Deadzone: Rogue/Zones: Difference between revisions
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Riganddigy (talk | contribs) Added Zone 1 story mission and close quarters mission and descriptions |
Riganddigy (talk | contribs) m Added pinpoint and uniform chaos descriptions |
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*** '''Loadout:''' BAS-24 Warden Secondary Weapon. | *** '''Loadout:''' BAS-24 Warden Secondary Weapon. | ||
** '''Unlocks:''' Short range: {{Weakpoint}}, {{Critical Damage}}, and Elemental. | ** '''Unlocks:''' Short range: {{Weakpoint}}, {{Critical Damage}}, and Elemental. | ||
* | *'''Pinpoint.''' ''"Huh. Wonder what's happening (in) this area."'' | ||
**'''Mission Details:''' | |||
***'''Mission Length:''' Standard: 20 sectors. | |||
***'''Gunfight:''' There are no melee bots in this area. | |||
**'''Unlocks:''' Long Range: {{Weakpoint}}, {{Critical Damage}}, and Elemental. | |||
*'''Uniform Chaos.''' Unlocked by completing '''Close Quarters''' and '''Pinpoint''' Specialty missions. | |||
**'''Mission Details:''' | |||
***'''Mission Length:''' Standard: 20 sectors. | |||
***'''Uniform:''' Encounters have only one type of bot, randomly chosen. | |||
***'''Roaming:''' Encounter rooms are randomly rolled from any in Zone 1. | |||
**'''Unlocks:''' Augmented Fate. | |||
** | |||
Revision as of 08:58, 13 September 2025
Zones and mission details
Zone 1
Story mission: Chapter one: Who Am I?
"I cant remember anything. Who the hell am I?"
The first chapter takes place on the initial sections of the colony ship, ISS-X, and consists of three floors. Each floor is divided into three sections, called Security Levels. Each security level consists of two item rooms, a perk room, a boss room on the last Security Level of each floor, and a saferoom.
Unlocks: Elemental Unlock: Plasma.
Specialty missions
- Close Quarters. "There are a lot of hallways in this area. Looks pretty narrow. Knowing my luck it'll be full of those zombies things"
- Pinpoint. "Huh. Wonder what's happening (in) this area."
- Uniform Chaos. Unlocked by completing Close Quarters and Pinpoint Specialty missions.
- Mission Details:
- Mission Length: Standard: 20 sectors.
- Uniform: Encounters have only one type of bot, randomly chosen.
- Roaming: Encounter rooms are randomly rolled from any in Zone 1.
- Unlocks: Augmented Fate.
- Mission Details: