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Name
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Tier 1 Description
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Additional Tiers
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Recycled Plastic
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+10% chance to Refund damaging shots. +5% damage per bullet Refunded, resetting upon Reload or Weapon Swap (max 10% damage)
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+10% max damage per tier, up to 50%
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Rabbit Foot
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After 2 consecutive Crits, your next shot deals +20% damage
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+20% damage per tier, up to 100%
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Space Whiskey
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+8% Crit Damage for 2 seconds after landing a Crit
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+8% crit damage per tier, up to 40%
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Pop Toaster
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+2% damage per enemy affected by Elemental Debuff of your equipped weapon (max 50%)
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+2% damage per tier, up to 50%
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Hot Sauce
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+0.2% damage per missing point of Health
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+0.2% damage per tier, up to 1%
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Inhaler
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+20% damage while Aiming if you have not fired for 1 second
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+20% damage per tier, up to 100%
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Tip Jar
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Excess Crit Chance above 100% boosts Crit Damage by the overflow (max 10%)
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+10% crit damage per tier, up to 50%
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Phase Booster
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+30% damage and Movement Speed for 1 second after exiting Stealth
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1 second duration per tier, up to 5 seconds
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Nitroglycerin Powder
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+0.4% damage for 2 seconds after Reloading for each bullet that was Reloaded (max 100%)
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+0.4% damage per tier, up to 2%
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Ammo Surplus
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1 second of no ammo consumption after killing an enemy
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1 second duration per tier, up to 3 seconds
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Liquid Oxidizer
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10% chance to replenish 20% ammo when you Proc an Element (minimum +1)
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+10% chance per tier, up to 50%
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Impact Fuze
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+15% Grenade Damage to enemies above 70% Health
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+5% grenade damage per tier, up to 35%
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Bolas
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+10% chance to do +100% Grenade Damage
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+5% chance per tier, up to 30%
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Oil Diffuser
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Grenades Proc the Element of your Primary, Secondary, and Melee Weapons at 15% of their Proc Rate
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+5% proc rate chance per tier, up to 35%
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Cherry Bomb
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7% chance for your Grenade to explode twice
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+7% proc rate chance per tier, up to 35%
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Steroid Tablets
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+0.1% damage for each percent of your current Health you have
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+0.1% damage per tier, up to 0.5%
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Artificial Heart
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Immune to all damage for 1 second after consuming a Health Orb
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1 second duration per tier, up to 3 seconds
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Zen Garden
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Kills Refund 1 bullet. Non-lethal shots grant +10% damage to your next shot.
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+10% damage per tier, up to 50%
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Handheld Vacuum
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Kills grand a Barrier worth 2% of your Shields. Barrier decays by 4 points per second
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+2% barrier per tier, up to 10%
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Blood Vial
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+0.1% damage for each enemy killed. Bonus resets upon death
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+0.1% damage per tier, up to 0.5%
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Preserved Brainstem
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Killing 4 enemies in 3 seconds activates Smart Bullets for 1 seconds (4 second cooldown)
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+0.5 second duration per tier, up to 3 seconds
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Laser Pointer
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5% chance to Mark enemies within 10 meters of a slain target, increasing damage taken by 50% for 5 seconds
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+5% chance per tier, up to 25%
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Automatic Gunblade
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Melee Weapons Proc your Primary Weapon's Element at 20% of their own Proc Rate
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+20% proc rate chance per tier, up to 100%
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Gunblade
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Melee Weapons Proc your Secondary Weapon's Element at 20% of their own Proc Rate
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+20% proc rate chance per tier, up to 100%
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Boomerang
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20% chance for missed shots to consume no ammo
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+20% chance per tier, up to 100%
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Alien's Hand
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+1% damage for each bullet missing from your magazine (max 50%)
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+1% damage per tier, up to 5%
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Super Sample
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20% healing is applied to your Shields while at full Health
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+20% healing per tier, up to 100%
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Heat Coil
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+20% Damage Resistance to your next hit taken (30 second cooldown)
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+20% damage resistance per tier, up to 100%
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Large Bayonet
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Primary Weapons Proc your Melee Weapon's Element at 20% of their own Proc Rate
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+20% proc rate chance per tier, up to 100%
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Pistol Charm
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Primary Weapons Proc your Secondary Weapon's Element at 20% of their own Proc Rate
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+20% proc rate chance per tier, up to 100%
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Compact Bayonet
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Secondary Weapons Proc your Melee Weapon's Element at 20% of their own Proc Rate
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+20% proc rate chance per tier, up to 100%
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Rifle Charm
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Secondary Weapons Proc your Primary Weapon's Element at 20% of their own Proc Rate
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+20% proc rate chance per tier, up to 100%
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Energy Diverter
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Grenade consumers 25% Shields and deals +1.0% damage per 2 Shields consumed
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+0.5% damage per tier, up to 3.0%
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Model Rocket
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Your weapons fire a Smart Rocket every 18 seconds. Smart Rockets inherit the qualities of your Grenade
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3 second reduction tier, down to every 6 seconds
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Mark of the Prophecy
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Triggering a Proc grants +20% damage to your next Proc within 3 seconds
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+20% damage per tier, up to +100%
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Dunce Cap
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2% damage per consecutive Weakpoint hit. (max 50%). Resets on non- Weakpoint hits.
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+2% damage per tier, up to 10%
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Lobotomy Kit
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Your first Weakpoint hit per enemy deals +15% damage.
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+15% damage per tier, up to +75%
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Juice Box
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20% Proc Chance against targets below 50% Health. +1% Proc Damage.
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+1% proc rate chance per tier, up to +5%
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Action Figure
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+10% Crit Damage on Weakpoints
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+10% crit damage per tier, up to +50%
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Laughing Gas
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Enemies with an Elemental Debuff have a 15% chance to explode on death, Staggering other enemies within 8 meters
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+5% rate chance per tier, up to 35%
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