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Deadzone: Rogue/Items: Difference between revisions

From The Tribes Depot
Bigwig (talk | contribs)
m Updated alphabetically
Bigwig (talk | contribs)
Updated alphabetically
 
(One intermediate revision by the same user not shown)
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After ''Bugged'' is completed, the first Item Orb will guarantee an Epic option.
After ''Bugged'' is completed, the first Item Orb will guarantee an Epic option.
{| class="wikitable"
{| class="wikitable sortable"
|+
|+
!Icon
!Icon
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|'''Rare''': +25% {{Weakpoint}} '''Damage'''  
|'''Rare''': +25% {{Weakpoint}} '''Damage'''  
'''Epic''': +50% {{Weakpoint}} '''Damage'''
'''Epic''': +50% {{Weakpoint}} '''Damage'''
|-
|[[File:T PerkIcon GrenadeSingleTargetBonusDamage.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Barbed Grenade'''
|'''Rare''': +50% '''Grenade''' damage against a single target
'''Epic''':
|-
|-
|[[File:T PerkIcon BoostWeaponProcChanceAfterAbility.png|64px|class=invertablew dzr_item dzr_item_rare]]
|[[File:T PerkIcon BoostWeaponProcChanceAfterAbility.png|64px|class=invertablew dzr_item dzr_item_rare]]
Line 46: Line 51:
|'''Rare''': +40% Proc Chance for 4 seconds after using your Grenade  
|'''Rare''': +40% Proc Chance for 4 seconds after using your Grenade  
|-
|-
|[[File:T PerkIcon ADSSpeed.png|64px|class=invertablew dzr_item dzr_item_rare]]
|[[File:T PerkIcon ExplosionDamage.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Monocle'''
|'''Blast Enhancer'''
|'''Rare''': +20% damage and +35% Movement Speed while '''Aiming'''  
|'''Rare''': +20% '''Grenade''' damage
'''Epic''': +40% damage and +35% Movement Speed while '''Aiming'''
'''Epic''': +40% '''Grenade''' damage
|-
|-
|[[File:T PerkIcon ArmorValue.png|64px|class=invertablew dzr_item dzr_item_rare]]
|[[File:T PerkIcon OrbHealing.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''T1 Armored Plate'''
|'''Bloodbags'''
|'''Rare''': +2,000 {{Armor}}
|'''Rare''': +50% '''Health Orb''' healing
|-
|-
|[[File:T PerkIcon CollectLootOnWeakpointKill.png|64px|class=invertablew dzr_item dzr_item_rare]]
|[[File:T PerkIcon RestoreBulletsOnDistanceTraveled.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Remote Gatherer'''
|'''Brass Boot'''
|'''Rare''': +20% {{Scrap}} dropped.  You automatically collect all dropped loot
|'''Rare''': Restore +2 bullet per 5 meters traveled
|-
|-
|[[File:T PerkIcon ElementalDebuffsCauseDot.png|64px|class=invertablew dzr_item dzr_item_rare]]
|[[File:T PerkIcon ClawHammer.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Meteorite Shard'''
|'''Claw Hammer'''
|'''Rare''': '''Elemental Debuffs''' deal damage over time
|'''Rare''': +30% damage when you do not hit a {{Weakpoint}}
|-
'''Epic''': +60% damage when you do not hit a {{Weakpoint}}
|[[File:T PerkIcon CritsReduceCooldowns.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Stim Cap'''
|'''Rare''': -10% remaining Dash and Grenade Cooldowns per '''Crit'''
|-
|[[File:T PerkIcon EnergyDamage.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Elemental Catalyst'''
|'''Rare''': +15% damage to enemies for each '''Elemental Debuff''' applied to them
'''Epic''': +30% damage to enemies for each '''Elemental Debuff''' applied to them
|-
|[[File:T PerkIcon DamageReductionAfterReload.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Elbow Pads'''
|'''Rare''': +25% '''Reload Speed'''.  +25% '''Damage Reduction''' for 3 seconds after '''Reloading'''
|-
|[[File:T PerkIcon DamageToFlyingEnemies.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Skystrike Array'''
|'''Rare''': +35% damage to '''Flying''' enemies
'''Epic''': +70% damage to '''Flying''' enemies
|-
|-
|[[File:T PerkIcon DamageToLieutenants.png|64px|class=invertablew dzr_item dzr_item_rare]]
|[[File:T PerkIcon DamageToLieutenants.png|64px|class=invertablew dzr_item dzr_item_rare]]
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'''Epic''': +50% damage to '''Elite''' enemies  
'''Epic''': +50% damage to '''Elite''' enemies  
|-
|-
|[[File:T PerkIcon DamageToLowHealthEnemies.png|64px|class=invertablew dzr_item dzr_item_rare]]
|[[File:T PerkIcon GrenadeKillRestoresAmmo.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Tactical Dataslate'''
|'''Confetti Popper'''
|'''Rare''': +30% damage to enemies under 50% Health
|'''Rare''': '''Grenade''' kills replenish 30% ammo
'''Epic''': +60% damage to enemies under 50% Health
|-
|-
