under 50% magazine capacity
|
|-
|-
|[[Image:T_PerkIcon_DamageToMeleeEnemies.png|64px]]
|[[File:T PerkIcon ExtraMaxShield.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Knuckle Dusters'''
|'''Hull Plating'''
|You deal '''35%''' more damage to '''Melee''' enemies.
|'''Rare''': +20% '''{{Shield}}s'''
|2
|
|-
|-
|[[Image:T_PerkIcon_DamageToRangedEnemies.png|64px]]
|[[File:T PerkIcon MeleeKillExecutesOtherWeakEnemies.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Precision Disruptor'''
|'''Irradiated Sample'''
|You deal '''35%''' more damage to '''Ranged''' enemies.
|'''Rare''': '''Melee''' attacks '''Stagger''' enemies  
|5
|
|-
|-
|[[Image:T_PerkIcon_DashBoostsMeleeDamage.png|64px]]
|[[File:T PerkIcon ElementalDebuffPotency.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Wrist Vanes'''
|'''Kaleidoscope'''
|Dashing increases '''Melee damage''' by '''40%''' for '''3 seconds.'''
|'''Rare''': '''Elemental Debuffs''' are 100% more powerful
|3
|
|-
|-
|[[Image:T_PerkIcon_DashBoostsMoveSpeed.png|64px]]
|[[File:T PerkIcon DamageToMeleeEnemies.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Afterburners'''
|'''Knuckle Dusters'''
|After you '''Dash''', your '''Movement Speed''' is increased by '''50%''' for '''1 second'''.
|'''Rare''': +35% damage to '''Melee''' enemies
|2
'''Epic''': +70% damage to '''Melee''' enemies
|
|-
|-
|[[Image:T_PerkIcon_ElementMeleeToPrimary.png|64px]]
|[[File:T PerkIcon FullShieldGiveResistance.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Large Bayonet'''
|'''Lava Lamp'''
|Your '''Primary Weapon''' now also has a chance to proc the element affix of your '''Melee Weapon'''.
|'''Rare''': +30% '''Damage Resistance''' to your next hit after 3 seconds of being at full {{Shield}}'''s'''
|7
|
|-
|-
|[[Image:T_PerkIcon_ElementPrimaryToSecondary.png|64px]]
|[[File:T PerkIcon SwapGrantsSpeedAndDodge.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Rifle Charm'''
|'''Leaf Spring'''
|Your '''Secondary Weapon''' now also has a chance to proc the element affix of your '''Primary Weapon.'''
|'''Rare''': +20% '''Movement Speed''' and +20% '''Dodge''' chance for 2 seconds after '''Swapping Weapons'''
|4
|
|-
|-
|[[Image:T_PerkIcon_ElementSecondaryToPrimary.png|64px]]
|[[File:T PerkIcon MagazineSize.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Pistol Charm'''
|'''Mag Clip'''
|Your '''Primary Weapon''' now also has a chance to proc the element affix of your '''Secondary Weapon.'''
|'''Rare''': +50% magazine capacity (minimum +1)
|3
'''Epic''': +100% magazine capacity (minimum +1)
|
|-
|-
|[[Image:T_PerkIcon_EnergyDamage.png|64px]]
|[[File:T PerkIcon PickupRange.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Elemental Catalyst'''
|'''Magnetic Disc'''
|Enemies take '''15%''' more damage for every elemental debuff applied to them.
|'''Rare''': +100% Pickup range.  +3% damage per {{Scrap}} or {{Tech Points}} picked up for 5 seconds (max 30%)
|3
'''Epic''': +100% Pickup range.  +6% damage per {{Scrap}} or {{Tech Points}} picked up for 5 seconds (max 60%)
|
|-
|-
|[[Image:T_PerkIcon_ExplosionRadius.png|64px]]
|[[File:T PerkIcon FarEnemyDamage.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Explosion Radius'''
|'''Magnifying Lens'''
|Your '''Grenade''' explosion radius is increased by '''20%.'''
|'''Rare''': +30% damage to enemies beyond 10 meters
|2
'''Epic''': +60% damage to enemies beyond 10 meters
|
|-
|-
|[[Image:T_PerkIcon_ExtraGrenadeCharge.png|64px]]
|[[File:T PerkIcon IncreaseSwapSpeed.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Spare Charge'''
