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Deadzone: Rogue/Patches/1.0.0.8

From The Tribes Depot
Revision as of 05:35, 7 September 2025 by Bigwig (talk | contribs) (https://steamcommunity.com/games/3228590/announcements/detail/532106822836815650)
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Released
2025-08-13 - 3 months ago

Patch Notes: Version 1.0.0.8 [1]

More Fixes Based on Today's Feedback

Fixes for a variety of small issues, keep the feedback coming!

Synergies

  • - Added Alien Hand to Deadman's Frenzy Recipe
  • - Added SFX to the Barrel Chested Synergy

Super Items

  • Blood Vial will now remove all stacks if the player dies.

Weapons

  • Pulse Shotgun: Damage raised from 15 damage per pellet to 17 damage per pellet. Damage falloff raised from 50% to 65%
  • Energy SMG: Damage falloff raised from 50% to 65%

Voice Chat

  • Added a voice chat activity to the HUD

Settings

  • Added gamepad deadzone settings
  • Gamepad aim acceleration setting increments by 0.05 (instead of the previous 0.25)
  • Lowered aim acceleration setting's floor to 0.05 from 0.25
  • Lowered default music volume to 60%

Localization

  • Improved Chinese localization for some of Dr. Victor's lines

Fixes

  • Fixed an issue where joining co-op players could not send messages through text chat
  • Fixed an issue where players could not pick up items after removing a leech
  • Fixed some geometry where equipment could fall through and become un-interactable
  • Fixed an issue where the HUD notification for newly found data logs was not playing
  • Fixed "Kills" text in end of game sequence not being localized
  • Fixed an issue where the quit game dialog's "run progress will be lost" warning would not show during a run, and would show improperly while on the starting shipThanks everyone for the help with discovering these bugs and your feedback, keep it coming and enjoy!

- Prophecy Team

References