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Skyshroudace (talk | contribs) (more item updates) |
(Removed min security level) |
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Items are acquired at the end of each normal room. Whenever the last enemy in the room sis killed, the player can choice between 3 different items, which will persist until the end of the current run. Items do not carry over after death or between different runs. | Items are acquired at the end of each normal room. Whenever the last enemy in the room sis killed, the player can choice between 3 different items, which will persist until the end of the current run. Items do not carry over after death or between different runs. | ||
{| class="wikitable" | {| class="wikitable sortable" | ||
|+ style="text-align: left; font-size: 116%" | | |+ style="text-align: left; font-size: 116%" | | ||
! Icon !! Name !! Description | ! Icon !! Name !! Description !! Notes | ||
|- | |||
|[[Image:T_PerkIcon_ExtraQualityUpgrade.png|64px]] | |||
|'''Additional Quality Upgrade''' | |||
|You can '''Upgrade''' the '''Quality''' of your weapons additional time at the Fabricator. | |||
| | |||
|- | |||
|[[Image:T_PerkIcon_SpreadBurnAfterDead.png|64px]] | |||
|'''Adrenaline Pump''' | |||
|Killing an enemy suffering from '''Burn''' spreads '''Burn''' to enemies within '''8 meters''' of them. | |||
| | |||
|- | |||
|[[Image:T_PerkIcon_DashBoostsMoveSpeed.png|64px]] | |||
|'''Afterburners''' | |||
|After you '''Dash''', your '''Movement Speed''' is increased by '''50%''' for '''1 second'''. | |||
| | |||
|- | |- | ||
|[[Image:T PerkIcon DamageToFullHealthEnemies.png|64px]] | |[[Image:T PerkIcon DamageToFullHealthEnemies.png|64px]] | ||
|'''AI Chipset''' | |'''AI Chipset''' | ||
|Enemies at '''Full health''' take '''35%''' more damage. | |Enemies at '''Full health''' take '''35%''' more damage. | ||
| | | | ||
|- | |||
|[[Image:T_PerkIcon_ScrapAmmo.png|64px]] | |||
|'''Ammo Auto-Factory''' | |||
|Picking up '''Scrap''' adds ammo to your equipped weapon's magazine. | |||
|Each scrap adds a minimum of 1 bullet. | |||
|- | |||
|[[Image:T_PerkIcon_FreeShotsAfterKill.png|64px]] | |||
| '''Ammo Surplus''' | |||
|Firing your weapon does not consume ammo for '''3 seconds''' after you kill an enemy. | |||
| | |||
|- | |||
|[[Image:T_PerkIcon_VoidDamageBoost.png|64px]] | |||
|'''Antimatter Rounds''' | |||
|'''Void damage''' is increased by '''25%'''. | |||
| | |||
|- | |||
|[[Image:T_PerkIcon_FarEnemyDamage.png|64px]] | |||
|'''Area Detonator''' | |||
|You deal '''30%''' more damage to enemies at least '''10 meters''' away from you. | |||
| | |||
|- | |||
|[[Image:T_PerkIcon_GrenadeSingleTargetBonusDamage.png|64px]] | |||
|'''Barbed Grenade''' | |||
|Your '''Grenade''' deals '''50%''' more damage when it only damages one target. | |||
| | | | ||
|- | |- | ||
Line 18: | Line 57: | ||
|'''Bio Gel''' | |'''Bio Gel''' | ||
|After using your '''Grenade''', your weapons have '''20%''' increased proc chance for '''4 seconds'''. | |After using your '''Grenade''', your weapons have '''20%''' increased proc chance for '''4 seconds'''. | ||
| | | | ||
|- | |- | ||
Line 24: | Line 62: | ||
|'''Blast Enhancer''' | |'''Blast Enhancer''' | ||
|Your '''Grenade''' damage is increased by '''30%'''. | |Your '''Grenade''' damage is increased by '''30%'''. | ||
