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Tribes: Ascend/Patches/v1.0.1121: Difference between revisions

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{{PatchData
|Game=ta
|version=1.0.1121
|publishdate=2012-10-03
|prev=Tribes: Ascend/Patches/v1.0.1103
|prevTitle=1.0.1103
|next=Tribes: Ascend/Patches/v1.0.1141
|nextTitle=1.0.1141
|source=
|sourceTitle=
|displayTitle=
}}
Tribes ascend Version 1.0.1121 is expected to be released on Wednesday, Oct 3. The servers will be down for several hours while the upgrade is in progress.
Tribes ascend Version 1.0.1121 is expected to be released on Wednesday, Oct 3. The servers will be down for several hours while the upgrade is in progress.


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* Fixed issue on Spare Spinfusor where it appeared as a Blinksfusor to enemies.
* Fixed issue on Spare Spinfusor where it appeared as a Blinksfusor to enemies.
* Fixed issue on Permafrost where corpses could pass through certain areas.
* Fixed issue on Permafrost where corpses could pass through certain areas.
{{Tribes: Ascend/Patch Notes}}


[[Category:Tribes: Ascend]]
[[Category:Tribes: Ascend]]
[[Category:Tribes: Ascend/Patches]]
[[Category:Tribes: Ascend/Patches/Release]]


__NOTOC__{{Tribes: Ascend/Patch Notes}}
__NOTOC__

Latest revision as of 00:02, 18 February 2024

Released
2012-10-03 - 12 years ago

Tribes ascend Version 1.0.1121 is expected to be released on Wednesday, Oct 3. The servers will be down for several hours while the upgrade is in progress.

Weapon/Balance Items

  • Base Sensors no longer require line of sight to to a Technician’s Deployable Repair Kit in order to be repaired.
  • Increased direct hit multiplier from 1.4 to 1.6 on Pathfinder’s Blinksfusor, and reduced aoe radius by 5%.
  • Increased knockback on Pathfinder’s Impact Nitron by 20%. (It’s now roughly half that of the Explosive Nitron).
  • Decreased fire rate by 20% on Phase Rifle and SAP 20. Note: this lengthens the delay between shots allowed, but it does not change the time for energy to regenerate to a full shot.
  • Fixed issues preventing deployable repair kits from repairing Base Radars.
  • Fixed issue on Sentinel’s Nova Blaster’s where the weapons were mistakenly getting partial inheritance. They are now the same as other Automatics and Projectile based pistols.

Additional Items

  • Several optimizations have been made for machines using low or minimal settings.
  • Several platform changes have been made to improve the game’s support for 3rd Party Distribution and Publishing partners.
  • Fixed issue where Simulated Projectiles setting was not saving properly.
  • Fixed issue on Blinksfusor where reload sound was not playing properly.
  • Fixed issue on Spare Spinfusor where it appeared as a Blinksfusor to enemies.
  • Fixed issue on Permafrost where corpses could pass through certain areas.