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< Deadzone: Rogue | Enemies
(Created page with "{{stub}} {{ArmorInfoBox |title = Skullbot |image = 250px |caption = Screenshot from Chapter One |armor = |health = 100 |healthdelay = |energy = |energyregen = |speed = |mass = |tribesgold = |xp = |mastery = |icon = }} The '''Skullbot''' is a quick moving spider type enemy and uses a melee attack. Category:Deadzone Rogue Category:Deadzone Rogue/Enemies") |
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|title = | |title = Spider | ||
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'''Spiders''' are an enemy in Deadzone: Rogue. | |||
All parts of the Flying Explosive are considered to be weakpoints. | |||
Spider will move directly towards the player and attempt to make melee attacks against the player. They can also leap toward the player if the player is at a higher elevation. | |||
Spiders appear in the perk room of Security Level 1 and the boss room of Security Level 6. | |||
== Strategy == | |||
* Like other melee enemies, the Spider's melee attack can be dodged by dashing away from it during the windup. | |||
* Avoid aiming down sights when fighting Spiders. The larger view model and reduced field of view can allow Spiders to sneak up on you. | |||
[[Category:Deadzone Rogue]] | [[Category:Deadzone Rogue]] | ||
[[Category:Deadzone Rogue/Enemies]] | [[Category:Deadzone Rogue/Enemies]] |
Latest revision as of 16:47, 21 February 2025
Spiders are an enemy in Deadzone: Rogue.
All parts of the Flying Explosive are considered to be weakpoints.
Spider will move directly towards the player and attempt to make melee attacks against the player. They can also leap toward the player if the player is at a higher elevation.
Spiders appear in the perk room of Security Level 1 and the boss room of Security Level 6.
Strategy
- Like other melee enemies, the Spider's melee attack can be dodged by dashing away from it during the windup.
- Avoid aiming down sights when fighting Spiders. The larger view model and reduced field of view can allow Spiders to sneak up on you.