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Deadzone: Rogue/Weapons/Light Machine Guns: Difference between revisions

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Stryk3r (talk | contribs)
Added Warbringer max damage
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{{Stub|Reason=Add weapon info}}{{Conjecture}}
{{Outdated}}{{Stub|Reason=}}'''Light Machine Guns''', or '''LMGs''', are automatic weapons. Compared to [[Deadzone: Rogue/Weapons/Assault Rifles|Assault Rifles]], LMGs have a slower firerate and reload speed, but higher damage and a drastically improved ammo capacity. They are best used at short to medium ranges.
 
'''Light Machine Guns''', or '''LMGs''', are automatic weapons. Compared to [[Deadzone: Rogue/Weapons/Assault Rifles|Assault Rifles]], LMGs have a slower firerate and reload speed, but higher damage and a drastically improved ammo capacity. They are best used at short to medium ranges.


== Included Weapons ==
== Included Weapons ==
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{{WeaponInfoBoxDZR|title=HK-92 Warbringer|mindamage=30{{verify}}|reloadduration=3.35s|firerate=7.41/s|clipsize=35|maxdamage=75{{verify}}}}
{{WeaponInfoBoxDZR|title=HK-92 Warbringer|mindamage=30{{verify}}|reloadduration=3.35s|firerate=7.41/s|clipsize=35|maxdamage=75{{verify}}}}


== Strategy ==
*
 
* The Tempest is the best option among LMGs. The Juggernaut is an acceptable substitute.
* LMGs are generalist weapons that can be used in a variety of builds.
* When fighting at long ranges, fire in short bursts to mitigate the effects of recoil.
* The primary downside of LMGs is their slow reload speed. They benefit greatly from ways to avoid or speed up their reload animation.

Latest revision as of 21:14, 15 September 2025

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Light Machine Guns, or LMGs, are automatic weapons. Compared to Assault Rifles, LMGs have a slower firerate and reload speed, but higher damage and a drastically improved ammo capacity. They are best used at short to medium ranges.

Included Weapons

Juggernaut

Tempest

HK-92 Warbringer

HK-92 Warbringer
Statistics
Minimum Damage 30[verification needed]
Maximum Damage 75[verification needed]
Reload Duration 3.35s
Fire Rate 7.41/s
Magazine Size 35