Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Deadzone: Rogue/Items: Difference between revisions

From Tribes Wiki
(Re-alphabetize, part 1)
(Removed min security level)
 
(4 intermediate revisions by 2 users not shown)
Line 7: Line 7:
{| class="wikitable sortable"
{| class="wikitable sortable"
|+ style="text-align: left; font-size: 116%" |  
|+ style="text-align: left; font-size: 116%" |  
! Icon !! Name !! Description !! Confirmed Available Security Levels !! Notes
! Icon !! Name !! Description !! Notes
|-
|-
|[[Image:T_PerkIcon_ExtraQualityUpgrade.png|64px]]
|[[Image:T_PerkIcon_ExtraQualityUpgrade.png|64px]]
|'''Additional Quality Upgrade'''
|'''Additional Quality Upgrade'''
|You can '''Upgrade''' the '''Quality''' of your weapons additional time at the Fabricator.
|You can '''Upgrade''' the '''Quality''' of your weapons additional time at the Fabricator.
|1
|
|
|-
|-
Line 18: Line 17:
|'''Adrenaline Pump'''
|'''Adrenaline Pump'''
|Killing an enemy suffering from '''Burn''' spreads '''Burn''' to enemies within '''8 meters''' of them.
|Killing an enemy suffering from '''Burn''' spreads '''Burn''' to enemies within '''8 meters''' of them.
|1
|
|
|-
|-
Line 24: Line 22:
|'''Afterburners'''
|'''Afterburners'''
|After you '''Dash''', your '''Movement Speed''' is increased by '''50%''' for '''1 second'''.
|After you '''Dash''', your '''Movement Speed''' is increased by '''50%''' for '''1 second'''.
|2
|
|
|-
|-
Line 30: Line 27:
|'''AI Chipset'''
|'''AI Chipset'''
|Enemies at '''Full health''' take '''35%''' more damage.
|Enemies at '''Full health''' take '''35%''' more damage.
| 2
|
|
|-
|[[Image:T_PerkIcon_ScrapAmmo.png|64px]]
|'''Ammo Auto-Factory'''
|Picking up '''Scrap''' adds ammo to your equipped weapon's magazine.
|Each scrap adds a minimum of 1 bullet.
|-
|-
|[[Image:T_PerkIcon_FreeShotsAfterKill.png|64px]]
|[[Image:T_PerkIcon_FreeShotsAfterKill.png|64px]]
| '''Ammo Surplus'''
| '''Ammo Surplus'''
|Firing your weapon does not consume ammo for '''3 seconds''' after you kill an enemy.
|Firing your weapon does not consume ammo for '''3 seconds''' after you kill an enemy.
|2
|
|
|-
|-
Line 43: Line 43:
|'''Void damage''' is increased by '''25%'''.
|'''Void damage''' is increased by '''25%'''.
|
|
|Unconfirmed minimum security level
|-
|-
|[[Image:T_PerkIcon_FarEnemyDamage.png|64px]]
|[[Image:T_PerkIcon_FarEnemyDamage.png|64px]]
|'''Area Detonator'''
|'''Area Detonator'''
|You deal '''30%''' more damage to enemies at least '''10 meters''' away from you.
|You deal '''30%''' more damage to enemies at least '''10 meters''' away from you.
|2
|
|
|-
|-
Line 54: Line 52:
|'''Barbed Grenade'''
|'''Barbed Grenade'''
|Your '''Grenade''' deals '''50%''' more damage when it only damages one target.
|Your '''Grenade''' deals '''50%''' more damage when it only damages one target.
|5
|
|
|-
|-
Line 60: Line 57:
|'''Bio Gel'''
|'''Bio Gel'''
|After using your '''Grenade''', your weapons have '''20%''' increased proc chance for '''4 seconds'''.
|After using your '''Grenade''', your weapons have '''20%''' increased proc chance for '''4 seconds'''.
| 2
|
|
|-
|-
Line 66: Line 62:
|'''Blast Enhancer'''
|'''Blast Enhancer'''
|Your '''Grenade''' damage is increased by '''30%'''.
|Your '''Grenade''' damage is increased by '''30%'''.
| 2
|
|
|-
|-
Line 72: Line 67:
|'''Bloodbags'''
|'''Bloodbags'''
|Health pickups heal you '''30%''' more.
