More actions
m (Added a word) |
m (Added the Oxford comma. Fight me.) |
||
(2 intermediate revisions by the same user not shown) | |||
Line 12: | Line 12: | ||
{{Main|Deadzone: Rogue/Weapons/Burst Weapons}} | {{Main|Deadzone: Rogue/Weapons/Burst Weapons}} | ||
Burst weapons are semi-automatic weapons that fire bursts of three bullets in rapid succession. They are best used at medium range. | Burst weapons are semi-automatic weapons that fire bursts of three bullets in rapid succession. They are best used at medium range. | ||
=== Scoped Weapons === | |||
{{Main|Deadzone: Rogue/Weapons/Scoped Weapons}} | |||
Scoped weapons are semi-automatic weapons. They all have perfect accuracy and increased zoom while aiming, but poor accuracy while not aiming. They are best used at medium-long to long ranges. | |||
=== Light Machine Guns === | === Light Machine Guns === | ||
{{Main|Deadzone: Rogue/Weapons/Light Machine Guns}} | {{Main|Deadzone: Rogue/Weapons/Light Machine Guns}} | ||
Light Machine Guns, or LMGs, are automatic weapons. Compared to [[Deadzone: Rogue/Weapons#Assault Rifles|Assault Rifles]], LMGs have a slower firerate and reload speed, but higher damage and a drastically improved ammo capacity. They are best used at short to medium ranges. | Light Machine Guns, or LMGs, are automatic weapons. Compared to [[Deadzone: Rogue/Weapons#Assault Rifles|Assault Rifles]], LMGs have a slower firerate and reload speed, but higher damage and a drastically improved ammo capacity. They are best used at short to medium ranges. | ||
=== Miniguns === | === Miniguns === | ||
Line 32: | Line 30: | ||
{{Main|Deadzone: Rogue/Weapons/Pistols}} | {{Main|Deadzone: Rogue/Weapons/Pistols}} | ||
Pistols are semi-automatic weapons with a variety of different capabilities. They are generally best used at short to medium ranges. | Pistols are semi-automatic weapons with a variety of different capabilities. They are generally best used at short to medium ranges. | ||
=== Shotguns === | === Shotguns === | ||
{{Main|Deadzone: Rogue/Weapons/Shotguns}} | {{Main|Deadzone: Rogue/Weapons/Shotguns}} | ||
Shotguns are a varied class of weapons characterized by their high damage falloff. They are best used at short range. | Shotguns are a varied class of weapons characterized by their high damage falloff. They are best used at short range. | ||
=== Submachine Guns === | |||
{{Main|Deadzone: Rogue/Weapons/Submachine Guns}} | |||
Submachine Guns, or SMGs, are automatic weapons with a very high firerate, very low ammo capacity, and poor accuracy. They are best used at short to short-medium ranges. | |||
== Melee Weapons == | == Melee Weapons == |
Latest revision as of 14:00, 21 February 2025
There are a number of weapon types in Deadzone: Rogue. Throughout the game, the player can equip a primary weapon, secondary weapon, melee weapon, and grenade.
Primary Weapons
Assault Rifles
- Main article: Deadzone: Rogue/Weapons/Assault Rifles
Assault Rifles automatic weapons categorized by their fast firerate and low ammo capacity. They are best used at short to medium ranges.
Burst Weapons
- Main article: Deadzone: Rogue/Weapons/Burst Weapons
Burst weapons are semi-automatic weapons that fire bursts of three bullets in rapid succession. They are best used at medium range.
Scoped Weapons
- Main article: Deadzone: Rogue/Weapons/Scoped Weapons
Scoped weapons are semi-automatic weapons. They all have perfect accuracy and increased zoom while aiming, but poor accuracy while not aiming. They are best used at medium-long to long ranges.
Light Machine Guns
- Main article: Deadzone: Rogue/Weapons/Light Machine Guns
Light Machine Guns, or LMGs, are automatic weapons. Compared to Assault Rifles, LMGs have a slower firerate and reload speed, but higher damage and a drastically improved ammo capacity. They are best used at short to medium ranges.
Miniguns
- Main article: Deadzone: Rogue/Weapons/Miniguns
Miniguns are automatic weapons. While aiming, the player's movement speed is drastically reduced. Furthermore, they have poor accuracy and slow reload speed, and can't fire unless aiming. However, they have monstrous ammo capacity and fire quickly. They are best used at short to medium ranges.
Secondary Weapons
Pistols
- Main article: Deadzone: Rogue/Weapons/Pistols
Pistols are semi-automatic weapons with a variety of different capabilities. They are generally best used at short to medium ranges.
Shotguns
- Main article: Deadzone: Rogue/Weapons/Shotguns
Shotguns are a varied class of weapons characterized by their high damage falloff. They are best used at short range.
Submachine Guns
- Main article: Deadzone: Rogue/Weapons/Submachine Guns
Submachine Guns, or SMGs, are automatic weapons with a very high firerate, very low ammo capacity, and poor accuracy. They are best used at short to short-medium ranges.
Melee Weapons
- Main article: Deadzone: Rogue/Weapons/Melee Weapons
Melee weapons are split into knives and axes. Knives are able to attack instantly. Axes, in comparison, have a windup animation between lunging and dealing damage. However, they deal significantly more damage to compensate.
Grenades
- Main article: Deadzone: Rogue/Weapons/Grenades
Grenades are split into frag grenades and four variants of elemental grenade. The sole differences them are appearance and possible Affixes. While frag grenades may support any Affix like most weapons, each elemental grenade can only receive Affixes from their related element.