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|Game=ta | |||
|version=1.0.1267 | |||
|publishdate=2013-03-12 | |||
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|prevTitle=1.1.2860.0 | |||
|next=Tribes: Ascend/Patches/v1.0.1244.1 | |||
|nextTitle=1.0.1244.1 | |||
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'''Tribes Ascend Version 1.0.1267''' | '''Tribes Ascend Version 1.0.1267''' | ||
Revision as of 22:05, 17 February 2024
Tribes: Ascend/Patches/v1.1.2860.0
Released
2013-03-12 - 11 years ago
Tribes: Ascend/Patches/v1.0.1244.1
Tribes Ascend Version 1.0.1267
Major Highlights
- New Synthrall skin for the Soldier class.
- Two new voice packs:
- TotalBiscuit
- Stowaway
- Settings for custom servers are persisted across logins.
Weapon/Balance Items
- Fixed an issue where the Shocklance would affect energy usage of packs.
- When players upgrade a base turret, the turret will now properly upgrade it’s rate of fire.
- Fixed an issue where fractal grenades could timeout before they finished fractalling, resulting in a non-damaging explosion.
Additional Items
- Shocklance now has a small weapons model.
- Fixed positioning of Shocklance on the main menu.
- Shocklance is now bannable from a custom server.
- Rock bouncing custom physics preset has been changed to be index based. RockBounceIndex is the property 0=full rock bounce, 1=standard rock bounce, 2=no rock bounce
- Fixed an issue where returning a flag could prevent grabbing an enemy flag or grabbing an enemy flag could prevent returning your team's flag.
- Laser targeter no longer can deploy call-ins during the warmup phase of a match.
- Fixed an issue where the passenger from a gravcycle could get launched off at a high speed when exiting.
- Fixed an issue where certain types of fog could be disabled in custom .ini settings.
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