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Deadzone: Rogue/Patches/2024-10-16

From The Tribes Depot
Revision as of 01:08, 12 September 2025 by Bigwig (talk | contribs)
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Released
2024-10-16 - 13 months ago

Deadzone: Rogue Demo

Patch Notes - 10/16/2024

General
  • Updated default bindings:
    • Use is now [E] by default.
    • Grenade is now [G] by default.
  • Extreme Difficulty now requires players to complete a run on Adventure or Challenging.
Tech and Scrap
  • Tech icon updated.
  • Drop visuals for Scrap and Tech updated.

Weapons

  • Hand Cannon
    • Reduced Spread.
    • Raised Damage to 90.
    • Reduced self-damage from grenades from 20% to 10%.
Elements
  • Players no longer take elemental damage from grenades or barrels.
  • New elemental barrels added.
    • Damaged barrels will explode and apply elemental stacks to nearby enemies.
Augments
  • Kinetic Thrust added:
    • Dashing into an enemy will damage them.
  • Explosive Cascade
    • Can now spawn only up to 3 additional grenades per throw. Previously unlimited.
  • Rage
    • Boosts Damage by 50%.
Dungeon
  • Rooms now require clearing the main room first before side rooms will open.,
  • Waypoints now mark side rooms once a main room is cleared.,
Fixes
  • Fixed an issue where a dash could occur after a lunge completes.,
  • Fixed an issue where the pause menu wouldn’t block inputs.,
  • Fixed incorrect break points on the All Weapons Damage upgrade.,
  • Fixed missing hitmarkers when damaging enemy weak points.,
  • Fixed an issue where the Final Boss laser attack was frame-dependent.,
  • Fixed an issue where Siege Construct and Wasp bot enemies weren’t damaged by grenades.,
Known Issue
  • Sometimes upgrades won’t apply after dying and starting a new run.