|Health pickups heal you '''30%''' more.
|9
|
|
|-
|-
Line 78: Line 72:
|'''Chaos Engine'''
|'''Chaos Engine'''
|You deal '''45''' damage per second to all enemies within '''8 meter''' of you.
|You deal '''45''' damage per second to all enemies within '''8 meter''' of you.
|7
|Doesn't function during stealth.
|
|-
|-
|[[Image:T_PerkIcon_ReducedDamageAfterMeleeKill.png|64px]]
|[[Image:T_PerkIcon_ReducedDamageAfterMeleeKill.png|64px]]
|'''Combat Buckler'''
|'''Combat Buckler'''
|Take '''20%''' less damage for '''3 seconds''' after getting a kill with your Melee weapon.
|Take '''20%''' less damage for '''3 seconds''' after getting a kill with your Melee weapon.
|2
|
|
|-
|-
Line 90: Line 82:
|'''Command Trophy'''
|'''Command Trophy'''
|You deal '''25%''' more damage to '''Elite''' enemies.
|You deal '''25%''' more damage to '''Elite''' enemies.
|2
|Affects [[Deadzone: Rogue/Enemies/Switchblade|Switchblades]] and [[Deadzone: Rogue/Enemies/Manspider|Manspiders]]
|
|-
|-
|[[Image:T_PerkIcon_ScrapDrop.png|64px]]
|[[Image:T_PerkIcon_ScrapDrop.png|64px]]
|'''Credit Slate'''
|'''Credit Slate'''
|Enemies drop '''50%''' more '''Scrap'''.
|Enemies drop '''50%''' more '''Scrap'''.
|4
|
|
|-
|-
Line 102: Line 92:
|'''Cryo Accelerator'''
|'''Cryo Accelerator'''
|'''Chill''' slows enemies '''20%''' more.
|'''Chill''' slows enemies '''20%''' more.
|4
|
|
|-
|-
Line 108: Line 97:
|'''Cybrid Eye'''
|'''Cybrid Eye'''
|You deal '''20%''' more damage to enemies within '''10 meters''' of you.
|You deal '''20%''' more damage to enemies within '''10 meters''' of you.
|9
|
|
|-
|-
Line 114: Line 102:
|'''Elemental Catalyst'''
|'''Elemental Catalyst'''
|Enemies take '''15%''' more damage for every elemental debuff applied to them.
|Enemies take '''15%''' more damage for every elemental debuff applied to them.
|3
|
|
|-
|-
Line 120: Line 107:
|'''Energy Drink'''
|'''Energy Drink'''
|Your '''Movement Speed''' is increased by '''20%''' for each enemy within '''10 meters''' of you, up to a maximum of '''100%'''.
|Your '''Movement Speed''' is increased by '''20%''' for each enemy within '''10 meters''' of you, up to a maximum of '''100%'''.
|3
|
|
|-
|-
Line 127: Line 113:
|When you swap weapons, your '''Fire Rate''' is increased by '''30%''' for '''5 seconds'''.
|When you swap weapons, your '''Fire Rate''' is increased by '''30%''' for '''5 seconds'''.
|
|
|Unconfirmed minimum security level
|-
|-
|[[Image:T_PerkIcon_ExplosionRadius.png|64px]]
|[[Image:T_PerkIcon_ExplosionRadius.png|64px]]
|'''Explosion Radius'''
|'''Explosion Radius'''
|Your '''Grenade''' explosion radius is increased by '''20%.'''
|Your '''Grenade''' explosion radius is increased by '''20%.'''
|2
|
|
|-
|-
Line 138: Line 122:
|'''Extra Fuel'''
|'''Extra Fuel'''
|'''Burn''' duration is increased by '''100%.'''
|'''Burn''' duration is increased by '''100%.'''
| 1
|
|
|-
|-
Line 144: Line 127:
|'''Eye of the Void'''
|'''Eye of the Void'''
|Weakpoint damage to '''Corrupted''' targets is increased by '''50%.'''
|Weakpoint damage to '''Corrupted''' targets is increased by '''50%.'''
| 1
|
|
|-
|-
Line 150: Line 132:
|'''Field Generator'''
|'''Field Generator'''
|You take '''20%''' less damage from enemies at least '''10 meters''' away from you.
|You take '''20%''' less damage from enemies at least '''10 meters''' away from you.
