Deadzone: Rogue/Items: Difference between revisions
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Skyshroudace (talk | contribs) added more item descriptions |
Removed unused items, updated Cryo Accelerator, Rocket BOots, Turbo Blade, Small Ruby Skull Charm, Magnetic Disc, Plasma Coil, Shield Recovery Unit, Thunderclap, Smart Rocket, Neurosteel Plates, Enhanced Holster, Voidstrike Core, Antimatter Rounds. Need to clean up formatting and realphabetize |
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|2 | |2 | ||
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|[[Image:T_PerkIcon_ElementMeleeToPrimary.png|64px]] | |[[Image:T_PerkIcon_ElementMeleeToPrimary.png|64px]] | ||
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|7 | |7 | ||
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|[[Image:T_PerkIcon_ElementPrimaryToSecondary.png|64px]] | |[[Image:T_PerkIcon_ElementPrimaryToSecondary.png|64px]] | ||
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|4 | |4 | ||
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|- | |- | ||
|[[Image:T_PerkIcon_ElementSecondaryToPrimary.png|64px]] | |[[Image:T_PerkIcon_ElementSecondaryToPrimary.png|64px]] | ||
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|[[Image:T_PerkIcon_ImprovedDoubleJump.png|64px]] | |[[Image:T_PerkIcon_ImprovedDoubleJump.png|64px]] | ||
| | |Rocket Boots | ||
| | |The strength of your '''Double Jump''' is significantly increased. | ||
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|Unconfirmed minimum security level | |Unconfirmed minimum security level | ||
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|[[Image:T_PerkIcon_Item_IncreaseMeleeSwingSpeed.png|64px]] | |[[Image:T_PerkIcon_Item_IncreaseMeleeSwingSpeed.png|64px]] | ||
| | |Turbo Blade | ||
| | |Your '''Melee Swing Speed''' is increased by '''25%'''. | ||
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|Unconfirmed minimum security level | |Unconfirmed minimum security level | ||
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|[[Image:T_PerkIcon_MarkNearbyEnemiesOnKill.png|64px]] | |[[Image:T_PerkIcon_MarkNearbyEnemiesOnKill.png|64px]] | ||
| | |Laser Pointer | ||
| | |When you kill an enemy, they have a '''25%''' chance to '''Mark''' all other enemies within '''10 meters'''. | ||
'''Marked''' targets take '''50%''' extra damage. | |||
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|Unconfirmed minimum security level | |Unconfirmed minimum security level | ||
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|[[Image:T_PerkIcon_MeleeKill_BuffSecondaryDamage.png|64px]] | |[[Image:T_PerkIcon_MeleeKill_BuffSecondaryDamage.png|64px]] | ||
| | |Small Ruby Skull Charm | ||
| | |After killing an enemy with your '''Melee Weapon''', your next attack with your '''Secondary Weapon''' deals '''35%''' more damage | ||
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|Unconfirmed minimum security level | |Unconfirmed minimum security level | ||
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|[[Image:T_PerkIcon_PickupRange.png|64px]] | |[[Image:T_PerkIcon_PickupRange.png|64px]] | ||
| | |Magnetic Disc | ||
| | |Your pickup range is increased by '''100%'''. | ||
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|Unconfirmed minimum security level | |Unconfirmed minimum security level | ||
|- | |- | ||
|[[Image:T_PerkIcon_PlasmaOrbGenerator.png|64px]] | |[[Image:T_PerkIcon_PlasmaOrbGenerator.png|64px]] | ||
| | |Plasma Coil | ||
| | |You spawn a '''Plasma Orb''' every '''10 seconds'''. '''Plasma Orbs''' completely negate incoming damage, but are consumed in the process. | ||
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|Unconfirmed minimum security level | |Unconfirmed minimum security level | ||
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|[[Image:T_PerkIcon_ResilientShield.png|64px]] | |[[Image:T_PerkIcon_ResilientShield.png|64px]] | ||
| | |Shield Recovery Unit | ||
| | |Your '''Shields''' recharge faster as you get closer to death. | ||
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|Unconfirmed minimum security level | |Unconfirmed minimum security level | ||
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|[[Image:T_PerkIcon_ShockApplyStagger.png|64px]] | |[[Image:T_PerkIcon_ShockApplyStagger.png|64px]] | ||
| | |Thunderclap | ||
| | |When applying '''Shock''' to an enemy, you have a '''20%''' chance to stagger them. | ||
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|Unconfirmed minimum security level | |Unconfirmed minimum security level | ||
|- | |- | ||
|[[Image:T_PerkIcon_SmartRocket.png|64px]] | |[[Image:T_PerkIcon_SmartRocket.png|64px]] | ||
| | |Smart Rocket | ||
| | |Firing your weapon spawns a '''Smart Rocket'''. Recharges after '''6 seconds'''. | ||
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|Unconfirmed minimum security level | |Unconfirmed minimum security level | ||
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|[[Image:Icon_Engineering_007_NeurosteelPlates.png|64px]] | |[[Image:Icon_Engineering_007_NeurosteelPlates.png|64px]] | ||
| | |Neurosteel Plates | ||
| | |When your '''Shields''' break, you emit a shockwave that stuns enemies within '''6 meters''' of you. | ||
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|Unconfirmed minimum security level | |Unconfirmed minimum security level | ||
|- | |- | ||
|[[Image:T_PerkIcon_SwapBoostsFireRate.png|64px]] | |[[Image:T_PerkIcon_SwapBoostsFireRate.png|64px]] | ||
| | |Enhanced Holster | ||
| | |When you swap weapons, your '''Fire Rate''' is increased by '''30%''' for '''5 seconds'''. | ||
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|Unconfirmed minimum security level | |Unconfirmed minimum security level | ||
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|- | |- | ||
|[[Image:T_PerkIcon_VoidDamageBoost.png|64px]] | |[[Image:T_PerkIcon_VoidDamageBoost.png|64px]] | ||
| | |Antimatter Rounds | ||
| | |'''Void damage''' is increased by '''25%'''. | ||
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|Unconfirmed minimum security level | |Unconfirmed minimum security level | ||
|} | |} | ||
Revision as of 19:24, 1 March 2025
Items are acquired at the end of each normal room. Whenever the last enemy in the room sis killed, the player can choice between 3 different items, which will persist until the end of the current run. Items do not carry over after death or between different runs.