|'''Magnetized Gauntlet'''
|Adds and extra charge to your '''Grenade'''.
|'''Rare''': +100% '''Weapon Swap Speed'''
|3
|
|-
|-
|[[Image:T_PerkIcon_FarEnemyDamage.png|64px]]
|[[File:T PerkIcon ElementalDebuffsCauseDot.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Area Detonator'''
|'''Meteorite Shard'''
|You deal '''30%''' more damage to enemies at least '''10 meters''' away from you.
|'''Rare''': '''Elemental Debuffs''' deal damage over time
|2
|
|-
|-
|[[Image:T_PerkIcon_FarEnemyDamageMitigation.png|64px]]
|[[File:T PerkIcon ADSSpeed.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Field Generator'''
|'''Monocle'''
|You take '''20%''' less damage from enemies at least '''10 meters''' away from you.
|'''Rare''': +20% damage and +35% Movement Speed while '''Aiming'''
|1
'''Epic''': +40% damage and +35% Movement Speed while '''Aiming'''
|
|-
|-
|[[Image:T_PerkIcon_FireDamageBoost.png|64px]]
|[[File:T PerkIcon DamageWhileAtFullHealth.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Molten Ammo'''
|'''Multi-Vitamins'''
|'''Fire damage''' is increased by 25%.
|'''Rare''': +25% damage while full '''Health'''
|5
'''Epic''': +50% damage while full '''Health'''
|
|-
|-
|[[Image:T_PerkIcon_FirstShotDamage.png|64px]]
|[[File:T PerkIcon ReloadBoostsFireRate.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Front Load'''
|'''Overclocked Core'''
|The first round in your magazine does '''40%''' more damage.
|'''Rare''': +50% '''Fire Rate''' for 3 seconds after '''Reloading'''
|4
|
|-
|-
|[[Image:T_PerkIcon_FreeReroll.png|64px]]
|[[File:T PerkIcon ElementalDamageSynergy_Damage.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Probability Cube'''
|'''Pesticide Spray'''
|You can '''Reroll''' the '''Affixes''' of your weapons additional time at the Fabricator.
|'''Rare''': +25% '''Elemental Damage''' to enemies with a different '''Elemental Debuff'''  
|6
'''Epic''': +25% '''Elemental Damage''' to enemies with a different '''Elemental Debuff'''
|
|-
|-
|[[Image:T_PerkIcon_FreeShotsAfterKill.png|64px]]
|[[File:T PerkIcon DamageBoostWhenKillEnemy.png|64px|class=invertablew dzr_item dzr_item_rare]]
| '''Ammo Surplus'''
|'''Pet Leash'''
|Firing your weapon does not consume ammo for '''3 seconds''' after you kill an enemy.
|'''Rare''': +15% damage for 3 seconds after killing an enemy  
|2
'''Epic''':
|
|-
|-
|[[Image:T_PerkIcon_GrenadeSingleTargetBonusDamage.png|64px]]
|[[File:T PerkIcon ReflectDamage.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Barbed Grenade'''
|'''Photon Padding'''
|Your '''Grenade''' deals '''50%''' more damage when it only damages one target.
|'''Rare''': '''Reflect''' 200% of damage taken back to the attacker
|5
'''Epic''': '''Reflect''' 400% of damage taken back to the attacker
|
|-
|-
|[[Image:T_PerkIcon_ImprovedDoubleJump.png|64px]]
|[[File:T PerkIcon IncreaseCritDamage_DecreaseNonCritDamage.png|64px|class=invertablew dzr_item dzr_item_rare]]
|Rocket Boots
|'''Plastic Wand'''
|The strength of your '''Double Jump''' is significantly increased.
|'''Rare''': +20% {{Critical Damage}}
|
'''Epic''': +40% {{Critical Damage}}
|Unconfirmed minimum security level
|-
|-
|[[Image:T_PerkIcon_IncreaseSwapSpeed.png|64px]]
|[[File:T PerkIcon IncreasedBarrelDamage.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Increased Swap Speed'''
|'''Powder Keg'''
|You swap weapons '''20%''' faster.
|'''Rare''': +100% damage with '''Exploding Barrels'''
|6
|
|-
|-
|[[Image:T_PerkIcon_Item_IncreaseMeleeSwingSpeed.png|64px]]
