Tribes 3: Rivals/Light Chaingun: Difference between revisions
From The Tribes Depot
More actions
No edit summary |
No edit summary |
||
| Line 3: | Line 3: | ||
|title = Light Chaingun | |title = Light Chaingun | ||
|width = 229px | |width = 229px | ||
|image = [[Image:T3-Weapon-LightChaingun.png|199px|class= | |image = [[Image:T3-Weapon-LightChaingun.png|199px|class=invertablew]] | ||
|loadout = [[Tribes 3: Rivals/Light Armor|Light Armor]] | |loadout = [[Tribes 3: Rivals/Light Armor|Light Armor]] | ||
|slot = Secondary | |slot = Secondary | ||
Revision as of 14:57, 17 March 2024
| Light Chaingun | |
|---|---|
![]() | |
| Loadout/Class | Light Armor |
| Slot | Secondary
|
| Statistics | |
| Damage | 35 |
| Minimum Damage | 18 |
| Fire Rate | 0.1 |
| Ammo | 180 |
"Large magazine fully automatic weapon"
The Light Chaingun is one of the three Chaingun variations in Tribes 3: Rivals, and is a secondary weapon for the Light Armor. As with all chainguns, it has a very high rate of fire of fast-moving projectiles, and is not a hitscan weapon. The weapon experiences damage falloff to a minimum of 50% of its base damage at long range.
See Also
| |||||||||||||||||||||||||