|1
|
|
|-
|-
Line 156: Line 137:
|'''Fire Rate and Reload Speed'''
|'''Fire Rate and Reload Speed'''
|Your '''Fire Rate''' and '''Reload Speed''' are both increased by '''20%.'''
|Your '''Fire Rate''' and '''Reload Speed''' are both increased by '''20%.'''
|1
|
|
|-
|-
Line 162: Line 142:
|'''Front Load'''
|'''Front Load'''
|The first round in your magazine does '''40%''' more damage.
|The first round in your magazine does '''40%''' more damage.
|4
|
|
|-
|-
Line 168: Line 147:
|'''Frosted Tips'''
|'''Frosted Tips'''
|'''Cryo Damage''' is increased by '''25%.'''
|'''Cryo Damage''' is increased by '''25%.'''
|3
|
|
|-
|-
Line 174: Line 152:
|'''Gold Plated Wires'''
|'''Gold Plated Wires'''
|'''Shock Critical Chance''' bonus is increased by '''20%.'''
|'''Shock Critical Chance''' bonus is increased by '''20%.'''
|2
|
|
|-
|-
Line 180: Line 157:
|'''Hero Mask'''
|'''Hero Mask'''
|'''Critical Hit Chance''' is increased by '''30%''' while your weapon's magazine is below '''50%''' capacity.
|'''Critical Hit Chance''' is increased by '''30%''' while your weapon's magazine is below '''50%''' capacity.
|4
|Triggers when your magazine is at 50% capacity.
|
|-
|-
|[[Image:Icon_Hydroponics_024_HoneyEnzymes.png|64px]]
|[[Image:Icon_Hydroponics_024_HoneyEnzymes.png|64px]]
|'''Honey Enzymes'''
|'''Honey Enzymes'''
|Prevent death once, restoring you to '''35%''' of your '''Maximum Health'''.
|Prevent death once, restoring you to '''35%''' of your '''Maximum Health'''.
|5
|
|
|-
|-
|[[Image:T PerkIcon GrenadeSecondExplosion.png|64px]]
|[[Image:T_PerkIcon_IncreaseSwapSpeed.png|64px]]
|'''Something Extra'''
|'''Increased Swap Speed'''
|Your '''Grenade''' now has a second explosion that deals '''35%''' of its original damage.
|You swap weapons '''20%''' faster.
|1
|
|
|-
|-
|[[Image:T PerkIcon ArmorValue.png|64px]]
|[[File:Icon Medical 005 IrradiatedSample.png|left|53x53px]]
|'''T1 Armored Plate'''
|Irradiated Sample
|Your '''Armor Rating''' is increased by '''20%'''.
|'''Melee''' attacks execute enemies that are below '''40%''' Health.
| 2
|After an enemy takes damage from a melee attack, if they are below 40% HP, they take a massive amount of damage.
|
|-
|-
|[[Image:T PerkIcon DamageToLowHealthEnemies.png|64px]]
|[[Image:T_PerkIcon_DamageToMeleeEnemies.png|64px]]
|'''Tactical Dataslate'''
|'''Knuckle Dusters'''
|You deal '''20%''' more damge to enemies that are below '''Half Health'''.
|You deal '''35%''' more damage to '''Melee''' enemies.
| 2
|
|
|-
|-
|[[Image:T_PerkIcon_EmptyMagFasterReload.png|64px]]
|[[Image:T_PerkIcon_ElementMeleeToPrimary.png|64px]]
|'''Quickload Adapter'''
|'''Large Bayonet'''
|Your '''Reload Speed''' is increased by '''50%''' when your magazine is empty.
|Your '''Primary Weapon''' now also has a chance to proc the element affix of your '''Melee Weapon'''.
|1
|
|
|-
|-
|[[Image:T_PerkIcon_CollectLootOnWeakpointKill.png|64px]]
|[[Image:T_PerkIcon_MeleeKill_BuffPrimaryProcChance.png|64px]]
|'''Remote Gatherer'''
|'''Large Opal Charm'''
|Automatically collect all loot dropped by the enemies killed with a '''Weakpoint''' shot.
|After killing an enemy with your '''Melee Weapon''', your next attack with your '''Primary Weapon''' has a '''50%''' increased proc chance.