| | | | ||
|- | |- | ||
|[[Image: | |[[Image:T_PerkIcon_OrbHealing.png|64px]] | ||
|''' | |'''Bloodbags''' | ||
|''' | |Health pickups heal you '''30%''' more. | ||
| | | | ||
|- | |- | ||
|[[Image: | |[[Image:T_PerkIcon_PeriodicDamageAoe.png|64px]] | ||
|''' | |'''Chaos Engine''' | ||
| | |You deal '''45''' damage per second to all enemies within '''8 meter''' of you. | ||
| | |Doesn't function during stealth. | ||
|- | |||
|[[Image:T_PerkIcon_ReducedDamageAfterMeleeKill.png|64px]] | |||
|'''Combat Buckler''' | |||
|Take '''20%''' less damage for '''3 seconds''' after getting a kill with your Melee weapon. | |||
| | | | ||
|- | |- | ||
|[[Image: | |[[Image:T_PerkIcon_DamageToLieutenants.png|64px]] | ||
|''' | |'''Command Trophy''' | ||
|''' | |You deal '''25%''' more damage to '''Elite''' enemies. | ||
| | |Affects [[Deadzone: Rogue/Enemies/Switchblade|Switchblades]] and [[Deadzone: Rogue/Enemies/Manspider|Manspiders]] | ||
|- | |||
|[[Image:T_PerkIcon_ScrapDrop.png|64px]] | |||
|'''Credit Slate''' | |||
|Enemies drop '''50%''' more '''Scrap'''. | |||
| | | | ||
|- | |- | ||
|[[Image: | |[[Image:T_PerkIcon_CryoExtraSlow.png|64px]] | ||
|''' | |'''Cryo Accelerator''' | ||
| | |'''Chill''' slows enemies '''20%''' more. | ||
| | | | ||
|- | |- | ||
|[[Image: | |[[Image:T_PerkIcon_NearbyEnemyDamage.png|64px]] | ||
|''' | |'''Cybrid Eye''' | ||
| | |You deal '''20%''' more damage to enemies within '''10 meters''' of you. | ||
| | | | ||
|- | |- | ||
|[[Image: | |[[Image:T_PerkIcon_EnergyDamage.png|64px]] | ||
|''' | |'''Elemental Catalyst''' | ||
| | |Enemies take '''15%''' more damage for every elemental debuff applied to them. | ||
| | | | ||
|- | |- | ||
|[[Image: | |[[Image:Icon_Bridge_008_StarDasherEnergyDrink.png|64px]] | ||
|''' | |'''Energy Drink''' | ||
|Your ''' | |Your '''Movement Speed''' is increased by '''20%''' for each enemy within '''10 meters''' of you, up to a maximum of '''100%'''. | ||
| | | | ||
|- | |- | ||
|[[Image: | |[[Image:T_PerkIcon_SwapBoostsFireRate.png|64px]] | ||
|''' | |'''Enhanced Holster''' | ||
| | |When you swap weapons, your '''Fire Rate''' is increased by '''30%''' for '''5 seconds'''. | ||
| | | | ||
|- | |- | ||
|[[Image: | |[[Image:T_PerkIcon_ExplosionRadius.png|64px]] | ||
|''' | |'''Explosion Radius''' | ||
|Your ''' | |Your '''Grenade''' explosion radius is increased by '''20%.''' | ||
| | | | ||
|- | |- | ||
|[[Image: | |[[Image:T PerkIcon FireBurnDuration.png|64px]] | ||
|''' | |'''Extra Fuel''' | ||
| | |'''Burn''' duration is increased by '''100%.''' | ||
| | | | ||
|- | |- | ||
|[[Image: | |[[Image:T PerkIcon CorruptionTargetExtraWeakpointDamage.png|64px]] | ||
|''' | |'''Eye of the Void''' | ||
| | |Weakpoint damage to '''Corrupted''' targets is increased by '''50%.''' | ||
| | | | ||
|- | |- | ||
|[[Image: | |[[Image:T_PerkIcon_FarEnemyDamageMitigation.png|64px]] | ||
|''' | |'''Field Generator''' | ||
|''' | |You take '''20%''' less damage from enemies at least '''10 meters''' away from you. | ||
| | | | ||
|- | |- | ||
|[[Image: | |[[Image:T_PerkIcon_FireRateReloadSpeed.png|64px]] | ||
|''' | |'''Fire Rate and Reload Speed''' | ||
|Your ''' | |Your '''Fire Rate''' and '''Reload Speed''' are both increased by '''20%.''' | ||
| | | | ||
|- | |- | ||
