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|type = Explosive | |type = Explosive | ||
|damage = 760 | |damage = 760 | ||
| | |maxdamage = 1140 | ||
|firerate = 0.46 | |firerate = 0.46 | ||
|reloadduration = 1.25 s | |reloadduration = 1.25 s | ||
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== See Also == | == See Also == | ||
{{Template:Tribes 3: Rivals/Heavy | {{Template:Tribes 3: Rivals/Heavy Armor Loadout}} | ||
[[Category:Tribes 3: Rivals]] | [[Category:Tribes 3: Rivals]] | ||
[[Category:Tribes 3: Rivals/Weapons]] | [[Category:Tribes 3: Rivals/Weapons]] | ||
[[Category:Tribes 3: Rivals/Secondary Weapons]] | [[Category:Tribes 3: Rivals/Secondary Weapons]] |
Latest revision as of 21:19, 4 April 2024
Gladiator | |
---|---|
Loadout/Class | Heavy Armor |
Slot | Secondary |
Type | Explosive |
Kill Feed Icon | |
Statistics | |
Damage | 760 |
Maximum Damage | 1140 |
Reload Duration | 1.25 s |
Fire Rate | 0.46 |
Magazine Size | 1 |
Ammo | 31 |
"Fires an explosive sticky charge that causes a chain of three explosions after a brief delay."
The Gladiator is a secondary weapon for the Heavy Armor that fires an explosive charge that sticks to whatever it hits. If the player gets a direct on an enemy, it will explode doing more damage. If the player does not get a direct hit, the charge will explode three times, each time it explodes, the blast will get weaker, and the damage radius will get larger.
See Also
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