Tribes: Ascend/Patches/v0.1.811.0: Difference between revisions

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{{PatchData
|Game=ta
|version=0.1.811.0
|publishdate=2012-03-06
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|prevTitle=0.1.809.0
|next=Tribes: Ascend/Patches/v0.1.848.0
|nextTitle=0.1.848.0
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As a follow-up to yesterday's 0.1.809 patch, this morning we will be applying a small version 0.1.811.0.  
As a follow-up to yesterday's 0.1.809 patch, this morning we will be applying a small version 0.1.811.0.  


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* Fixed a bug in team joining that allowed for imbalanced team sizes in matches.  
* Fixed a bug in team joining that allowed for imbalanced team sizes in matches.  
* Fixed a bug that treated "Kill Credit For ... " kills as a negative score on the scoreboard.
* Fixed a bug that treated "Kill Credit For ... " kills as a negative score on the scoreboard.
{{Tribes: Ascend/Patch Notes}}


[[Category:Tribes: Ascend]]
[[Category:Tribes: Ascend]]
[[Category:Tribes: Ascend/Patches]]
[[Category:Tribes: Ascend/Patches/Open Beta]]


__NOTOC__{{Tribes: Ascend/Patch Notes}}
__NOTOC__

Latest revision as of 01:00, 18 February 2024

Released
2012-03-06 - 12 years ago

As a follow-up to yesterday's 0.1.809 patch, this morning we will be applying a small version 0.1.811.0.

Users should expect 1 to 2 hours of downtime while the patch is deployed.

The patch contains the following fixes:

Hot Fixes in 0.1.811.0

  • Fixed a bug in which the turret rate of fire was inadvertently increased.
  • Fixed a bug in team joining that allowed for imbalanced team sizes in matches.
  • Fixed a bug that treated "Kill Credit For ... " kills as a negative score on the scoreboard.