|1
|
|
|-
|-
|[[Image:T_PerkIcon_BrokenShieldFireRate.png|64px]]
|[[Image:T_PerkIcon_MarkNearbyEnemiesOnKill.png|64px]]
|'''Rapidfire Module'''
|'''Laser Pointer'''
|After your '''Shields''' break, your '''Fire Rate''' is increased by '''35%''' for '''4 seconds.'''
|When you kill an enemy, they have a '''25%''' chance to '''Mark''' all other enemies within '''10 meters'''.
|4
'''Marked''' targets take '''50%''' extra damage.
|
|
|-
|-
|[[Image:T_PerkIcon_ChillApplyDamage.png|64px]]
|[[Image:T PerkIcon LightningDamageBoost.png|64px]]
|'''Nitrogen Tank'''
|'''Lightning Rounds'''
|'''Cyro Chill''' now deal damage over time.
|'''Lightning damage''' is increased by '''25%.'''
|4
|
|
|-
|-
|[[Image:T_PerkIcon_CritChance.png|64px]]
|[[Image:T_PerkIcon_PickupRange.png|64px]]
|'''Targeting Goggles'''
|'''Magnetic Disc'''
|Your '''Critical Hit Chance''' is increased by '''20%.'''
|Your pickup range is increased by '''100%'''.
|5
|
|
|-
|-
|[[Image:T_PerkIcon_CritsBoostCritDamage.png|64px]]
|[[Image:T_PerkIcon_FireDamageBoost.png|64px]]
|'''Space Whiskey'''
|'''Molten Ammo'''
|Landing a critical hit increases '''Critical Hit''' bonus damage by '''40%''' for '''4 seconds'''.
|'''Fire damage''' is increased by 25%.
|6
|
|
|-
|-
|[[Image:T_PerkIcon_CritsReduceCooldowns.png|64px]]
|[[Image:Icon_Engineering_007_NeurosteelPlates.png|64px]]
|'''Stim Cap'''
|'''Neurosteel Plates'''
|'''Critical Hits''' lower remaining '''Dash''' and '''Grenade Cooldowns''' by '''10%.'''
|When your '''Shields''' break, you emit a shockwave that stuns enemies within '''6 meters''' of you.
|1
|
|
|-
|-
|[[Image:T_PerkIcon_DamageToFlyingEnemies.png|64px]]
|[[Image:T_PerkIcon_ChillApplyDamage.png|64px]]
|'''Skystrike Array'''
|'''Nitrogen Tank'''
|You deal '''35%''' more damage to '''Flying''' enemies.
|'''Cyro Chill''' now deal damage over time.
|6
|
|
|-
|-
|[[Image:T_PerkIcon_DamageToMeleeEnemies.png|64px]]
|[[Image:T_PerkIcon_ReloadBoostsFireRate.png|64px]]
|'''Knuckle Dusters'''
|'''Overclocked Core'''
|You deal '''35%''' more damage to '''Melee''' enemies.
|Your '''Fire Rate''' is increased by '''50%''' for '''3 seconds''' after you reload.
|2
|
|
|-
|-
|[[Image:T_PerkIcon_DamageToRangedEnemies.png|64px]]
|[[Image:T_PerkIcon_ReflectDamage.png|64px]]
|'''Precision Disruptor'''
|'''Photon Padding'''
|You deal '''35%''' more damage to '''Ranged''' enemies.
|When you take damage, you deal '''150%''' of the damage taken back to the attacker.
|5
|
|
|-
|-
|[[Image:T_PerkIcon_DashBoostsMeleeDamage.png|64px]]
|[[Image:T_PerkIcon_ElementSecondaryToPrimary.png|64px]]
|'''Wrist Vanes'''
|'''Pistol Charm'''
|Dashing increases '''Melee damage''' by '''40%''' for '''3 seconds.'''
|Your '''Primary Weapon''' now also has a chance to proc the element affix of your '''Secondary Weapon.'''
|3
|
|
|-
|-
 
|[[Image:T_PerkIcon_PlasmaOrbGenerator.png|64px]]
|[[Image:T_PerkIcon_ElementMeleeToPrimary.png|64px]]
|'''Plasma Coil'''
|'''Large Bayonet'''
|You spawn a '''Plasma Orb''' every '''10 seconds'''.  '''Plasma Orbs''' completely negate incoming damage, but are consumed in the process.