|[[File:T PerkIcon ProcChanceIncrease.png|64px|class=invertablew dzr_item dzr_item_rare]]
|Turbo Blade
|'''Power Bank'''
|Your '''Melee Swing Speed''' is increased by '''25%'''.
|'''Rare''': +30% '''Proc Chance'''  
|
'''Epic''': +60% '''Proc Chance'''
|Unconfirmed minimum security level
|-
|-
|[[Image:T_PerkIcon_LastShotsPlusCrit.png|64px]]
|[[File:T PerkIcon DamageToRangedEnemies.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Hero Mask'''
|'''Precision Disruptor'''
|'''Critical Hit Chance''' is increased by '''30%''' while your weapon's magazine is below '''50%''' capacity.
|'''Rare''': +35% damage to '''Ranged''' enemies
|4
'''Epic''': +70% damage to '''Ranged''' enemies
|
|-
|-
|[[Image:T_PerkIcon_LightningShockExtraCrit.png|64px]]
|[[File:T PerkIcon FreeReroll.png|64x64px|class=invertablew dzr_item dzr_item_rare]]
|'''Gold Plated Wires'''
|'''Probability Cube'''
|'''Shock Critical Chance''' bonus is increased by '''20%.'''
|'''Rare''': +1 '''Affix Reroll''' at the '''Fabricator'''.  
|2
'''Epic''': +2 '''Affix Rerolls''' at the '''Fabricator'''.
|
|-
|-
|[[Image:T_PerkIcon_MarkNearbyEnemiesOnKill.png|64px]]
|[[File:T PerkIcon EmptyMagFasterReload.png|64px|class=invertablew dzr_item dzr_item_rare]]
|Laser Pointer
|'''Quickload Adapter'''
|When you kill an enemy, they have a '''25%''' chance to '''Mark''' all other enemies within '''10 meters'''.
|'''Rare''': +50% '''Reload Speed''' when your magazine is empty
'''Marked''' targets take '''50%''' extra damage.
|
|Unconfirmed minimum security level
|-
|-
|[[Image:T_PerkIcon_MeleeKill_BuffPrimaryProcChance.png|64px]]
|[[File:T PerkIcon CollectLootOnWeakpointKill.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Large Opal Charm'''
|'''Remote Gatherer'''
|After killing an enemy with your '''Melee Weapon''', your next attack with your '''Primary Weapon''' has a '''50%''' increased proc chance.
|'''Rare''': +20% {{Scrap}} dropped. You automatically collect all dropped loot
|3
|
|-
|-
|[[Image:T_PerkIcon_MeleeKill_BuffSecondaryDamage.png|64px]]
|[[File:T PerkIcon HipfireReduceSpread.png|64px|class=invertablew dzr_item dzr_item_rare]]
|Small Ruby Skull Charm
|'''Rubber Band'''
|After killing an enemy with your '''Melee Weapon''', your next attack with your '''Secondary Weapon''' deals '''35%''' more damage
|'''Rare''': -40% '''Spread''' while '''Hipfiring'''
|
|Unconfirmed minimum security level
|-
|-
|[[Image:Icon_Medical_005_IrradiatedSample.png|64px]]
|[[File:T_PerkIcon_MeleeKill_ReloadEquipWeapon.png|class=invertablew dzr_item dzr_item_rare|64x64px]]
|temp
|'''Safety Scissors'''
|text
|'''Rare''': '''Melee''' kills '''Reload''' your weapon
|
|Unconfirmed minimum security level
|-
|-
|[[Image:T_PerkIcon_MoveSpeedBuffOnDamaged.png|64px]]
|[[File:T PerkIcon ElementalDebuffIncreasedWeakpointDamage.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Tesla Skis'''
|'''Salt Shaker'''
|Your '''Movement Speed''' increases by '''20%''' for '''3 seconds''' after you take damage. Recharges after '''10 seconds'''.
|'''Rare''': +30% {{Weakpoint}} damage to enemies with an '''Elemental Debuff'''  
|1
'''Epic''': +60% {{Weakpoint}} damage to enemies with an '''Elemental Debuff'''
|
|-
|-
|[[Image:T_PerkIcon_NearbyEnemyDamage.png|64px]]
|[[File:T PerkIcon ResilientShield.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Cybrid Eye'''
|'''Shield Recovery Unit'''
|You deal '''20%''' more damage to enemies within '''10 meters''' of you.
|'''Rare''': {{Shield}}s recharge faster as you get closer to death
