Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Deadzone: Rogue/Zones

From The Tribes Depot
Revision as of 08:58, 13 September 2025 by Riganddigy (talk | contribs) (Added pinpoint and uniform chaos descriptions)

Zones and mission details

Zone 1

Story mission: Chapter one: Who Am I?

"I cant remember anything. Who the hell am I?"

The first chapter takes place on the initial sections of the colony ship, ISS-X, and consists of three floors. Each floor is divided into three sections, called Security Levels. Each security level consists of two item rooms, a perk room, a boss room on the last Security Level of each floor, and a saferoom.

Unlocks: Elemental Unlock: Plasma.

Specialty missions
  • Close Quarters. "There are a lot of hallways in this area. Looks pretty narrow. Knowing my luck it'll be full of those zombies things"
    • Mission details:
      • Mission length: Standard: 20 sectors.
      • Brutal: Melee enemies only.
      • Loadout: BAS-24 Warden Secondary Weapon.
    • Unlocks: Short range: Weakpoint, Crit Damage, and Elemental.
  • Pinpoint. "Huh. Wonder what's happening (in) this area."
    • Mission Details:
      • Mission Length: Standard: 20 sectors.
      • Gunfight: There are no melee bots in this area.
    • Unlocks: Long Range: Weakpoint, Crit Damage, and Elemental.
  • Uniform Chaos. Unlocked by completing Close Quarters and Pinpoint Specialty missions.
    • Mission Details:
      • Mission Length: Standard: 20 sectors.
      • Uniform: Encounters have only one type of bot, randomly chosen.
      • Roaming: Encounter rooms are randomly rolled from any in Zone 1.
    • Unlocks: Augmented Fate.