|[[File:T PerkIcon DamageToMeleeEnemies.png|64px|class=invertablew dzr_item dzr_item_rare]]
|[[File:T PerkIcon ScrapDrop.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Knuckle Dusters'''
|'''Credit Slate'''
|'''Rare''': +35% damage to '''Melee''' enemies
|'''Rare''': +50% {{Scrap}} dropped
'''Epic''': +70% damage to '''Melee''' enemies
|-
|-
|[[File:T PerkIcon DamageToRangedEnemies.png|64px|class=invertablew dzr_item dzr_item_rare]]
|[[File:T PerkIcon DamageReductionAfterReload.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Precision Disruptor'''
|'''Elbow Pads'''
|'''Rare''': +35% damage to '''Ranged''' enemies
|'''Rare''': +25% '''Reload Speed'''.  +25% '''Damage Reduction''' for 3 seconds after '''Reloading'''
'''Epic''': +70% damage to '''Ranged''' enemies
|-
|-
|[[File:T PerkIcon DamageWhileAtFullHealth.png|64px|class=invertablew dzr_item dzr_item_rare]]
|[[File:T PerkIcon KillingDebuffedEnemy BoostsElementDamage.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Multi-Vitamins'''
|'''Elemental Attenuator'''
|'''Rare''': +25% damage while full '''Health'''  
|'''Rare''': +5% '''Elemental Damage''' for 10 seconds when killing an enemy affected by an '''Elemental Debuff''' (max 50%)
'''Epic''': +50% damage while full '''Health'''
'''Epic''': +10% '''Elemental Damage''' for 10 seconds when killing an enemy affected by an '''Elemental Debuff''' (max 100%)
|-
|-
|[[File:T PerkIcon DebuffCausesStagger.png|64px|class=invertablew dzr_item dzr_item_rare]]
|[[File:T PerkIcon EnergyDamage.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Smelling Salts'''
|'''Elemental Catalyst'''
|'''Rare''': +20% '''Stagger''' chance when applying an '''Elemental Debuff'''
|'''Rare''': +15% damage to enemies for each '''Elemental Debuff''' applied to them
|-
'''Epic''': +30% damage to enemies for each '''Elemental Debuff''' applied to them
|[[File:T PerkIcon DiscountOnFirstWeaponPurchase.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Expired Coupon'''
|'''Rare''': 100% discount on your first weapon purchase at each '''Fabricator'''
|-
|[[File:T PerkIcon ElementalDamageSynergy_Damage.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Pesticide Spray'''
|'''Rare''': +25% '''Elemental Damage''' to enemies with a different '''Elemental Debuff'''  
'''Epic''': +25% '''Elemental Damage''' to enemies with a different '''Elemental Debuff'''
|-
|-
|[[File:T PerkIcon ElementalReactor.png|64px|class=invertablew dzr_item dzr_item_rare]]
|[[File:T PerkIcon ElementalReactor.png|64px|class=invertablew dzr_item dzr_item_rare]]
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|'''Rare''': +100% '''Stagger''' chance when dealing a new '''Elemental Damage''' type to '''Debuffed''' enemies  
|'''Rare''': +100% '''Stagger''' chance when dealing a new '''Elemental Damage''' type to '''Debuffed''' enemies  
|-
|-
|[[File:T PerkIcon ElementalDebuffIncreasedWeakpointDamage.png|64px|class=invertablew dzr_item dzr_item_rare]]
|[[File:T PerkIcon SpeedBoostNearEnemies.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Salt Shaker'''
|'''Energy Drink'''
|'''Rare''': +30% {{Weakpoint}} damage to enemies with an '''Elemental Debuff'''  
|'''Rare''': +20% '''Movement Speed''' for each nearby enemy (max +100%)
'''Epic''': +60% {{Weakpoint}} damage to enemies with an '''Elemental Debuff'''
|-
|-
|[[File:T PerkIcon EmptyMagFasterReload.png|64px|class=invertablew dzr_item dzr_item_rare]]
|[[File:T PerkIcon SwapBoostsFireRate.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Quickload Adapter'''
|'''Enhanced Holster'''
|'''Rare''': +50% '''Reload Speed''' when your magazine is empty
|'''Rare''': +30% '''Fire Rate''' for 5 seconds after '''Swapping Weapons'''
|-
|-
|[[File:T PerkIcon ExplosionDamage.png|64px|class=invertablew dzr_item dzr_item_rare]]
|[[File:T PerkIcon DiscountOnFirstWeaponPurchase.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Blast Enhancer'''
|'''Expired Coupon'''
|'''Rare''': +20% '''Grenade''' damage
|'''Rare''': 100% discount on your first weapon purchase at each '''Fabricator'''
'''Epic''': +40% '''Grenade''' damage
|-
|[[File:T PerkIcon FreeReroll.png|64x64px|class=invertablew dzr_item dzr_item_rare]]
|'''Probability Cube'''
|'''Rare''': +1 '''Affix Reroll''' at the '''Fabricator'''.
'''Epic''': +2 '''Affix Rerolls''' at the '''Fabricator'''.
|-
|[[File:T PerkIcon ExtraGrenadeCharge.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Spare Charge'''
|'''Rare''': +1 '''Grenade Charege'''
|-
|[[File:T PerkIcon ExtraQualityUpgrade.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Hammer of the Artisan's Forge'''