|[[Image: | |[[Image:T_PerkIcon_FirstShotDamage.png|64px]] | ||
|''' | |'''Front Load''' | ||
|''' | |The first round in your magazine does '''40%''' more damage. | ||
| | | | ||
|- | |- | ||
Line 120: | Line 147: | ||
|'''Frosted Tips''' | |'''Frosted Tips''' | ||
|'''Cryo Damage''' is increased by '''25%.''' | |'''Cryo Damage''' is increased by '''25%.''' | ||
| | | | ||
|- | |- | ||
|[[Image: | |[[Image:T_PerkIcon_LightningShockExtraCrit.png|64px]] | ||
|''' | |'''Gold Plated Wires''' | ||
| | |'''Shock Critical Chance''' bonus is increased by '''20%.''' | ||
| | | | ||
|- | |- | ||
|[[Image: | |[[Image:T_PerkIcon_LastShotsPlusCrit.png|64px]] | ||
|''' | |'''Hero Mask''' | ||
| | |'''Critical Hit Chance''' is increased by '''30%''' while your weapon's magazine is below '''50%''' capacity. | ||
| | |Triggers when your magazine is at 50% capacity. | ||
|- | |- | ||
|[[Image: | |[[Image:Icon_Hydroponics_024_HoneyEnzymes.png|64px]] | ||
|''' | |'''Honey Enzymes''' | ||
| | |Prevent death once, restoring you to '''35%''' of your '''Maximum Health'''. | ||
| | | | ||
|- | |- | ||
|[[Image: | |[[Image:T_PerkIcon_IncreaseSwapSpeed.png|64px]] | ||
| | |'''Increased Swap Speed''' | ||
| | |You swap weapons '''20%''' faster. | ||
| | | | ||
|- | |- | ||
|[[ | |[[File:Icon Medical 005 IrradiatedSample.png|left|53x53px]] | ||
| | |Irradiated Sample | ||
| | |'''Melee''' attacks execute enemies that are below '''40%''' Health. | ||
| | |After an enemy takes damage from a melee attack, if they are below 40% HP, they take a massive amount of damage. | ||
|- | |- | ||
|[[Image: | |[[Image:T_PerkIcon_DamageToMeleeEnemies.png|64px]] | ||
| | |'''Knuckle Dusters''' | ||
| | |You deal '''35%''' more damage to '''Melee''' enemies. | ||
| | | | ||
|- | |- | ||
|[[Image: | |[[Image:T_PerkIcon_ElementMeleeToPrimary.png|64px]] | ||
|''' | |'''Large Bayonet''' | ||
|Your ''' | |Your '''Primary Weapon''' now also has a chance to proc the element affix of your '''Melee Weapon'''. | ||
| | | | ||
|- | |- | ||
|[[Image: | |[[Image:T_PerkIcon_MeleeKill_BuffPrimaryProcChance.png|64px]] | ||
|''' | |'''Large Opal Charm''' | ||
| | |After killing an enemy with your '''Melee Weapon''', your next attack with your '''Primary Weapon''' has a '''50%''' increased proc chance. | ||
| | | | ||
|- | |- | ||
|[[Image: | |[[Image:T_PerkIcon_MarkNearbyEnemiesOnKill.png|64px]] | ||
| | |'''Laser Pointer''' | ||
| | |When you kill an enemy, they have a '''25%''' chance to '''Mark''' all other enemies within '''10 meters'''. | ||
'''Marked''' targets take '''50%''' extra damage. | |||
| | | | ||
|- | |- | ||
|[[Image: | |[[Image:T PerkIcon LightningDamageBoost.png|64px]] | ||
| | |'''Lightning Rounds''' | ||
| | |'''Lightning damage''' is increased by '''25%.''' | ||
| | | | ||
|- | |- | ||
|[[Image: | |[[Image:T_PerkIcon_PickupRange.png|64px]] | ||
| | |'''Magnetic Disc''' | ||
| | |Your pickup range is increased by '''100%'''. | ||
| | | | ||
|- | |- | ||
|[[Image:T_PerkIcon_FireDamageBoost.png|64px]] | |[[Image:T_PerkIcon_FireDamageBoost.png|64px]] | ||
| | |'''Molten Ammo''' | ||
| | |'''Fire damage''' is increased by 25%. | ||
| | | | ||
|- | |- | ||
|[[Image: | |[[Image:Icon_Engineering_007_NeurosteelPlates.png|64px]] | ||
| | |'''Neurosteel Plates''' | ||
