Deadzone: Rogue/Glossary: Difference between revisions
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|Chain Lightning [Proc] | |Chain Lightning [Proc] | ||
|[[File:T TooltipIcon ChainLightning.png|20x20px]] | |[[File:T TooltipIcon ChainLightning.png|20x20px|class=dzr_needs_dark_bg]] | ||
|Sparks {{Chain Lightning}} on the target, which damages and applies {{Shock}}to up to 3 nearby enemies. | |Sparks {{Chain Lightning}} on the target, which damages and applies {{Shock}}to up to 3 nearby enemies. | ||
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|Critical Hit | |Critical Hit | ||
|[[File:T TooltipIcon CritHit.png|20x20px]] | |[[File:T TooltipIcon CritHit.png|20x20px|class=dzr_needs_dark_bg]] | ||
|All of your attacks have a chance to become {{Critical Hit}}'''s''', which deal extra damage. | |All of your attacks have a chance to become {{Critical Hit}}'''s''', which deal extra damage. | ||
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|Diffraction | |Diffraction | ||
|[[File:T TooltipIcon Diffraction.png|20x20px]] | |[[File:T TooltipIcon Diffraction.png|20x20px|class=dzr_needs_dark_bg]] | ||
|Attacks against the target have +20% {{Proc Chance}} for 6 seconds. | |Attacks against the target have +20% {{Proc Chance}} for 6 seconds. | ||
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|Fracture | |Fracture | ||
|[[File:T TooltipIcon Fracture.png|20x20px]] | |[[File:T TooltipIcon Fracture.png|20x20px|class=dzr_needs_dark_bg]] | ||
|Adds a 15% chance to {{Stagger}} the target when they take additional damage for 5 seconds. | |Adds a 15% chance to {{Stagger}} the target when they take additional damage for 5 seconds. | ||
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|Lightning Bolt [Proc] | |Lightning Bolt [Proc] | ||
|[[File:T TooltipIcon LightningBolt.png|20x20px]] | |[[File:T TooltipIcon LightningBolt.png|20x20px|class=dzr_needs_dark_bg]] | ||
|Sparks a large {{Lightning Bolt}} that does massive damage and applies {{Shock}} to enemies near the target. | |Sparks a large {{Lightning Bolt}} that does massive damage and applies {{Shock}} to enemies near the target. | ||
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|Lightning Damage | |Lightning Damage | ||
|[[File:T TooltipIcon LightningDamage.png|20x20px]] | |[[File:T TooltipIcon LightningDamage.png|20x20px|class=dzr_needs_dark_bg]] | ||
|Weapons of this type inflict {{Elemental}} damage of the {{Lightning}} type. | |Weapons of this type inflict {{Elemental}} damage of the {{Lightning}} type. | ||
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|Prismatic Rebirth | |Prismatic Rebirth | ||
|[[File:T TooltipIcon Rebirth.png|20x20px]] | |[[File:T TooltipIcon Rebirth.png|20x20px|class=dzr_needs_dark_bg]] | ||
|Deals 500 {{Elemental}} '''Damage''' to enemies within 15 meters of the target. | |Deals 500 {{Elemental}} '''Damage''' to enemies within 15 meters of the target. | ||
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|Psionic Damage | |Psionic Damage | ||
|[[File:T TooltipIcon PsionicDamage.png|20x20px]] | |[[File:T TooltipIcon PsionicDamage.png|20x20px|class=dzr_needs_dark_bg]] | ||
|Weapons of this type inflict {{Elemental}} damage of the {{Psionic}} type. | |Weapons of this type inflict {{Elemental}} damage of the {{Psionic}} type. | ||
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|Psychic Punch [Proc] | |Psychic Punch [Proc] | ||
|[[File:T TooltipIcon Punch.png|20x20px]] | |[[File:T TooltipIcon Punch.png|20x20px|class=dzr_needs_dark_bg]] | ||
|Targets are pushed back, damaging them and applying {{Fracture}}. | |Targets are pushed back, damaging them and applying {{Fracture}}. | ||
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|Refraction | |Refraction | ||
|[[File:T TooltipIcon Refraction.png|20x20px]] | |[[File:T TooltipIcon Refraction.png|20x20px|class=dzr_needs_dark_bg]] | ||
|Target takes 20% more {{Proc}} '''Damage''' for 6 seconds | |Target takes 20% more {{Proc}} '''Damage''' for 6 seconds | ||
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|Shock | |Shock | ||
|[[File:T TooltipIcon Shock.png|20x20px]] | |[[File:T TooltipIcon Shock.png|20x20px|class=dzr_needs_dark_bg]] | ||
|Increases {{Crit}} '''Chance''' against the target by 15% for 6 seconds. | |Increases {{Crit}} '''Chance''' against the target by 15% for 6 seconds. | ||
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|Telekinetic Slam | |Telekinetic Slam | ||
|[[File:T TooltipIcon Slam.png|20x20px]] | |[[File:T TooltipIcon Slam.png|20x20px|class=dzr_needs_dark_bg]] | ||
|Targets are lifted into the air and smashed into the ground, damaging them and applying {{Fracture}}. | |Targets are lifted into the air and smashed into the ground, damaging them and applying {{Fracture}}. | ||
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