|'''Rare''': +1 weapon '''Quality Upgrade''' at the '''Fabricator'''
'''Epic''': +2 weapon '''Quality Upgrades''' at the '''Fabricator'''
|-
|[[File:T PerkIcon FarEnemyDamage.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Magnifying Lens'''
|'''Rare''': +30% damage to enemies beyond 10 meters
'''Epic''': +60% damage to enemies beyond 10 meters
|-
|-
|[[File:T PerkIcon FarEnemyDamageMitigation.png|64px|class=invertablew dzr_item dzr_item_rare]]
|[[File:T PerkIcon FarEnemyDamageMitigation.png|64px|class=invertablew dzr_item dzr_item_rare]]
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|'''Rare''': +20% '''Damage Resistance''' from enemies beyond 10 meters  
|'''Rare''': +20% '''Damage Resistance''' from enemies beyond 10 meters  
|-
|-
|[[File:T PerkIcon FireRateReloadSpeed.png|64px|class=invertablew dzr_item dzr_item_rare]]
|[[File:T PerkIcon ExtraMaxHealth.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Stimulant Autoinjector'''
|'''Food Pyramid'''
|'''Rare''': +20% '''Fire Rate'''
|'''Rare''': +20% '''Maximum''' {{Health}}
'''Epic''': +40% '''Fire Rate'''
|-
|-
|[[File:T PerkIcon FirstShotDamage.png|64px|class=invertablew dzr_item dzr_item_rare]]
|[[File:T PerkIcon FirstShotDamage.png|64px|class=invertablew dzr_item dzr_item_rare]]
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'''Epic''': +80% damage from your first bullet
'''Epic''': +80% damage from your first bullet
|-
|-
|[[File:T PerkIcon GrenadeKillRestoresAmmo.png|64px|class=invertablew dzr_item dzr_item_rare]]
|[[File:T PerkIcon ProcChanceBoostForCloseRange.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Confetti Popper'''
|'''Glow Sticks'''
|'''Rare''': '''Grenade''' kills replenish 30% ammo
|'''Rare''': +30% '''Proc Chance''' against nearby enemies
|-
|[[File:T PerkIcon GrenadeSingleTargetBonusDamage.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Barbed Grenade'''
|'''Rare''': +50% '''Grenade''' damage against a single target
'''Epic''':
|-
|[[File:T PerkIcon IncreaseCritDamage_DecreaseNonCritDamage.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Plastic Wand'''
|'''Rare''': +20% {{Critical Damage}}
'''Epic''': +40% {{Critical Damage}}
|-
|[[File:T PerkIcon IncreaseSwapSpeed.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Magnetized Gauntlet'''
|'''Rare''': +100% '''Weapon Swap Speed'''
|-
|-
|[[File:T PerkIcon KilledEnemiesSpreadDebuffs.png|64px|class=invertablew dzr_item dzr_item_rare]]
|[[File:T PerkIcon KilledEnemiesSpreadDebuffs.png|64px|class=invertablew dzr_item dzr_item_rare]]
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|'''Rare''': Enemies spread '''Elemental Debuffs''' over 8 meters on death  
|'''Rare''': Enemies spread '''Elemental Debuffs''' over 8 meters on death  
|-
|-
|[[File:T PerkIcon KillingDebuffedEnemy BoostsElementDamage.png|64px|class=invertablew dzr_item dzr_item_rare]]
|[[File:T PerkIcon ExtraQualityUpgrade.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Elemental Attenuator'''
|'''Hammer of the Artisan's Forge'''
|'''Rare''': +5% '''Elemental Damage''' for 10 seconds when killing an enemy affected by an '''Elemental Debuff''' (max 50%)
|'''Rare''': +1 weapon '''Quality Upgrade''' at the '''Fabricator'''  
'''Epic''': +10% '''Elemental Damage''' for 10 seconds when killing an enemy affected by an '''Elemental Debuff''' (max 100%)
'''Epic''': +2 weapon '''Quality Upgrades''' at the '''Fabricator'''
|-
|-
|[[File:T PerkIcon KillsReduceReload.png|64px|class=invertablew dzr_item dzr_item_rare]]
|[[File:T PerkIcon KillsReduceReload.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Hand Lotion'''
|'''Hand Lotion'''
|'''Rare''': +5% '''Reload Speed''' per kill, resetting after '''Reloading''' (max 30%)  
|'''Rare''': +5% '''Reload Speed''' per kill, resetting after '''Reloading''' (max 30%)  
|-
|[[File:T PerkIcon SlowDescentBoostAirborneDamage.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Helium Canister'''
|'''Rare''': +20% damage while '''Airborne'''.  Holding the jump button while '''Airborne''' slows your descent
'''Epic''': +40% damage while '''Airborne'''.  Holding the jump button while '''Airborne''' slows your descent
|-
|-
|[[File:T PerkIcon LastShotsPlusCrit.png|64px|class=invertablew dzr_item dzr_item_rare]]
|[[File:T PerkIcon LastShotsPlusCrit.png|64px|class=invertablew dzr_item dzr_item_rare]]
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'''Epic''': +60% {{Critical Hit Chance}} while under 50% magazine capacity  