|9
|
|-
|-
|[[Image:T_PerkIcon_OrbHealing.png|64px]]
|[[File:T PerkIcon ShieldBreakDamageImmunity.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Bloodbags'''
|'''Shock Absorber'''
|Health pickups heal you '''30%''' more.
|'''Rare''': Damage that breaks your {{Shield}}'''s''' does not affect your '''Health''' (15 second cooldown)
|9
|
|-
|-
|[[Image:T_PerkIcon_PeriodicDamageAoe.png|64px]]
|[[File:T PerkIcon DamageToFlyingEnemies.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Chaos Engine'''
|'''Skystrike Array'''
|You deal '''45''' damage per second to all enemies within '''8 meter''' of you.
|'''Rare''': +35% damage to '''Flying''' enemies  
|7
'''Epic''': +70% damage to '''Flying''' enemies
|
|-
|-
|[[Image:T_PerkIcon_PickupRange.png|64px]]
|[[File:T PerkIcon GrenadeWeakensEnemies.png|64px|class=invertablew dzr_item dzr_item_rare]]
|Magnetic Disc
|'''Small Antenna'''
|Your pickup range is increased by '''100%'''.
|'''Rare''': '''Grenades''' '''Mark''' enemies, increasing damage taken by 50% for 5 seconds
|
|Unconfirmed minimum security level
|-
|-
|[[Image:T_PerkIcon_PlasmaOrbGenerator.png|64px]]
|[[File:T PerkIcon DebuffCausesStagger.png|64px|class=invertablew dzr_item dzr_item_rare]]
|Plasma Coil
|'''Smelling Salts'''
|You spawn a '''Plasma Orb''' every '''10 seconds''''''Plasma Orbs''' completely negate incoming damage, but are consumed in the process.
|'''Rare''': +20% '''Stagger''' chance when applying an '''Elemental Debuff'''
|
|Unconfirmed minimum security level
|-
|-
|[[Image:Icon_Hydroponics_024_HoneyEnzymes.png|64px]]
|[[File:T PerkIcon WeakpointKillsBoostNextShot.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Honey Enzymes'''
|'''Space Heater'''
|Prevent death once, restoring you to '''35%''' of your '''Maximum Health'''.
|'''Rare''': +50% damge to your next shot after killing an enemy with a {{Weakpoint}} shot
|5
'''Epic''': +100% damage to your next shot after killing an enemy with a {{Weakpoint}} shot
|
|-
|-
|[[Image:T_PerkIcon_ReducedDamageAfterMeleeKill.png|64px]]
|[[File:T PerkIcon ExtraGrenadeCharge.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Combat Buckler'''
|'''Spare Charge'''
|Take '''20%''' less damage for '''3 seconds''' after getting a kill with your Melee weapon.
|'''Rare''': +1 '''Grenade Charege'''
|2
|
|-
|-
|[[Image:T_PerkIcon_ReflectDamage.png|64px]]
|[[File:T PerkIcon DashReload.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Photon Padding'''
|'''Sparkplug'''
|When you take damage, you deal '''150%''' of the damage taken back to the attacker.
|'''Rare''': Replenish 15% ammo after '''Dashing''' (minimum +1)
|2
|
|-
|-
|[[Image:T_PerkIcon_ReloadBoostsFireRate.png|64px]]
|[[File:T PerkIcon CritsReduceCooldowns.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Overclocked Core'''
|'''Stim Cap'''
|Your '''Fire Rate''' is increased by '''50%''' for '''3 seconds''' after you reload.
|'''Rare''': -10% remaining Dash and Grenade Cooldowns per '''Crit'''
|2
|
|-
|-
|[[Image:T_PerkIcon_ResilientShield.png|64px]]
|[[File:T PerkIcon FireRateReloadSpeed.png|64px|class=invertablew dzr_item dzr_item_rare]]
|Shield Recovery Unit
|'''Stimulant Autoinjector'''
|Your '''Shields''' recharge faster as you get closer to death.
|'''Rare''': +20% '''Fire Rate'''  
|
'''Epic''': +40% '''Fire Rate'''
|Unconfirmed minimum security level
|-
|-
|[[Image:T_PerkIcon_ScrapAmmo.png|64px]]
|[[File:T PerkIcon ArmorValue.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Ammo Auto-Factory'''
|'''T1 Armored Plate'''
