Deadzone: Rogue/Enemies/Light Bot: Difference between revisions
From The Tribes Depot
More actions
m Stryk3r moved page Deadzone: Rogue/Enemies/Basic Cybrid to Deadzone: Rogue/Enemies/Light Bot: The enemy has been renamed to Light Bot |
Updated page |
||
| Line 1: | Line 1: | ||
{{stub}} | {{stub}} | ||
{{ArmorInfoBox | {{ArmorInfoBox | ||
|title = | |title = Light Bot | ||
|image = [[Image:DZR CybridBasic.png|250px]] | |image = [[Image:DZR CybridBasic.png|250px]] | ||
|caption = | |caption = Outdated screenshot from Chapter One | ||
|armor = | |armor = | ||
|health = 100 | |health = 100 | ||
| Line 17: | Line 17: | ||
}} | }} | ||
Light Bots are an enemy in Deadzone: Rogue. | |||
The Light Bot's head serves as its weakpoint. | |||
Light Bots will move approximately toward the player, stopping to aim and fire single bolts of plasma. | |||
Light Bots are the first enemy the player will encounter, appearing in almost every room before Security Level 4. | |||
== Strategy == | |||
* Like most ranged enemies, Light Bots aim directly at the player. Using cover or strafing around the Light Bot will dodge most attacks. | |||
* Light Bots are generally only dangerous as part of a group. Engaging small numbers of enemies at a time will prevent them from being threatening. | |||
[[Category:Deadzone Rogue]] | [[Category:Deadzone Rogue]] | ||
[[Category:Deadzone Rogue/Enemies]] | [[Category:Deadzone Rogue/Enemies]] | ||
Revision as of 17:11, 19 February 2025
| Light Bot | |
|---|---|
| General Information
| |
| Health Pool | 100
|
Light Bots are an enemy in Deadzone: Rogue.
The Light Bot's head serves as its weakpoint.
Light Bots will move approximately toward the player, stopping to aim and fire single bolts of plasma.
Light Bots are the first enemy the player will encounter, appearing in almost every room before Security Level 4.
Strategy
- Like most ranged enemies, Light Bots aim directly at the player. Using cover or strafing around the Light Bot will dodge most attacks.
- Light Bots are generally only dangerous as part of a group. Engaging small numbers of enemies at a time will prevent them from being threatening.