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< Tribes: Ascend | Patches
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|version=1.0.1267 | |version=1.0.1267 | ||
|publishdate=2013-03-12 | |publishdate=2013-03-12 | ||
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* Fixed an issue where certain types of fog could be disabled in custom .ini settings. | * Fixed an issue where certain types of fog could be disabled in custom .ini settings. | ||
[[Category:Tribes: Ascend]] | {{Tribes: Ascend/Patch Notes}} | ||
[[Category:Tribes: Ascend]] | |||
[[Category:Tribes: Ascend/Patches]] | |||
[[Category:Tribes: Ascend/Patches/Release]] | |||
__NOTOC__ |
Latest revision as of 00:03, 18 February 2024
Tribes: Ascend/Patches/v1.0.1244.1
Released
2013-03-12 - 11 years ago
Tribes: Ascend/Patches/v1.1.2860.0
Tribes Ascend Version 1.0.1267
Major Highlights
- New Synthrall skin for the Soldier class.
- Two new voice packs:
- TotalBiscuit
- Stowaway
- Settings for custom servers are persisted across logins.
Weapon/Balance Items
- Fixed an issue where the Shocklance would affect energy usage of packs.
- When players upgrade a base turret, the turret will now properly upgrade it’s rate of fire.
- Fixed an issue where fractal grenades could timeout before they finished fractalling, resulting in a non-damaging explosion.
Additional Items
- Shocklance now has a small weapons model.
- Fixed positioning of Shocklance on the main menu.
- Shocklance is now bannable from a custom server.
- Rock bouncing custom physics preset has been changed to be index based. RockBounceIndex is the property 0=full rock bounce, 1=standard rock bounce, 2=no rock bounce
- Fixed an issue where returning a flag could prevent grabbing an enemy flag or grabbing an enemy flag could prevent returning your team's flag.
- Laser targeter no longer can deploy call-ins during the warmup phase of a match.
- Fixed an issue where the passenger from a gravcycle could get launched off at a high speed when exiting.
- Fixed an issue where certain types of fog could be disabled in custom .ini settings.
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