'''Epic''': +60% {{Critical Hit Chance}} while under 50% magazine capacity  
|-
|-
|[[File:T PerkIcon MagazineSize.png|64px|class=invertablew dzr_item dzr_item_rare]]
|[[File:T PerkIcon ExtraMaxShield.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Mag Clip'''
|'''Hull Plating'''
|'''Rare''': +50% magazine capacity (minimum +1)
|'''Rare''': +20% '''{{Shield}}s'''
'''Epic''': +100% magazine capacity (minimum +1)
|-
|-
|[[File:T PerkIcon MeleeKillExecutesOtherWeakEnemies.png|64px|class=invertablew dzr_item dzr_item_rare]]
|[[File:T PerkIcon MeleeKillExecutesOtherWeakEnemies.png|64px|class=invertablew dzr_item dzr_item_rare]]
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|'''Rare''': '''Melee''' attacks '''Stagger''' enemies  
|'''Rare''': '''Melee''' attacks '''Stagger''' enemies  
|-
|-
|[[File:T PerkIcon ClawHammer.png|64px|class=invertablew dzr_item dzr_item_rare]]
|[[File:T PerkIcon ElementalDebuffPotency.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Claw Hammer'''
|'''Kaleidoscope'''
|'''Rare''': +30% damage when you do not hit a {{Weakpoint}}
|'''Rare''': '''Elemental Debuffs''' are 100% more powerful
'''Epic''': +60% damage when you do not hit a {{Weakpoint}}
|-
|[[File:T PerkIcon DamageToMeleeEnemies.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Knuckle Dusters'''
|'''Rare''': +35% damage to '''Melee''' enemies
'''Epic''': +70% damage to '''Melee''' enemies
|-
|[[File:T PerkIcon FullShieldGiveResistance.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Lava Lamp'''
|'''Rare''': +30% '''Damage Resistance''' to your next hit after 3 seconds of being at full {{Shield}}'''s'''
|-
|[[File:T PerkIcon SwapGrantsSpeedAndDodge.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Leaf Spring'''
|'''Rare''': +20% '''Movement Speed''' and +20% '''Dodge''' chance for 2 seconds after '''Swapping Weapons'''
|-
|-
|[[File:T PerkIcon OrbHealing.png|64px|class=invertablew dzr_item dzr_item_rare]]
|[[File:T PerkIcon MagazineSize.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Bloodbags'''
|'''Mag Clip'''
|'''Rare''': +50% '''Health Orb''' healing
|'''Rare''': +50% magazine capacity (minimum +1)
'''Epic''': +100% magazine capacity (minimum +1)
|-
|-
|[[File:T PerkIcon PickupRange.png|64px|class=invertablew dzr_item dzr_item_rare]]
|[[File:T PerkIcon PickupRange.png|64px|class=invertablew dzr_item dzr_item_rare]]
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'''Epic''': +100% Pickup range.  +6% damage per {{Scrap}} or {{Tech Points}} picked up for 5 seconds (max 60%)  
'''Epic''': +100% Pickup range.  +6% damage per {{Scrap}} or {{Tech Points}} picked up for 5 seconds (max 60%)  
|-
|-
|[[File:T PerkIcon ProcChanceIncrease.png|64px|class=invertablew dzr_item dzr_item_rare]]
|[[File:T PerkIcon FarEnemyDamage.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Power Bank'''
|'''Magnifying Lens'''
|'''Rare''': +30% '''Proc Chance'''  
|'''Rare''': +30% damage to enemies beyond 10 meters
'''Epic''': +60% '''Proc Chance'''
'''Epic''': +60% damage to enemies beyond 10 meters
|-
|[[File:T PerkIcon IncreaseSwapSpeed.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Magnetized Gauntlet'''
|'''Rare''': +100% '''Weapon Swap Speed'''
|-
|[[File:T PerkIcon ElementalDebuffsCauseDot.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Meteorite Shard'''
|'''Rare''': '''Elemental Debuffs''' deal damage over time
|-
|[[File:T PerkIcon ADSSpeed.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Monocle'''
|'''Rare''': +20% damage and +35% Movement Speed while '''Aiming'''  
'''Epic''': +40% damage and +35% Movement Speed while '''Aiming'''
|-
|-
|[[File:T PerkIcon ReflectDamage.png|64px|class=invertablew dzr_item dzr_item_rare]]
|[[File:T PerkIcon DamageWhileAtFullHealth.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Photon Padding'''
|'''Multi-Vitamins'''
|'''Rare''': '''Reflect''' 200% of damage taken back to the attacker
|'''Rare''': +25% damage while full '''Health'''  
'''Epic''': '''Reflect''' 400% of damage taken back to the attacker
'''Epic''': +50% damage while full '''Health'''
|-
|-
|[[File:T PerkIcon ReloadBoostsFireRate.png|64px|class=invertablew dzr_item dzr_item_rare]]
|[[File:T PerkIcon ReloadBoostsFireRate.png|64px|class=invertablew dzr_item dzr_item_rare]]
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|'''Rare''': +50% '''Fire Rate''' for 3 seconds after '''Reloading'''
|'''Rare''': +50% '''Fire Rate''' for 3 seconds after '''Reloading'''
|-
|-
|[[File:T PerkIcon ResilientShield.png|64px|class=invertablew dzr_item dzr_item_rare]]