| | |When your '''Shields''' break, you emit a shockwave that stuns enemies within '''6 meters''' of you. | ||
| | | | ||
|- | |- | ||
|[[Image: | |[[Image:T_PerkIcon_ChillApplyDamage.png|64px]] | ||
| | |'''Nitrogen Tank''' | ||
| | |'''Cyro Chill''' now deal damage over time. | ||
| | | | ||
|- | |- | ||
|[[Image: | |[[Image:T_PerkIcon_ReloadBoostsFireRate.png|64px]] | ||
| | |'''Overclocked Core''' | ||
| | |Your '''Fire Rate''' is increased by '''50%''' for '''3 seconds''' after you reload. | ||
| | | | ||
|- | |- | ||
|[[Image: | |[[Image:T_PerkIcon_ReflectDamage.png|64px]] | ||
| | |'''Photon Padding''' | ||
| | |When you take damage, you deal '''150%''' of the damage taken back to the attacker. | ||
| | | | ||
|- | |- | ||
|[[Image: | |[[Image:T_PerkIcon_ElementSecondaryToPrimary.png|64px]] | ||
| | |'''Pistol Charm''' | ||
| | |Your '''Primary Weapon''' now also has a chance to proc the element affix of your '''Secondary Weapon.''' | ||
| | | | ||
|- | |- | ||
|[[Image: | |[[Image:T_PerkIcon_PlasmaOrbGenerator.png|64px]] | ||
| | |'''Plasma Coil''' | ||
| | |You spawn a '''Plasma Orb''' every '''10 seconds'''. '''Plasma Orbs''' completely negate incoming damage, but are consumed in the process. | ||
| | |Only one Plasma Orb can exist at once. | ||
|- | |- | ||
|[[Image: | |[[Image:T_PerkIcon_DamageToRangedEnemies.png|64px]] | ||
| | |'''Precision Disruptor''' | ||
| | |You deal '''35%''' more damage to '''Ranged''' enemies. | ||
| | | | ||
|- | |- | ||
|[[Image: | |[[Image:T_PerkIcon_FreeReroll.png|64px]] | ||
| | |'''Probability Cube''' | ||
| | |You can '''Reroll''' the '''Affixes''' of your weapons additional time at the Fabricator. | ||
| | | | ||
|- | |- | ||
|[[Image: | |[[Image:T_PerkIcon_EmptyMagFasterReload.png|64px]] | ||
| | |'''Quickload Adapter''' | ||
| | |Your '''Reload Speed''' is increased by '''50%''' when your magazine is empty. | ||
| | | | ||
|- | |- | ||
|[[Image: | |[[Image:T_PerkIcon_BrokenShieldFireRate.png|64px]] | ||
| | |'''Rapidfire Module''' | ||
| | |After your '''Shields''' break, your '''Fire Rate''' is increased by '''35%''' for '''4 seconds.''' | ||
| | | | ||
|- | |- | ||
|[[Image: | |[[Image:T_PerkIcon_CollectLootOnWeakpointKill.png|64px]] | ||
| | |'''Remote Gatherer''' | ||
| | |Automatically collect all loot dropped by the enemies killed with a '''Weakpoint''' shot. | ||
| | | | ||
|- | |- | ||
|[[Image: | |[[Image:T_PerkIcon_ElementPrimaryToSecondary.png|64px]] | ||
| | |'''Rifle Charm''' | ||
| | |Your '''Secondary Weapon''' now also has a chance to proc the element affix of your '''Primary Weapon.''' | ||
| | | | ||
|- | |- | ||
|[[Image: | |[[Image:T_PerkIcon_ImprovedDoubleJump.png|64px]] | ||
| | |'''Rocket Boots''' | ||
| | |The strength of your '''Double Jump''' is significantly increased. | ||
| | | | ||
|- | |- | ||
|[[Image: | |[[Image:T_PerkIcon_ResilientShield.png|64px]] | ||
| | |'''Shield Recovery Unit''' | ||
| | |Your '''Shields''' recharge faster as you get closer to death. | ||
| | | | ||
|- | |- | ||
|[[Image: | |[[Image:T_PerkIcon_DamageToFlyingEnemies.png|64px]] | ||
| | |'''Skystrike Array''' | ||
| | |You deal '''35%''' more damage to '''Flying''' enemies. | ||
| | | | ||
|- | |- | ||
|[[Image: | |[[Image:T_PerkIcon_MeleeKill_BuffSecondaryDamage.png|64px]] | ||
| | |'''Small Ruby Skull Charm''' | ||
