Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Deadzone: Rogue/Patches/0.4.0.16: Difference between revisions

From The Tribes Depot
Bigwig (talk | contribs)
https://steamcommunity.com/games/3228590/announcements/detail/533231454521395463
 
Bigwig (talk | contribs)
m Updated bullet formatting
 
(One intermediate revision by the same user not shown)
Line 15: Line 15:


==== Bug Fixes     ====
==== Bug Fixes     ====
• Fixed an issue where if a player exited the game after finishing a mission, the mission sometimes would not save.


Added some additional fail-safes for save corruption.
* Fixed an issue where if a player exited the game after finishing a mission, the mission sometimes would not save.
 
* Added some additional fail-safes for save corruption.
Fixed an issue where the Wasp and Guardian bots would disappear when they hit the floor (i.e. frozen or impulsed).
* Fixed an issue where the Wasp and Guardian bots would disappear when they hit the floor (i.e. frozen or impulsed).
 
* Fixed a potential crash that could happen if a player died and revived in a co-op run.
Fixed a potential crash that could happen if a player died and revived in a co-op run.


== References ==
== References ==

Latest revision as of 05:23, 7 September 2025

Released
2025-08-04 - 4 months ago

Patch Notes: Version 0.4.0.16 [1]

Bug Fixes    

  • Fixed an issue where if a player exited the game after finishing a mission, the mission sometimes would not save.
  • Added some additional fail-safes for save corruption.
  • Fixed an issue where the Wasp and Guardian bots would disappear when they hit the floor (i.e. frozen or impulsed).
  • Fixed a potential crash that could happen if a player died and revived in a co-op run.

References