|[[File:T PerkIcon ElementalDamageSynergy_Damage.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Shield Recovery Unit'''
|'''Pesticide Spray'''
|'''Rare''': {{Shield}}s recharge faster as you get closer to death
|'''Rare''': +25% '''Elemental Damage''' to enemies with a different '''Elemental Debuff'''
'''Epic''': +25% '''Elemental Damage''' to enemies with a different '''Elemental Debuff'''
|-
|[[File:T PerkIcon DamageBoostWhenKillEnemy.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Pet Leash'''
|'''Rare''': +15% damage for 3 seconds after killing an enemy
'''Epic''':
|-
|-
|[[File:T PerkIcon RestoreBulletsOnDistanceTraveled.png|64px|class=invertablew dzr_item dzr_item_rare]]
|[[File:T PerkIcon ReflectDamage.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Brass Boot'''
|'''Photon Padding'''
|'''Rare''': Restore +2 bullet per 5 meters traveled
|'''Rare''': '''Reflect''' 200% of damage taken back to the attacker
'''Epic''': '''Reflect''' 400% of damage taken back to the attacker
|-
|-
|[[File:T PerkIcon ScrapDrop.png|64px|class=invertablew dzr_item dzr_item_rare]]
|[[File:T PerkIcon IncreaseCritDamage_DecreaseNonCritDamage.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Credit Slate'''
|'''Plastic Wand'''
|'''Rare''': +50% {{Scrap}} dropped
|'''Rare''': +20% {{Critical Damage}}
'''Epic''': +40% {{Critical Damage}}
|-
|-
|[[File:T PerkIcon ShieldBreakDamageImmunity.png|64px|class=invertablew dzr_item dzr_item_rare]]
|[[File:T PerkIcon IncreasedBarrelDamage.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Shock Absorber'''
|'''Powder Keg'''
|'''Rare''': Damage that breaks your {{Shield}}'''s''' does not affect your '''Health''' (15 second cooldown)
|'''Rare''': +100% damage with '''Exploding Barrels'''
|-
|-
|[[File:T PerkIcon SpeedBoostNearEnemies.png|64px|class=invertablew dzr_item dzr_item_rare]]
|[[File:T PerkIcon ProcChanceIncrease.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Energy Drink'''
|'''Power Bank'''
|'''Rare''': +20% '''Movement Speed''' for each nearby enemy (max +100%)
|'''Rare''': +30% '''Proc Chance'''  
'''Epic''': +60% '''Proc Chance'''
|-
|-
|[[File:T PerkIcon SwapBoostsFireRate.png|64px|class=invertablew dzr_item dzr_item_rare]]
|[[File:T PerkIcon DamageToRangedEnemies.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Enhanced Holster'''
|'''Precision Disruptor'''
|'''Rare''': +30% '''Fire Rate''' for 5 seconds after '''Swapping Weapons'''
|'''Rare''': +35% damage to '''Ranged''' enemies
'''Epic''': +70% damage to '''Ranged''' enemies
|-
|-
|[[File:T PerkIcon GrenadeWeakensEnemies.png|64px|class=invertablew dzr_item dzr_item_rare]]
|[[File:T PerkIcon FreeReroll.png|64x64px|class=invertablew dzr_item dzr_item_rare]]
|'''Small Antenna'''
|'''Probability Cube'''
|'''Rare''': '''Grenades''' '''Mark''' enemies, increasing damage taken by 50% for 5 seconds
|'''Rare''': +1 '''Affix Reroll''' at the '''Fabricator'''.
'''Epic''': +2 '''Affix Rerolls''' at the '''Fabricator'''.
|-
|-
|[[File:T PerkIcon ElementalDebuffPotency.png|64px|class=invertablew dzr_item dzr_item_rare]]
|[[File:T PerkIcon EmptyMagFasterReload.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Kaleidoscope'''
|'''Quickload Adapter'''
|'''Rare''': '''Elemental Debuffs''' are 100% more powerful
|'''Rare''': +50% '''Reload Speed''' when your magazine is empty
|-
|-
|[[File:T PerkIcon ProcChanceBoostForCloseRange.png|64px|class=invertablew dzr_item dzr_item_rare]]
|[[File:T PerkIcon CollectLootOnWeakpointKill.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Glow Sticks'''
|'''Remote Gatherer'''
|'''Rare''': +30% '''Proc Chance''' against nearby enemies
|'''Rare''': +20% {{Scrap}} dropped.  You automatically collect all dropped loot
|-
|-
|[[File:T PerkIcon HipfireReduceSpread.png|64px|class=invertablew dzr_item dzr_item_rare]]
|[[File:T PerkIcon HipfireReduceSpread.png|64px|class=invertablew dzr_item dzr_item_rare]]
Line 283: Line 265:
|'''Rare''': -40% '''Spread''' while '''Hipfiring'''
|'''Rare''': -40% '''Spread''' while '''Hipfiring'''
|-
|-
|[[File:T PerkIcon DashReload.png|64px|class=invertablew dzr_item dzr_item_rare]]
|[[File:T_PerkIcon_MeleeKill_ReloadEquipWeapon.png|class=invertablew dzr_item dzr_item_rare|64x64px]]
|'''Sparkplug'''
|'''Safety Scissors'''
|'''Rare''': Replenish 15% ammo after '''Dashing''' (minimum +1)
|'''Rare''': '''Melee''' kills '''Reload''' your weapon
|-
|[[File:T PerkIcon ElementalDebuffIncreasedWeakpointDamage.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Salt Shaker'''