| | |After killing an enemy with your '''Melee Weapon''', your next attack with your '''Secondary Weapon''' deals '''35%''' more damage | ||
| | | | ||
|- | |- | ||
|[[Image: | |[[Image:T_PerkIcon_SmartRocket.png|64px]] | ||
| | |'''Smart Rocket''' | ||
| | |Firing your weapon spawns a '''Smart Rocket'''. Recharges after '''6 seconds'''. | ||
| | | | ||
|- | |- | ||
|[[Image: | |[[Image:T PerkIcon GrenadeSecondExplosion.png|64px]] | ||
| | |'''Something Extra''' | ||
| | |Your '''Grenade''' now has a second explosion that deals '''35%''' of its original damage. | ||
| | | | ||
|- | |- | ||
|[[Image: | |[[Image:T_PerkIcon_CritsBoostCritDamage.png|64px]] | ||
| | |'''Space Whiskey''' | ||
| | |Landing a critical hit increases '''Critical Hit''' bonus damage by '''40%''' for '''4 seconds'''. | ||
| | | | ||
|- | |- | ||
|[[Image: | |[[Image:T_PerkIcon_ExtraGrenadeCharge.png|64px]] | ||
| | |'''Spare Charge''' | ||
| | |Adds and extra charge to your '''Grenade'''. | ||
| | | | ||
|- | |- | ||
|[[Image: | |[[Image:T_PerkIcon_CritsReduceCooldowns.png|64px]] | ||
| | |'''Stim Cap''' | ||
| | |'''Critical Hits''' lower remaining '''Dash''' and '''Grenade Cooldowns''' by '''10%.''' | ||
| | | | ||
|- | |- | ||
|[[Image: | |[[Image:T PerkIcon ArmorValue.png|64px]] | ||
| | |'''T1 Armored Plate''' | ||
| | |Your '''Armor Rating''' is increased by '''20%'''. | ||
| | | | ||
|- | |- | ||
|[[Image: | |[[Image:T PerkIcon DamageToLowHealthEnemies.png|64px]] | ||
| | |'''Tactical Dataslate''' | ||
| | |You deal '''20%''' more damge to enemies that are below '''Half Health'''. | ||
| | | | ||
|- | |- | ||
|[[Image: | |[[Image:T_PerkIcon_CritChance.png|64px]] | ||
| | |'''Targeting Goggles''' | ||
| | |Your '''Critical Hit Chance''' is increased by '''20%.''' | ||
| | | | ||
|- | |- | ||
|[[Image: | |[[Image:T_PerkIcon_MoveSpeedBuffOnDamaged.png|64px]] | ||
| | |'''Tesla Skis''' | ||
| | |Your '''Movement Speed''' increases by '''20%''' for '''3 seconds''' after you take damage. Recharges after '''10 seconds'''. | ||
| | | | ||
|- | |- | ||
|[[Image:T_PerkIcon_ShockApplyStagger.png|64px]] | |[[Image:T_PerkIcon_ShockApplyStagger.png|64px]] | ||
| | |'''Thunderclap''' | ||
| | |When applying '''Shock''' to an enemy, you have a '''20%''' chance to stagger them. | ||
| | |Appears to only work when Shock is initially applied. | ||
|- | |- | ||
|[[Image: | |[[Image:T_PerkIcon_Item_IncreaseMeleeSwingSpeed.png|64px]] | ||
| | |'''Turbo Blade''' | ||
| | |Your '''Melee Swing Speed''' is increased by '''25%'''. | ||
| | | | ||
|- | |- | ||
|[[Image:T_PerkIcon_VoidCorruptionDuration.png|64px]] | |[[Image:T_PerkIcon_VoidCorruptionDuration.png|64px]] | ||
| | |Voidstrike Core | ||
| | |'''Corruption''' duration is increased by '''100%'''. | ||
| | | | ||
|- | |- | ||
|[[Image: | |[[Image:T_PerkIcon_DashBoostsMeleeDamage.png|64px]] | ||
| | |'''Wrist Vanes''' | ||
| | |Dashing increases '''Melee damage''' by '''40%''' for '''3 seconds.''' | ||
| | | | ||
|} | |} |
Latest revision as of 09:30, 6 March 2025
Items are acquired at the end of each normal room. Whenever the last enemy in the room sis killed, the player can choice between 3 different items, which will persist until the end of the current run. Items do not carry over after death or between different runs.