|Your '''Primary Weapon''' now also has a chance to proc the element affix of your '''Melee Weapon'''.
|Only one Plasma Orb can exist at once.
|7
|
|-
|-
|[[Image:T_PerkIcon_ElementPrimaryToSecondary.png|64px]]
|[[Image:T_PerkIcon_DamageToRangedEnemies.png|64px]]
|'''Rifle Charm'''
|'''Precision Disruptor'''
|Your '''Secondary Weapon''' now also has a chance to proc the element affix of your '''Primary Weapon.'''
|You deal '''35%''' more damage to '''Ranged''' enemies.
|4
|
|
|-
|-
|[[Image:T_PerkIcon_ElementSecondaryToPrimary.png|64px]]
|[[Image:T_PerkIcon_FreeReroll.png|64px]]
|'''Pistol Charm'''
|'''Probability Cube'''
|Your '''Primary Weapon''' now also has a chance to proc the element affix of your '''Secondary Weapon.'''
|You can '''Reroll''' the '''Affixes''' of your weapons additional time at the Fabricator.
|3
|
|
|-
|-
|[[Image:T_PerkIcon_ExtraGrenadeCharge.png|64px]]
|[[Image:T_PerkIcon_EmptyMagFasterReload.png|64px]]
|'''Spare Charge'''
|'''Quickload Adapter'''
|Adds and extra charge to your '''Grenade'''.
|Your '''Reload Speed''' is increased by '''50%''' when your magazine is empty.
|3
|
|
|-
|-
|[[Image:T PerkIcon LightningDamageBoost.png|64px]]
|[[Image:T_PerkIcon_BrokenShieldFireRate.png|64px]]
|'''Lightning Rounds'''
|'''Rapidfire Module'''
|'''Lightning damage''' is increased by '''25%.'''
|After your '''Shields''' break, your '''Fire Rate''' is increased by '''35%''' for '''4 seconds.'''
| 2
|
|
|-
|-
|[[Image:T_PerkIcon_FireDamageBoost.png|64px]]
|[[Image:T_PerkIcon_CollectLootOnWeakpointKill.png|64px]]
|'''Molten Ammo'''
|'''Remote Gatherer'''
|'''Fire damage''' is increased by 25%.
|Automatically collect all loot dropped by the enemies killed with a '''Weakpoint''' shot.
|5
|
|
|-
|-
|[[Image:T_PerkIcon_FreeReroll.png|64px]]
|[[Image:T_PerkIcon_ElementPrimaryToSecondary.png|64px]]
|'''Probability Cube'''
|'''Rifle Charm'''
|You can '''Reroll''' the '''Affixes''' of your weapons additional time at the Fabricator.
|Your '''Secondary Weapon''' now also has a chance to proc the element affix of your '''Primary Weapon.'''
|6
|
|
|-
|-
|[[Image:T_PerkIcon_ImprovedDoubleJump.png|64px]]
|[[Image:T_PerkIcon_ImprovedDoubleJump.png|64px]]
|Rocket Boots
|'''Rocket Boots'''
|The strength of your '''Double Jump''' is significantly increased.
|The strength of your '''Double Jump''' is significantly increased.
|
|
|Unconfirmed minimum security level
|-
|-
|[[Image:T_PerkIcon_IncreaseSwapSpeed.png|64px]]
|[[Image:T_PerkIcon_ResilientShield.png|64px]]
|'''Increased Swap Speed'''
|'''Shield Recovery Unit'''
|You swap weapons '''20%''' faster.
|Your '''Shields''' recharge faster as you get closer to death.
|6
|
|
|-
|-
|[[Image:T_PerkIcon_Item_IncreaseMeleeSwingSpeed.png|64px]]
|[[Image:T_PerkIcon_DamageToFlyingEnemies.png|64px]]
|Turbo Blade
|'''Skystrike Array'''
|Your '''Melee Swing Speed''' is increased by '''25%'''.
|You deal '''35%''' more damage to '''Flying''' enemies.
|
|
|Unconfirmed minimum security level
|-
|-
|[[Image:T_PerkIcon_MarkNearbyEnemiesOnKill.png|64px]]
|[[Image:T_PerkIcon_MeleeKill_BuffSecondaryDamage.png|64px]]
|Laser Pointer
|'''Small Ruby Skull Charm'''
|When you kill an enemy, they have a '''25%''' chance to '''Mark''' all other enemies within '''10 meters'''.
