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Deadzone: Rogue/Items: Difference between revisions

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Revision as of 19:59, 28 February 2025


Is that the best you can do?

This article is a stub. You can help Tribes Wiki by expanding it.

Items are acquired at the end of each normal room. Whenever the last enemy in the room sis killed, the player can choice between 3 different items, which will persist until the end of the current run. Items do not carry over after death or between different runs.

Icon Name Description Confirmed Available Security Levels Notes
AI Chipset Enemies at Full health take 35% more damage. 2
Bio Gel After using your Grenade, your weapons have 20% increased proc chance for 4 seconds. 2
Blast Enhancer Your Grenade damage is increased by 30%. 2
Extra Fuel Burn duration is increased by 100% 1
Eye of the Void Weakpoint damage to Corrupted targets is increased by 50% 1
Lightning Rounds Lightning damage is increased by 25% 2
Something Extra Your Grenade now has a second explosion that deals 35% of its original damage 1
T1 Armored Plate Your Armor Rating is increased by 20%. 2
Tactical Dataslate You deal 20% more damge to enemies that are below Half Health. 2
Fire Rate and Reload Speed Your Fire Rate and Reload Speed are both increased by 20% 1
Additional Quality Upgrade You can Upgrade the Quality of your weapons additional time at the Fabricator 1
'Quickload Adapter Your Reload Speed is increased by 50% when your magazine is empty 1
Remote Gatherer Automatically collect all loot dropped by the enemies killed with a Weakpoint shot 1
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