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< Deadzone: Rogue | Enemies
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Assault Bots are an enemy in Deadzone: Rogue. | '''Assault Bots''' are an enemy in Deadzone: Rogue. | ||
The Assault Bot's head acts as its weakpoint. | The Assault Bot's head acts as its weakpoint. | ||
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Assault Bots will move approximately toward the player, stopping to aim and fire a three-round burst of plasma bolts. | Assault Bots will move approximately toward the player, stopping to aim and fire a three-round burst of plasma bolts. | ||
Assault Bots appear in most rooms from Security Level 2 to Security Level 6 | Assault Bots appear in most rooms from Security Level 2 to Security Level 6 {{Verify}}, including the perk room of Security Level 6. | ||
== Strategy == | == Strategy == | ||
* Like most ranged enemies, Assault Bots aim directly at the player. Using cover or strafing around the | * Like most ranged enemies, Assault Bots aim directly at the player. Using cover or strafing around the Assault Bot will dodge most attacks. | ||
* Assault Bots are significantly more durable than other enemies encountered before Security Level 4. Care should be made to not pull too many of them simultaneously. | * Assault Bots are significantly more durable than other enemies encountered before Security Level 4. Care should be made to not pull too many of them simultaneously. | ||
[[Category:Deadzone Rogue]] | [[Category:Deadzone Rogue]] | ||
[[Category:Deadzone Rogue/Enemies]] | [[Category:Deadzone Rogue/Enemies]] |
Latest revision as of 16:45, 21 February 2025
Assault Bots are an enemy in Deadzone: Rogue.
The Assault Bot's head acts as its weakpoint.
Assault Bots will move approximately toward the player, stopping to aim and fire a three-round burst of plasma bolts.
Assault Bots appear in most rooms from Security Level 2 to Security Level 6 [verification needed], including the perk room of Security Level 6.
Strategy
- Like most ranged enemies, Assault Bots aim directly at the player. Using cover or strafing around the Assault Bot will dodge most attacks.
- Assault Bots are significantly more durable than other enemies encountered before Security Level 4. Care should be made to not pull too many of them simultaneously.