|Picking up '''Scrap''' adds ammo to your equipped weapon's magazine.
|'''Rare''': +2,000 {{Armor}}
|1
|
|-
|-
|[[Image:T_PerkIcon_ScrapDrop.png|64px]]
|[[File:T PerkIcon DamageToLowHealthEnemies.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Credit Slate'''
|'''Tactical Dataslate'''
|Enemies drop '''50%''' more '''Scrap'''.
|'''Rare''': +30% damage to enemies under 50% Health
|4
'''Epic''': +60% damage to enemies under 50% Health
|
|-
|-
|[[Image:T_PerkIcon_ShockApplyStagger.png|64px]]
|[[File:T PerkIcon WeakpointShotsStaggerEnemy.png|64px|class=invertablew dzr_item dzr_item_rare]]
|Thunderclap
|'''Targeting Array'''
|When applying '''Shock''' to an enemy, you have a '''20%''' chance to stagger them.
|'''Rare''': +20% '''Stagger''' chance on {{Weakpoint}} hits
|
|Unconfirmed minimum security level
|-
|-
|[[Image:T_PerkIcon_SmartRocket.png|64px]]
|[[File:T PerkIcon CritChance.png|64px|class=invertablew dzr_item dzr_item_rare]]
|Smart Rocket
|'''Targeting Goggles'''
|Firing your weapon spawns a '''Smart Rocket'''.  Recharges after '''6 seconds'''.
|'''Rare''': +20% {{Critical Hit Chance}}
|
'''Epic''': +40% {{Critical Hit Chance}}
|Unconfirmed minimum security level
|-
|-
|[[Image:Icon_Bridge_008_StarDasherEnergyDrink.png|64px]]
|[[File:T PerkIcon ElementalDamageBuff.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Energy Drink'''
|'''Tea Leaves'''
|Your '''Movement Speed''' is increased by '''20%''' for each enemy within '''10 meters''' of you, up to a maximum of '''100%'''.
|'''Rare''': +30% '''Proc Damage'''  
|3
'''Epic''': +60% '''Proc Damage'''
|
|-
|-
|[[Image:T_PerkIcon_SpreadBurnAfterDead.png|64px]]
|[[File:T PerkIcon MoveSpeedBuffOnDamaged.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Adrenaline Pump'''
|'''Tesla Skis'''
|Killing an enemy suffering from '''Burn''' spreads '''Burn''' to enemies within '''8 meters''' of them.
|'''Rare''': +100% '''Movement Speed''' for 3 seconds after taking damage (10 second cooldown)
|1
|
|-
|-
|[[Image:Icon_Engineering_007_NeurosteelPlates.png|64px]]
|[[File:T PerkIcon PreventDamageWhenLowHealth.png|64px|class=invertablew dzr_item dzr_item_rare]]
|Neurosteel Plates
|'''Tourniquet'''
|When your '''Shields''' break, you emit a shockwave that stuns enemies within '''6 meters''' of you.
|'''Rare''': '''Immune''' to all damage for 2 seconds when dropping below 25% '''Health''' (60 second cooldown)
|
|Unconfirmed minimum security level
|-
|-
|[[Image:T_PerkIcon_SwapBoostsFireRate.png|64px]]
|[[File:T PerkIcon Item IncreaseMeleeSwingSpeed.png|64px|class=invertablew dzr_item dzr_item_rare]]
|Enhanced Holster
|'''Turbo Blade'''
|When you swap weapons, your '''Fire Rate''' is increased by '''30%''' for '''5 seconds'''.
|'''Rare''': +50% '''Melee Swing Speed'''
|
|Unconfirmed minimum security level
|-
|-
|[[Image:T_PerkIcon_VoidCorruptionDuration.png|64px]]
|[[File:T PerkIcon ReducedGrenadeCooldown.png|64px|class=invertablew dzr_item dzr_item_rare]]
|Voidstrike Core
|'''Utility Belt'''
|'''Corruption''' duration is increased by '''100%'''.
|'''Rare''': -20% Grenade Cooldown
|1
'''Epic''': -40% Grenade Cooldown
|
|-
|-
|[[Image:T_PerkIcon_VoidDamageBoost.png|64px]]
|[[File:T PerkIcon DashBoostsMeleeDamage.png|64px|class=invertablew dzr_item dzr_item_rare]]
|Antimatter Rounds
|'''Wrist Vanes'''
|'''Void damage''' is increased by '''25%'''.
|'''Rare''': +40% '''Melee damage''' for 3 seconds after '''Dashing'''
|
'''Epic''': +80% '''Melee damage''' for 3 seconds after '''Dashing'''
|Unconfirmed minimum security level
|}
|}

