| Icon
|
Name
|
Benefit
|
Family
|
|
Cryo
|
+30% Cryo Damage
Cryo Damage applies Chill, reducing the target's Movement Speed by 30% for 6 seconds
|
Primary Cryo perk
|
|
Snow Drift
|
+20% Cryo Damage
Chilled targets within 10 meters take +25% damage
|
Secondary perk, requires Cryo
|
|
Frostbite
|
+25% Cryo Damage
Chill now reduces Attack Speed and Movement Speed by an additional 10%
|
Secondary perk, requires Cryo
|
|
Coldsnap
|
+15% Cryo Damage
+25 % Proc Chance to Shatter and Freeze
|
Secondary perk, requires Cryo
|
|
Blizzard
|
+25% Cryo Damage
Killing a Chilled target surrounds you with a Blizzard, damaging nearby targets for 5 seconds
|
Secondary perk, requires Cryo
|
|
Lightning
|
+30% Lightning Damage
Lightning Damage applies Shock, increasing Crit Chance against the target by 15% for 6 seconds
|
Primary Lightning perk
|
|
High Voltage
|
+15% Lightning Damage
+20% Crit Damage to Shocked targets
|
Secondary perk, requires Lightning
|
|
Sparkbane
|
+20% Lightning Damage
Shock now increases Crit Chance by an additional 10% and adds a 15% chance to Stagger
|
Secondary perk, requires Lightning
|
|
Static Pulse
|
+10% Lightning Damage
Critical Hits on Shocked targets emit a Static Pulse, dealing 20% damage over 6 meters
|
Secondary perk, requires Lightning
|
|
Conductive
|
+15% Lightning Damage
+25% Proc Chance to Chain Lightning and Lightning Bolt
|
Secondary perk, requires Lightning
|
|
Plasma
|
+30% Plasma Damage
Plasma Damage applies Flux, reducing the target's Attack Rate by 30% for 6 seconds
|
Primary Plasma perk
Unlocked by completing Zone 1 on any difficulty
|
|
Core Vent
|
+15% Plasma Damage
Killing a Fluxed target releases two energy orbs, dealing 50 Plasma Damage. Hit targets release a second burst
|
Secondary perk, requires Plasma
|
|
Ionized Flow
|
+15% Plasma Damage
+25% Proc Chance to Plasma Ball and Plasma Seeker
|
Secondary perk, requires Plasma
|
|
Power Spill
|
+20% Plasma Damage
Flux lasts an additional 2 seconds. When damaging a Fluxed target, it has a 25% chance to spread within 10 meters
|
Secondary perk, requires Plasma
|
|
Plasma Bloom
|
+15% Plasma Damage
+5% Fire Rate and Reload Speed for each enemy affected by Flux (max 30%)
|
Secondary perk, requires Plasma
|
|
Fire
|
+30% Fire Damage
Fire Damage applies Burn, increasing damage dealt to the target by 10% for 5 seconds
|
Primary Fire perk
|
|
Overheat
|
+20% Fire Damage
Burn now lasts an additional 2 seconds and spreads to other targets within 5 meters
|
Secondary perk, requires Fire
|
|
Searing Exposure
|
+15% Fire Damage
+25% Weakpoint Damage to Burning targets
|
Secondary perk, requires Fire
|
|
Kindling
|
+15% Fire Damage
+25% Proc Chance to Ignite and Combustion
|
Secondary perk, requires Fire
|
|
Inferno
|
+15% Fire Damage
Killing a Burning target overchages your weapon with Inferno, increasing damage by 20% for 5 seconds
|
Secondary perk, requires Fire
|
|
Void
|
+30% Void Damage
Void Damage applies Corruption, reducing the target's damage by 20% for 8 seconds
|
Primary Void perk
|
|
Umbral Sight
|
+20% Void Damage
Corruption targets at least 10 meters away take +30%
|
Secondary perk, requires Void
|
|
Dark Strike
|
+15% Void Damage
Killing a Corrupted target activates Dark Strike, dealing 150 Void Damage to the nearest enemy
|
Secondary perk, requires Void
|
|
Inner Abyss
|
+15% Void Damage
+25% Proc Chance to Void Tendrils and Singularity
|
Secondary perk, requires Void
|
|
Doombinder
|
+25% Void Damage
Corruption lasts for an additional 2 seconds, and each affected enemy increases your Grenade Damage by 10%
|
Secondary perk, requires Void
|
|
Psionic
|
+30% Psionic Damage
Psionic Damage applies Fracture, adding a 15% Stagger chance for 5 seconds
|
Primary Psionic perk
Unlocked by completing Zone 1 on any difficulty
|
|
Neuroshock
|
+20% Psionic Damage
Fracture increases Stagger chance by an additional 10% and reduces its Cooldown by 3 seconds
|
Secondary perk, requires Psionic
|
|
Cognitive Quake
|
+15% Psionic Damage
Killing a Fractured target releases a Psychic Shockwave and Pushing Back targets over 8 meters
|
Secondary perk, requires Psionic
|
|
Thoughtstream
|
+15% Psionic Damage
+20% damage while Hipfiring against Fractured targets
|
Secondary perk, requires Psionic
|
|
Cerebral Flow
|
+15% Psionic Damage
+25% Proc Chance to Psychic Punch and Telekinetic Slam
|
Secondary perk, requires Psionic
|