Icon | Name | Description | Notes |
---|---|---|---|
![]() |
Additional Quality Upgrade | You can Upgrade the Quality of your weapons additional time at the Fabricator. | |
![]() |
Adrenaline Pump | Killing an enemy suffering from Burn spreads Burn to enemies within 8 meters of them. | |
![]() |
Afterburners | After you Dash, your Movement Speed is increased by 50% for 1 second. | |
![]() |
AI Chipset | Enemies at Full health take 35% more damage. | |
![]() |
Ammo Auto-Factory | Picking up Scrap adds ammo to your equipped weapon's magazine. | Each scrap adds a minimum of 1 bullet. |
![]() |
Ammo Surplus | Firing your weapon does not consume ammo for 3 seconds after you kill an enemy. | |
![]() |
Antimatter Rounds | Void damage is increased by 25%. | |
![]() |
Area Detonator | You deal 30% more damage to enemies at least 10 meters away from you. | |
![]() |
Barbed Grenade | Your Grenade deals 50% more damage when it only damages one target. | |
![]() |
Bio Gel | After using your Grenade, your weapons have 20% increased proc chance for 4 seconds. | |
![]() |
Blast Enhancer | Your Grenade damage is increased by 30%. | |
![]() |
Bloodbags | Health pickups heal you 30% more. | |
![]() |
Chaos Engine | You deal 45 damage per second to all enemies within 8 meter of you. | Doesn't function during stealth. |
![]() |
Combat Buckler | Take 20% less damage for 3 seconds after getting a kill with your Melee weapon. | |
![]() |
Command Trophy | You deal 25% more damage to Elite enemies. | Affects Switchblades and Manspiders |
![]() |
Credit Slate | Enemies drop 50% more Scrap. | |
![]() |
Cryo Accelerator | Chill slows enemies 20% more. | |
![]() |
Cybrid Eye | You deal 20% more damage to enemies within 10 meters of you. | |
![]() |
Elemental Catalyst | Enemies take 15% more damage for every elemental debuff applied to them. | |
![]() |
Energy Drink | Your Movement Speed is increased by 20% for each enemy within 10 meters of you, up to a maximum of 100%. | |
![]() |
Enhanced Holster | When you swap weapons, your Fire Rate is increased by 30% for 5 seconds. | |
![]() |
Explosion Radius | Your Grenade explosion radius is increased by 20%. | |
![]() |
Extra Fuel | Burn duration is increased by 100%. | |
![]() |
Eye of the Void | Weakpoint damage to Corrupted targets is increased by 50%. | |
![]() |
Field Generator | You take 20% less damage from enemies at least 10 meters away from you. | |
![]() |
Fire Rate and Reload Speed | Your Fire Rate and Reload Speed are both increased by 20%. | |
![]() |
Front Load | The first round in your magazine does 40% more damage. | |
![]() |
Frosted Tips | Cryo Damage is increased by 25%. | |
![]() |
Gold Plated Wires | Shock Critical Chance bonus is increased by 20%. | |
![]() |
Hero Mask | Critical Hit Chance is increased by 30% while your weapon's magazine is below 50% capacity. | Triggers when your magazine is at 50% capacity. |
![]() |
Honey Enzymes | Prevent death once, restoring you to 35% of your Maximum Health. | |
![]() |
Increased Swap Speed | You swap weapons 20% faster. | |
![]() |
Irradiated Sample | Melee attacks execute enemies that are below 40% Health. | After an enemy takes damage from a melee attack, if they are below 40% HP, they take a massive amount of damage. |
![]() |
Knuckle Dusters | You deal 35% more damage to Melee enemies. | |
![]() |
Large Bayonet | Your Primary Weapon now also has a chance to proc the element affix of your Melee Weapon. | |
![]() |
Large Opal Charm | After killing an enemy with your Melee Weapon, your next attack with your Primary Weapon has a 50% increased proc chance. | |
![]() |
Laser Pointer | When you kill an enemy, they have a 25% chance to Mark all other enemies within 10 meters.