|'''Rare''': +30% {{Weakpoint}} damage to enemies with an '''Elemental Debuff'''  
'''Epic''': +60% {{Weakpoint}} damage to enemies with an '''Elemental Debuff'''
|-
|[[File:T PerkIcon ResilientShield.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Shield Recovery Unit'''
|'''Rare''': {{Shield}}s recharge faster as you get closer to death
|-
|-
|[[File:T PerkIcon ExtraMaxHealth.png|64px|class=invertablew dzr_item dzr_item_rare]]
|[[File:T PerkIcon ShieldBreakDamageImmunity.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Food Pyramid'''
|'''Shock Absorber'''
|'''Rare''': +20% '''Maximum''' {{Health}}
|'''Rare''': Damage that breaks your {{Shield}}'''s''' does not affect your '''Health''' (15 second cooldown)
|-
|-
|[[File:T PerkIcon ExtraMaxShield.png|64px|class=invertablew dzr_item dzr_item_rare]]
|[[File:T PerkIcon DamageToFlyingEnemies.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Hull Plating'''
|'''Skystrike Array'''
|'''Rare''': +20% '''{{Shield}}s'''
|'''Rare''': +35% damage to '''Flying''' enemies
'''Epic''': +70% damage to '''Flying''' enemies
|-
|-
|[[File:T PerkIcon DamageBoostWhenKillEnemy.png|64px|class=invertablew dzr_item dzr_item_rare]]
|[[File:T PerkIcon GrenadeWeakensEnemies.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Pet Leash'''
|'''Small Antenna'''
|'''Rare''': +15% damage for 3 seconds after killing an enemy
|'''Rare''': '''Grenades''' '''Mark''' enemies, increasing damage taken by 50% for 5 seconds
'''Epic''':
|-
|-
|[[File:T PerkIcon FullShieldGiveResistance.png|64px|class=invertablew dzr_item dzr_item_rare]]
|[[File:T PerkIcon DebuffCausesStagger.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Lava Lamp'''
|'''Smelling Salts'''
|'''Rare''': +30% '''Damage Resistance''' to your next hit after 3 seconds of being at full {{Shield}}'''s'''
|'''Rare''': +20% '''Stagger''' chance when applying an '''Elemental Debuff'''
|-
|-
|[[File:T PerkIcon WeakpointKillsBoostNextShot.png|64px|class=invertablew dzr_item dzr_item_rare]]
|[[File:T PerkIcon WeakpointKillsBoostNextShot.png|64px|class=invertablew dzr_item dzr_item_rare]]
Line 309: Line 300:
'''Epic''': +100% damage to your next shot after killing an enemy with a {{Weakpoint}} shot
'''Epic''': +100% damage to your next shot after killing an enemy with a {{Weakpoint}} shot
|-
|-
|[[File:T PerkIcon SlowDescentBoostAirborneDamage.png|64px|class=invertablew dzr_item dzr_item_rare]]
|[[File:T PerkIcon ExtraGrenadeCharge.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Helium Canister'''
|'''Spare Charge'''
|'''Rare''': +20% damage while '''Airborne'''.   Holding the jump button while '''Airborne''' slows your descent
|'''Rare''': +1 '''Grenade Charege'''
'''Epic''': +40% damage while '''Airborne'''.   Holding the jump button while '''Airborne''' slows your descent
|-
|[[File:T PerkIcon DashReload.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Sparkplug'''
|'''Rare''': Replenish 15% ammo after '''Dashing''' (minimum +1)
|-
|[[File:T PerkIcon CritsReduceCooldowns.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Stim Cap'''
|'''Rare''': -10% remaining Dash and Grenade Cooldowns per '''Crit'''
|-
|-
|[[File:T PerkIcon SwapGrantsSpeedAndDodge.png|64px|class=invertablew dzr_item dzr_item_rare]]
|[[File:T PerkIcon FireRateReloadSpeed.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Leaf Spring'''
|'''Stimulant Autoinjector'''
|'''Rare''': +20% '''Movement Speed''' and +20% '''Dodge''' chance for 2 seconds after '''Swapping Weapons'''
|'''Rare''': +20% '''Fire Rate'''  
'''Epic''': +40% '''Fire Rate'''
|-
|-
|[[File:T PerkIcon IncreasedBarrelDamage.png|64px|class=invertablew dzr_item dzr_item_rare]]
|[[File:T PerkIcon ArmorValue.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Powder Keg'''
|'''T1 Armored Plate'''
|'''Rare''': +100% damage with '''Exploding Barrels'''
|'''Rare''': +2,000 {{Armor}}
|-
|-
|[[File:T_PerkIcon_MeleeKill_ReloadEquipWeapon.png|class=invertablew dzr_item dzr_item_rare|64x64px]]
|[[File:T PerkIcon DamageToLowHealthEnemies.png|64px|class=invertablew dzr_item dzr_item_rare]]
|'''Safety Scissors'''
|'''Tactical Dataslate'''
|'''Rare''': '''Melee''' kills '''Reload''' your weapon
|'''Rare''': +30% damage to enemies under 50% Health
'''Epic''': +60% damage to enemies under 50% Health
|-
|-
|[[File:T PerkIcon WeakpointShotsStaggerEnemy.png|64px|class=invertablew dzr_item dzr_item_rare]]
|[[File:T PerkIcon WeakpointShotsStaggerEnemy.png|64px|class=invertablew dzr_item dzr_item_rare]]