Latest revision as of 04:20, 14 September 2025

Rare and Epic Items

Items are acquired at the end of each normal room. Whenever the last enemy in the room is killed, the player can chose between 3 different items, which will persist until the end of the current run. Items do not carry over between different runs.

After Uniform Chaos III is completed, each Item Orb can be rerolled once.

After Bugged is completed, the first Item Orb will guarantee an Epic option.

Icon Name Description
Afterburners Rare: +50% Movement Speed for 1 second after Dashing
AI Chipset Rare: +35% damage to Full Health enemies

Epic: +70% damage to Full Health enemies

Ammo Auto-Factory Rare: Picking up Scrap replenishes ammo
Android Eye Rare: +25% damage to nearby enemies

Epic: +50% damage to nearby enemies

Area Detonator Rare: +20% Grenade Explosion Radius
Backup Battery Rare: Health Orbs restore 20% Shield
Ballistic Helmet Rare: +25% Weakpoint Damage

Epic: +50% Weakpoint Damage

Barbed Grenade Rare: +50% Grenade damage against a single target

Epic:

Bio Gel Rare: +40% Proc Chance for 4 seconds after using your Grenade
Blast Enhancer Rare: +20% Grenade damage

Epic: +40% Grenade damage

Bloodbags Rare: +50% Health Orb healing
Brass Boot Rare: Restore +2 bullet per 5 meters traveled
Claw Hammer Rare: +30% damage when you do not hit a Weakpoint

Epic: +60% damage when you do not hit a Weakpoint

Command Trophy Rare: +25% damage to Elite enemies

Epic: +50% damage to Elite enemies

Confetti Popper Rare: Grenade kills replenish 30% ammo
Credit Slate Rare: +50% Scrap dropped
Elbow Pads Rare: +25% Reload Speed. +25% Damage Reduction for 3 seconds after Reloading
Elemental Attenuator Rare: +5% Elemental Damage for 10 seconds when killing an enemy affected by an Elemental Debuff (max 50%)

Epic: +10% Elemental Damage for 10 seconds when killing an enemy affected by an Elemental Debuff (max 100%)

Elemental Catalyst Rare: +15% damage to enemies for each Elemental Debuff applied to them

Epic: +30% damage to enemies for each Elemental Debuff applied to them

Elemental Reactor Rare: +100% Stagger chance when dealing a new Elemental Damage type to Debuffed enemies
Energy Drink Rare: +20% Movement Speed for each nearby enemy (max +100%)
Enhanced Holster Rare: +30% Fire Rate for 5 seconds after Swapping Weapons
Expired Coupon Rare: 100% discount on your first weapon purchase at each Fabricator
Field Generator Rare: +20% Damage Resistance from enemies beyond 10 meters
Food Pyramid Rare: +20% Maximum Health
Front Load Rare: +40% damage from your first bullet

Epic: +80% damage from your first bullet

Glow Sticks Rare: +30% Proc Chance against nearby enemies
Hair Dryer Rare: Enemies spread Elemental Debuffs over 8 meters on death
Hammer of the Artisan's Forge Rare: +1 weapon Quality Upgrade at the Fabricator

Epic: +2 weapon Quality Upgrades at the Fabricator

Hand Lotion Rare: +5% Reload Speed per kill, resetting after Reloading (max 30%)
Helium Canister Rare: +20% damage while Airborne. Holding the jump button while Airborne slows your descent

Epic: +40% damage while Airborne. Holding the jump button while Airborne slows your descent

Hero Mask Rare: +30% Crit Chance while under 50% magazine capacity

Epic: +60% Crit Chance while under 50% magazine capacity

Hull Plating Rare: +20% Shields
Irradiated Sample Rare: Melee attacks Stagger enemies
Kaleidoscope Rare: Elemental Debuffs are 100% more powerful
Knuckle Dusters Rare: +35% damage to Melee enemies

