Deadzone: Rogue/Patches/1.0.0.8
From The Tribes Depot
More actions
Deadzone: Rogue/Patches/1.0.0.7
Released
2025-08-13 - 3 months ago
Deadzone: Rogue/Patches/1.0.0.9
Patch Notes: Version 1.0.0.8 [1]
More Fixes Based on Today's Feedback
Fixes for a variety of small issues, keep the feedback coming!
Synergies
- - Added Alien Hand to Deadman's Frenzy Recipe
- - Added SFX to the Barrel Chested Synergy
Super Items
- Blood Vial will now remove all stacks if the player dies.
Weapons
- Pulse Shotgun: Damage raised from 15 damage per pellet to 17 damage per pellet. Damage falloff raised from 50% to 65%
- Energy SMG: Damage falloff raised from 50% to 65%
Voice Chat
- Added a voice chat activity to the HUD
Settings
- Added gamepad deadzone settings
- Gamepad aim acceleration setting increments by 0.05 (instead of the previous 0.25)
- Lowered aim acceleration setting's floor to 0.05 from 0.25
- Lowered default music volume to 60%
Localization
- Improved Chinese localization for some of Dr. Victor's lines
Fixes
- Fixed an issue where joining co-op players could not send messages through text chat
- Fixed an issue where players could not pick up items after removing a leech
- Fixed some geometry where equipment could fall through and become un-interactable
- Fixed an issue where the HUD notification for newly found data logs was not playing
- Fixed "Kills" text in end of game sequence not being localized
- Fixed an issue where the quit game dialog's "run progress will be lost" warning would not show during a run, and would show improperly while on the starting shipThanks everyone for the help with discovering these bugs and your feedback, keep it coming and enjoy!
- Prophecy Team
References
| |||||||||||