Latest revision as of 04:20, 14 September 2025

Rare and Epic Items

Items are acquired at the end of each normal room. Whenever the last enemy in the room is killed, the player can chose between 3 different items, which will persist until the end of the current run. Items do not carry over between different runs.

After Uniform Chaos III is completed, each Item Orb can be rerolled once.

After Bugged is completed, the first Item Orb will guarantee an Epic option.

Icon Name Description
Afterburners Rare: +50% Movement Speed for 1 second after Dashing
AI Chipset Rare: +35% damage to Full Health enemies

Epic: +70% damage to Full Health enemies

Ammo Auto-Factory Rare: Picking up Scrap replenishes ammo
Android Eye Rare: +25% damage to nearby enemies

Epic: +50% damage to nearby enemies

Area Detonator Rare: +20% Grenade Explosion Radius
Backup Battery Rare: Health Orbs restore 20% Shield
Ballistic Helmet Rare: +25% Weakpoint Damage

Epic: +50% Weakpoint Damage

Barbed Grenade Rare: +50% Grenade damage against a single target

Epic:

Bio Gel Rare: +40% Proc Chance for 4 seconds after using your Grenade
Blast Enhancer Rare: +20% Grenade damage

Epic: +40% Grenade damage

Bloodbags Rare: +50% Health Orb healing
Brass Boot Rare: Restore +2 bullet per 5 meters traveled
Claw Hammer Rare: +30% damage when you do not hit a Weakpoint

Epic: +60% damage when you do not hit a Weakpoint

Command Trophy Rare: +25% damage to Elite enemies

Epic: +50% damage to Elite enemies

Confetti Popper Rare: Grenade kills replenish 30% ammo
Credit Slate Rare: +50% Scrap dropped
Elbow Pads Rare: +25% Reload Speed. +25% Damage Reduction for 3 seconds after Reloading
Elemental Attenuator Rare: +5% Elemental Damage for 10 seconds when killing an enemy affected by an Elemental Debuff (max 50%)

Epic: +10% Elemental Damage for 10 seconds when killing an enemy affected by an Elemental Debuff (max 100%)

Elemental Catalyst Rare: +15% damage to enemies for each Elemental Debuff applied to them

Epic: +30% damage to enemies for each Elemental Debuff applied to them

Elemental Reactor Rare: +100% Stagger chance when dealing a new Elemental Damage type to Debuffed enemies
Energy Drink Rare: +20% Movement Speed for each nearby enemy (max +100%)
Enhanced Holster Rare: +30% Fire Rate for 5 seconds after Swapping Weapons
Expired Coupon Rare: 100% discount on your first weapon purchase at each Fabricator
Field Generator Rare: +20% Damage Resistance from enemies beyond 10 meters
Food Pyramid Rare: +20% Maximum Health
Front Load Rare: +40% damage from your first bullet

Epic: +80% damage from your first bullet

Glow Sticks Rare: +30% Proc Chance against nearby enemies
Hair Dryer Rare: Enemies spread Elemental Debuffs over 8 meters on death
Hammer of the Artisan's Forge Rare: +1 weapon Quality Upgrade at the Fabricator

Epic: +2 weapon Quality Upgrades at the Fabricator

Hand Lotion Rare: +5% Reload Speed per kill, resetting after Reloading (max 30%)
Helium Canister Rare: +20% damage while Airborne. Holding the jump button while Airborne slows your descent