|After killing an enemy with your '''Melee Weapon''', your next attack with your '''Secondary Weapon''' deals '''35%''' more damage
'''Marked''' targets take '''50%''' extra damage.
|
|
|Unconfirmed minimum security level
|-
|-
|[[Image:T_PerkIcon_MeleeKill_BuffPrimaryProcChance.png|64px]]
|[[Image:T_PerkIcon_SmartRocket.png|64px]]
|'''Large Opal Charm'''
|'''Smart Rocket'''
|After killing an enemy with your '''Melee Weapon''', your next attack with your '''Primary Weapon''' has a '''50%''' increased proc chance.
|Firing your weapon spawns a '''Smart Rocket'''.  Recharges after '''6 seconds'''.
|3
|
|
|-
|-
|[[Image:T_PerkIcon_MeleeKill_BuffSecondaryDamage.png|64px]]
|[[Image:T PerkIcon GrenadeSecondExplosion.png|64px]]
|Small Ruby Skull Charm
|'''Something Extra'''
|After killing an enemy with your '''Melee Weapon''', your next attack with your '''Secondary Weapon''' deals '''35%''' more damage
|Your '''Grenade''' now has a second explosion that deals '''35%''' of its original damage.
|
|
|Unconfirmed minimum security level
|-
|-
|[[Image:Icon_Medical_005_IrradiatedSample.png|64px]]
|[[Image:T_PerkIcon_CritsBoostCritDamage.png|64px]]
|temp
|'''Space Whiskey'''
|text
|Landing a critical hit increases '''Critical Hit''' bonus damage by '''40%''' for '''4 seconds'''.
|
|
|Unconfirmed minimum security level
|-
|-
|[[Image:T_PerkIcon_MoveSpeedBuffOnDamaged.png|64px]]
|[[Image:T_PerkIcon_ExtraGrenadeCharge.png|64px]]
|'''Tesla Skis'''
|'''Spare Charge'''
|Your '''Movement Speed''' increases by '''20%''' for '''3 seconds''' after you take damage. Recharges after '''10 seconds'''.
|Adds and extra charge to your '''Grenade'''.
|1
|
|
|-
|-
|[[Image:T_PerkIcon_PickupRange.png|64px]]
|[[Image:T_PerkIcon_CritsReduceCooldowns.png|64px]]
|Magnetic Disc
|'''Stim Cap'''
|Your pickup range is increased by '''100%'''.
|'''Critical Hits''' lower remaining '''Dash''' and '''Grenade Cooldowns''' by '''10%.'''
|
|
|Unconfirmed minimum security level
|-
|-
|[[Image:T_PerkIcon_PlasmaOrbGenerator.png|64px]]
|[[Image:T PerkIcon ArmorValue.png|64px]]
|Plasma Coil
|'''T1 Armored Plate'''
|You spawn a '''Plasma Orb''' every '''10 seconds''''''Plasma Orbs''' completely negate incoming damage, but are consumed in the process.
|Your '''Armor Rating''' is increased by '''20%'''.
|
|
|Unconfirmed minimum security level
|-
|-
|[[Image:T_PerkIcon_ReflectDamage.png|64px]]
|[[Image:T PerkIcon DamageToLowHealthEnemies.png|64px]]
|'''Photon Padding'''
|'''Tactical Dataslate'''
|When you take damage, you deal '''150%''' of the damage taken back to the attacker.
|You deal '''20%''' more damge to enemies that are below '''Half Health'''.
|2
|
|
|-
|-
|[[Image:T_PerkIcon_ReloadBoostsFireRate.png|64px]]
|[[Image:T_PerkIcon_CritChance.png|64px]]
|'''Overclocked Core'''
|'''Targeting Goggles'''
|Your '''Fire Rate''' is increased by '''50%''' for '''3 seconds''' after you reload.
|Your '''Critical Hit Chance''' is increased by '''20%.'''
|2
|
|
|-
|-
|[[Image:T_PerkIcon_ResilientShield.png|64px]]
|[[Image:T_PerkIcon_MoveSpeedBuffOnDamaged.png|64px]]
|Shield Recovery Unit
|'''Tesla Skis'''
|Your '''Shields''' recharge faster as you get closer to death.