Marked targets take 50% extra damage. |
|
![]() |
Lightning Rounds | Lightning damage is increased by 25%. | |
![]() |
Magnetic Disc | Your pickup range is increased by 100%. | |
![]() |
Molten Ammo | Fire damage is increased by 25%. | |
![]() |
Neurosteel Plates | When your Shields break, you emit a shockwave that stuns enemies within 6 meters of you. | |
![]() |
Nitrogen Tank | Cyro Chill now deal damage over time. | |
![]() |
Overclocked Core | Your Fire Rate is increased by 50% for 3 seconds after you reload. | |
![]() |
Photon Padding | When you take damage, you deal 150% of the damage taken back to the attacker. | |
![]() |
Pistol Charm | Your Primary Weapon now also has a chance to proc the element affix of your Secondary Weapon. | |
![]() |
Plasma Coil | You spawn a Plasma Orb every 10 seconds. Plasma Orbs completely negate incoming damage, but are consumed in the process. | Only one Plasma Orb can exist at once. |
![]() |
Precision Disruptor | You deal 35% more damage to Ranged enemies. | |
![]() |
Probability Cube | You can Reroll the Affixes of your weapons additional time at the Fabricator. | |
![]() |
Quickload Adapter | Your Reload Speed is increased by 50% when your magazine is empty. | |
![]() |
Rapidfire Module | After your Shields break, your Fire Rate is increased by 35% for 4 seconds. | |
![]() |
Remote Gatherer | Automatically collect all loot dropped by the enemies killed with a Weakpoint shot. | |
![]() |
Rifle Charm | Your Secondary Weapon now also has a chance to proc the element affix of your Primary Weapon. | |
![]() |
Rocket Boots | The strength of your Double Jump is significantly increased. | |
![]() |
Shield Recovery Unit | Your Shields recharge faster as you get closer to death. | |
![]() |
Skystrike Array | You deal 35% more damage to Flying enemies. | |
![]() |
Small Ruby Skull Charm | After killing an enemy with your Melee Weapon, your next attack with your Secondary Weapon deals 35% more damage | |
![]() |
Smart Rocket | Firing your weapon spawns a Smart Rocket. Recharges after 6 seconds. | |
![]() |
Something Extra | Your Grenade now has a second explosion that deals 35% of its original damage. | |
![]() |
Space Whiskey | Landing a critical hit increases Critical Hit bonus damage by 40% for 4 seconds. | |
![]() |
Spare Charge | Adds and extra charge to your Grenade. | |
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Stim Cap | Critical Hits lower remaining Dash and Grenade Cooldowns by 10%. | |
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T1 Armored Plate | Your Armor Rating is increased by 20%. | |
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Tactical Dataslate | You deal 20% more damge to enemies that are below Half Health. | |
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Targeting Goggles | Your Critical Hit Chance is increased by 20%. | |
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Tesla Skis | Your Movement Speed increases by 20% for 3 seconds after you take damage. Recharges after 10 seconds. | |
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Thunderclap | When applying Shock to an enemy, you have a 20% chance to stagger them. | Appears to only work when Shock is initially applied. |
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Turbo Blade | Your Melee Swing Speed is increased by 25%. | |
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Voidstrike Core | Corruption duration is increased by 100%. | |
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Wrist Vanes | Dashing increases Melee damage by 40% for 3 seconds. |