Epic: +40% damage while Airborne. Holding the jump button while Airborne slows your descent

Hero Mask Rare: +30% Crit Chance while under 50% magazine capacity

Epic: +60% Crit Chance while under 50% magazine capacity

Hull Plating Rare: +20% Shields
Irradiated Sample Rare: Melee attacks Stagger enemies
Kaleidoscope Rare: Elemental Debuffs are 100% more powerful
Knuckle Dusters Rare: +35% damage to Melee enemies

Epic: +70% damage to Melee enemies

Lava Lamp Rare: +30% Damage Resistance to your next hit after 3 seconds of being at full Shields
Leaf Spring Rare: +20% Movement Speed and +20% Dodge chance for 2 seconds after Swapping Weapons
Mag Clip Rare: +50% magazine capacity (minimum +1)

Epic: +100% magazine capacity (minimum +1)

Magnetic Disc Rare: +100% Pickup range. +3% damage per Scrap or Tech picked up for 5 seconds (max 30%)

Epic: +100% Pickup range. +6% damage per Scrap or Tech picked up for 5 seconds (max 60%)

Magnifying Lens Rare: +30% damage to enemies beyond 10 meters

Epic: +60% damage to enemies beyond 10 meters

Magnetized Gauntlet Rare: +100% Weapon Swap Speed
Meteorite Shard Rare: Elemental Debuffs deal damage over time
Monocle Rare: +20% damage and +35% Movement Speed while Aiming

Epic: +40% damage and +35% Movement Speed while Aiming

Multi-Vitamins Rare: +25% damage while full Health

Epic: +50% damage while full Health

Overclocked Core Rare: +50% Fire Rate for 3 seconds after Reloading
Pesticide Spray Rare: +25% Elemental Damage to enemies with a different Elemental Debuff

Epic: +25% Elemental Damage to enemies with a different Elemental Debuff

Pet Leash Rare: +15% damage for 3 seconds after killing an enemy

Epic:

Photon Padding Rare: Reflect 200% of damage taken back to the attacker

Epic: Reflect 400% of damage taken back to the attacker

Plastic Wand Rare: +20% Crit Damage

Epic: +40% Crit Damage

Powder Keg Rare: +100% damage with Exploding Barrels
Power Bank Rare: +30% Proc Chance

Epic: +60% Proc Chance

Precision Disruptor Rare: +35% damage to Ranged enemies

Epic: +70% damage to Ranged enemies

Probability Cube Rare: +1 Affix Reroll at the Fabricator.

Epic: +2 Affix Rerolls at the Fabricator.

Quickload Adapter Rare: +50% Reload Speed when your magazine is empty
Remote Gatherer Rare: +20% Scrap dropped. You automatically collect all dropped loot
Rubber Band Rare: -40% Spread while Hipfiring
Safety Scissors Rare: Melee kills Reload your weapon
Salt Shaker Rare: +30% Weakpoint damage to enemies with an Elemental Debuff

Epic: +60% Weakpoint damage to enemies with an Elemental Debuff

Shield Recovery Unit Rare: Shields recharge faster as you get closer to death
Shock Absorber Rare: Damage that breaks your Shields does not affect your Health (15 second cooldown)
Skystrike Array Rare: +35% damage to Flying enemies

Epic: +70% damage to Flying enemies

Small Antenna Rare: Grenades Mark enemies, increasing damage taken by 50% for 5 seconds
Smelling Salts Rare: +20% Stagger chance when applying an Elemental Debuff
Space Heater Rare: +50% damge to your next shot after killing an enemy with a Weakpoint shot

Epic: +100% damage to your next shot after killing an enemy with a Weakpoint shot

Spare Charge Rare: +1 Grenade Charege
Sparkplug Rare: Replenish 15% ammo after Dashing (minimum +1)
Stim Cap Rare: -10% remaining Dash and Grenade Cooldowns per Crit
Stimulant Autoinjector Rare: +20% Fire Rate

Epic: +40% Fire Rate

T1 Armored Plate Rare: +2,000 Armor
Tactical Dataslate Rare: +30% damage to enemies under 50% Health

Epic: +60% damage to enemies under 50% Health

Targeting Array Rare: +20% Stagger chance on Weakpoint hits
Targeting Goggles Rare: +20% Crit Chance

Epic: +40% Crit Chance

Tea Leaves Rare: +30% Proc Damage

Epic: +60% Proc Damage

Tesla Skis Rare: +100% Movement Speed for 3 seconds after taking damage (10 second cooldown)
Tourniquet Rare: Immune to all damage for 2 seconds when dropping below 25% Health (60 second cooldown)
Turbo Blade Rare: +50% Melee Swing Speed
Utility Belt Rare: -20% Grenade Cooldown

Epic: -40% Grenade Cooldown

Wrist Vanes Rare: +40% Melee damage for 3 seconds after Dashing

Epic: +80% Melee damage for 3 seconds after Dashing