|Your '''Movement Speed''' increases by '''20%''' for '''3 seconds''' after you take damage. Recharges after '''10 seconds'''.
|
|Unconfirmed minimum security level
|-
|[[Image:T_PerkIcon_ScrapAmmo.png|64px]]
|'''Ammo Auto-Factory'''
|Picking up '''Scrap''' adds ammo to your equipped weapon's magazine.
|1
|
|
|-
|-
|[[Image:T_PerkIcon_ShockApplyStagger.png|64px]]
|[[Image:T_PerkIcon_ShockApplyStagger.png|64px]]
|Thunderclap
|'''Thunderclap'''
|When applying '''Shock''' to an enemy, you have a '''20%''' chance to stagger them.
|When applying '''Shock''' to an enemy, you have a '''20%''' chance to stagger them.
|
|Appears to only work when Shock is initially applied.
|Unconfirmed minimum security level
|-
|-
|[[Image:T_PerkIcon_SmartRocket.png|64px]]
|[[Image:T_PerkIcon_Item_IncreaseMeleeSwingSpeed.png|64px]]
|Smart Rocket
|'''Turbo Blade'''
|Firing your weapon spawns a '''Smart Rocket'''.  Recharges after '''6 seconds'''.
|Your '''Melee Swing Speed''' is increased by '''25%'''.
|
|
|Unconfirmed minimum security level
|-
|[[Image:Icon_Engineering_007_NeurosteelPlates.png|64px]]
|Neurosteel Plates
|When your '''Shields''' break, you emit a shockwave that stuns enemies within '''6 meters''' of you.
|
|Unconfirmed minimum security level
|-
|-
|[[Image:T_PerkIcon_VoidCorruptionDuration.png|64px]]
|[[Image:T_PerkIcon_VoidCorruptionDuration.png|64px]]
|Voidstrike Core
|Voidstrike Core
|'''Corruption''' duration is increased by '''100%'''.
|'''Corruption''' duration is increased by '''100%'''.
|1
|
|-
|[[Image:T_PerkIcon_DashBoostsMeleeDamage.png|64px]]
|'''Wrist Vanes'''
|Dashing increases '''Melee damage''' by '''40%''' for '''3 seconds.'''
|
|
|}
|}

Latest revision as of 09:30, 6 March 2025


Is that the best you can do?

This article is a stub. You can help Tribes Wiki by expanding it.

Items are acquired at the end of each normal room. Whenever the last enemy in the room sis killed, the player can choice between 3 different items, which will persist until the end of the current run. Items do not carry over after death or between different runs.

Icon Name Description Notes
Additional Quality Upgrade You can Upgrade the Quality of your weapons additional time at the Fabricator.
Adrenaline Pump Killing an enemy suffering from Burn spreads Burn to enemies within 8 meters of them.
Afterburners After you Dash, your Movement Speed is increased by 50% for 1 second.
AI Chipset Enemies at Full health take 35% more damage.
Ammo Auto-Factory Picking up Scrap adds ammo to your equipped weapon's magazine. Each scrap adds a minimum of 1 bullet.
Ammo Surplus Firing your weapon does not consume ammo for 3 seconds after you kill an enemy.
Antimatter Rounds Void damage is increased by 25%.
Area Detonator You deal 30% more damage to enemies at least 10 meters away from you.
Barbed Grenade Your Grenade deals 50% more damage when it only damages one target.
Bio Gel After using your Grenade, your weapons have 20% increased proc chance for 4 seconds.
Blast Enhancer Your Grenade damage is increased by 30%.
Bloodbags Health pickups heal you 30% more.
Chaos Engine You deal 45 damage per second to all enemies within 8 meter of you. Doesn't function during stealth.
Combat Buckler Take 20% less damage for 3 seconds after getting a kill with your Melee weapon.
Command Trophy You deal 25% more damage to Elite enemies. Affects Switchblades and Manspiders
Credit Slate Enemies drop 50% more Scrap.
Cryo Accelerator Chill slows enemies 20% more.
Cybrid Eye You deal 20% more damage to enemies within 10 meters of you.
Elemental Catalyst Enemies take 15% more damage for every elemental debuff applied to them.
Energy Drink Your Movement Speed is increased by 20% for each enemy within 10 meters of you, up to a maximum of 100%.