Epic: +70% damage to Melee enemies

Lava Lamp Rare: +30% Damage Resistance to your next hit after 3 seconds of being at full Shields
Leaf Spring Rare: +20% Movement Speed and +20% Dodge chance for 2 seconds after Swapping Weapons
Mag Clip Rare: +50% magazine capacity (minimum +1)

Epic: +100% magazine capacity (minimum +1)

Magnetic Disc Rare: +100% Pickup range. +3% damage per Scrap or Tech picked up for 5 seconds (max 30%)

Epic: +100% Pickup range. +6% damage per Scrap or Tech picked up for 5 seconds (max 60%)

Magnifying Lens Rare: +30% damage to enemies beyond 10 meters

Epic: +60% damage to enemies beyond 10 meters

Magnetized Gauntlet Rare: +100% Weapon Swap Speed
Meteorite Shard Rare: Elemental Debuffs deal damage over time
Monocle Rare: +20% damage and +35% Movement Speed while Aiming

Epic: +40% damage and +35% Movement Speed while Aiming

Multi-Vitamins Rare: +25% damage while full Health

Epic: +50% damage while full Health

Overclocked Core Rare: +50% Fire Rate for 3 seconds after Reloading
Pesticide Spray Rare: +25% Elemental Damage to enemies with a different Elemental Debuff

Epic: +25% Elemental Damage to enemies with a different Elemental Debuff

Pet Leash Rare: +15% damage for 3 seconds after killing an enemy

Epic:

Photon Padding Rare: Reflect 200% of damage taken back to the attacker

Epic: Reflect 400% of damage taken back to the attacker

Plastic Wand Rare: +20% Crit Damage

Epic: +40% Crit Damage

Powder Keg Rare: +100% damage with Exploding Barrels
Power Bank Rare: +30% Proc Chance

Epic: +60% Proc Chance

Precision Disruptor Rare: +35% damage to Ranged enemies

Epic: +70% damage to Ranged enemies

Probability Cube Rare: +1 Affix Reroll at the Fabricator.

Epic: +2 Affix Rerolls at the Fabricator.

Quickload Adapter Rare: +50% Reload Speed when your magazine is empty
Remote Gatherer Rare: +20% Scrap dropped. You automatically collect all dropped loot
Rubber Band Rare: -40% Spread while Hipfiring
Safety Scissors Rare: Melee kills Reload your weapon
Salt Shaker Rare: +30% Weakpoint damage to enemies with an Elemental Debuff

Epic: +60% Weakpoint damage to enemies with an Elemental Debuff

Shield Recovery Unit Rare: Shields recharge faster as you get closer to death
Shock Absorber Rare: Damage that breaks your Shields does not affect your Health (15 second cooldown)
Skystrike Array Rare: +35% damage to Flying enemies

Epic: +70% damage to Flying enemies

Small Antenna Rare: Grenades Mark enemies, increasing damage taken by 50% for 5 seconds
Smelling Salts Rare: +20% Stagger chance when applying an Elemental Debuff
Space Heater Rare: +50% damge to your next shot after killing an enemy with a Weakpoint shot

Epic: +100% damage to your next shot after killing an enemy with a Weakpoint shot

Spare Charge Rare: +1 Grenade Charege
Sparkplug Rare: Replenish 15% ammo after Dashing (minimum +1)
Stim Cap Rare: -10% remaining Dash and Grenade Cooldowns per Crit
Stimulant Autoinjector Rare: +20% Fire Rate

Epic: +40% Fire Rate

T1 Armored Plate Rare: +2,000 Armor
Tactical Dataslate Rare: +30% damage to enemies under 50% Health

Epic: +60% damage to enemies under 50% Health

Targeting Array Rare: +20% Stagger chance on Weakpoint hits
Targeting Goggles Rare: +20% Crit Chance

Epic: +40% Crit Chance

Tea Leaves Rare: +30% Proc Damage

Epic: +60% Proc Damage

Tesla Skis Rare: +100% Movement Speed for 3 seconds after taking damage (10 second cooldown)
Tourniquet Rare: Immune to all damage for 2 seconds when dropping below 25% Health (60 second cooldown)
Turbo Blade Rare: +50% Melee Swing Speed
Utility Belt Rare: -20% Grenade Cooldown

Epic: -40% Grenade Cooldown

Wrist Vanes Rare: +40% Melee damage for 3 seconds after Dashing

Epic: +80% Melee damage for 3 seconds after Dashing