Enhanced Holster When you swap weapons, your Fire Rate is increased by 30% for 5 seconds.
Explosion Radius Your Grenade explosion radius is increased by 20%.
Extra Fuel Burn duration is increased by 100%.
Eye of the Void Weakpoint damage to Corrupted targets is increased by 50%.
Field Generator You take 20% less damage from enemies at least 10 meters away from you.
Fire Rate and Reload Speed Your Fire Rate and Reload Speed are both increased by 20%.
Front Load The first round in your magazine does 40% more damage.
Frosted Tips Cryo Damage is increased by 25%.
Gold Plated Wires Shock Critical Chance bonus is increased by 20%.
Hero Mask Critical Hit Chance is increased by 30% while your weapon's magazine is below 50% capacity. Triggers when your magazine is at 50% capacity.
Honey Enzymes Prevent death once, restoring you to 35% of your Maximum Health.
Increased Swap Speed You swap weapons 20% faster.
Irradiated Sample Melee attacks execute enemies that are below 40% Health. After an enemy takes damage from a melee attack, if they are below 40% HP, they take a massive amount of damage.
Knuckle Dusters You deal 35% more damage to Melee enemies.
Large Bayonet Your Primary Weapon now also has a chance to proc the element affix of your Melee Weapon.
Large Opal Charm After killing an enemy with your Melee Weapon, your next attack with your Primary Weapon has a 50% increased proc chance.
Laser Pointer When you kill an enemy, they have a 25% chance to Mark all other enemies within 10 meters.

Marked targets take 50% extra damage.

Lightning Rounds Lightning damage is increased by 25%.
Magnetic Disc Your pickup range is increased by 100%.
Molten Ammo Fire damage is increased by 25%.
Neurosteel Plates When your Shields break, you emit a shockwave that stuns enemies within 6 meters of you.
Nitrogen Tank Cyro Chill now deal damage over time.
Overclocked Core Your Fire Rate is increased by 50% for 3 seconds after you reload.
Photon Padding When you take damage, you deal 150% of the damage taken back to the attacker.
Pistol Charm Your Primary Weapon now also has a chance to proc the element affix of your Secondary Weapon.
Plasma Coil You spawn a Plasma Orb every 10 seconds. Plasma Orbs completely negate incoming damage, but are consumed in the process. Only one Plasma Orb can exist at once.
Precision Disruptor You deal 35% more damage to Ranged enemies.
Probability Cube You can Reroll the Affixes of your weapons additional time at the Fabricator.
Quickload Adapter Your Reload Speed is increased by 50% when your magazine is empty.
Rapidfire Module After your Shields break, your Fire Rate is increased by 35% for 4 seconds.
Remote Gatherer Automatically collect all loot dropped by the enemies killed with a Weakpoint shot.
Rifle Charm Your Secondary Weapon now also has a chance to proc the element affix of your Primary Weapon.
Rocket Boots The strength of your Double Jump is significantly increased.
Shield Recovery Unit Your Shields recharge faster as you get closer to death.
Skystrike Array You deal 35% more damage to Flying enemies.
Small Ruby Skull Charm After killing an enemy with your Melee Weapon, your next attack with your Secondary Weapon deals 35% more damage
Smart Rocket Firing your weapon spawns a Smart Rocket. Recharges after 6 seconds.
Something Extra Your Grenade now has a second explosion that deals 35% of its original damage.
Space Whiskey Landing a critical hit increases Critical Hit bonus damage by 40% for 4 seconds.
Spare Charge Adds and extra charge to your Grenade.
Stim Cap Critical Hits lower remaining Dash and Grenade Cooldowns by 10%.
T1 Armored Plate Your Armor Rating is increased by 20%.
Tactical Dataslate You deal 20% more damge to enemies that are below Half Health.
Targeting Goggles Your Critical Hit Chance is increased by 20%.
Tesla Skis Your Movement Speed increases by 20% for 3 seconds after you take damage. Recharges after 10 seconds.
Thunderclap When applying Shock to an enemy, you have a 20% chance to stagger them. Appears to only work when Shock is initially applied.
Turbo Blade Your Melee Swing Speed is increased by 25%.
Voidstrike Core Corruption duration is increased by 100%.
Wrist Vanes Dashing increases Melee damage by 40% for 3 seconds.