More actions
Skyshroudace (talk | contribs) No edit summary |
Skyshroudace (talk | contribs) (added more item descriptions) |
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|[[Image:T_PerkIcon_CritsBoostCritDamage.png|64px]] | |[[Image:T_PerkIcon_CritsBoostCritDamage.png|64px]] | ||
| | |'''Space Whiskey''' | ||
| | |Landing a critical hit increases '''Critical Hit''' bonus damage by '''40%''' for '''4 seconds'''. | ||
|6 | |||
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|[[Image:T_PerkIcon_CritsReduceCooldowns.png|64px]] | |[[Image:T_PerkIcon_CritsReduceCooldowns.png|64px]] | ||
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|[[Image:T_PerkIcon_DamageToFlyingEnemies.png|64px]] | |[[Image:T_PerkIcon_DamageToFlyingEnemies.png|64px]] | ||
| | |'''Skystrike Array''' | ||
| | |You deal '''35%''' more damage to '''Flying''' enemies. | ||
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|[[Image:T_PerkIcon_DamageToLieutenants.png|64px]] | |[[Image:T_PerkIcon_DamageToLieutenants.png|64px]] | ||
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|[[Image:T_PerkIcon_DamageToMeleeEnemies.png|64px]] | |[[Image:T_PerkIcon_DamageToMeleeEnemies.png|64px]] | ||
| | |'''Knuckle Dusters''' | ||
| | |You deal '''35%''' more damage to '''Melee''' enemies. | ||
|2 | |||
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|[[Image:T_PerkIcon_DamageToRangedEnemies.png|64px]] | |[[Image:T_PerkIcon_DamageToRangedEnemies.png|64px]] | ||
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|[[Image:T_PerkIcon_ElementMeleeToPrimary.png|64px]] | |[[Image:T_PerkIcon_ElementMeleeToPrimary.png|64px]] | ||
| | |'''Large Bayonet''' | ||
| | |Your '''Primary Weapon''' now also has a chance to proc the element affix of your '''Melee Weapon'''. | ||
|7 | |||
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|[[Image:T_PerkIcon_ElementMeleeToSecondary.png|64px]] | |[[Image:T_PerkIcon_ElementMeleeToSecondary.png|64px]] | ||
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|[[Image:T_PerkIcon_FireDamageBoost.png|64px]] | |[[Image:T_PerkIcon_FireDamageBoost.png|64px]] | ||
| | |'''Molten Ammo''' | ||
| | |'''Fire damage''' is increased by 25%. | ||
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|[[Image:T_PerkIcon_FirstShotDamage.png|64px]] | |[[Image:T_PerkIcon_FirstShotDamage.png|64px]] | ||
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|[[Image:T_PerkIcon_FreeShotsAfterKill.png|64px]] | |[[Image:T_PerkIcon_FreeShotsAfterKill.png|64px]] | ||
| | | '''Ammo Surplus''' | ||
| | |Firing your weapon does not consume ammo for '''3 seconds''' after you kill an enemy. | ||
|2 | |||
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|[[Image:T_PerkIcon_GrenadeSingleTargetBonusDamage.png|64px]] | |[[Image:T_PerkIcon_GrenadeSingleTargetBonusDamage.png|64px]] | ||
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|[[Image:T_PerkIcon_LastShotsPlusCrit.png|64px]] | |[[Image:T_PerkIcon_LastShotsPlusCrit.png|64px]] | ||
| | |'''Hero Mask''' | ||
| | |'''Critical Hit Chance''' is increased by '''30%''' while your weapon's magazine is below '''50%''' capacity. | ||
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|[[Image:T_PerkIcon_LightningShockExtraCrit.png|64px]] | |[[Image:T_PerkIcon_LightningShockExtraCrit.png|64px]] | ||
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|[[Image:T_PerkIcon_NearbyEnemyDamage.png|64px]] | |[[Image:T_PerkIcon_NearbyEnemyDamage.png|64px]] | ||
| | |'''Cybrid Eye''' | ||
| | |You deal '''20%''' more damage to enemies within '''10 meters''' of you. | ||
|9 | |||
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|[[Image:T_PerkIcon_OrbHealing.png|64px]] | |[[Image:T_PerkIcon_OrbHealing.png|64px]] | ||
| | |'''Bloodbags''' | ||
| | |Health pickups heal you '''30%''' more. | ||
|9 | |||
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|[[Image:T_PerkIcon_PeriodicDamageAoe.png|64px]] | |[[Image:T_PerkIcon_PeriodicDamageAoe.png|64px]] | ||
|Chaos Engine | |'''Chaos Engine''' | ||
| | |You deal '''45''' damage per second to all enemies within '''8 meter''' of you. | ||
|7 | |||
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|[[Image:T_PerkIcon_PickupRange.png|64px]] | |[[Image:T_PerkIcon_PickupRange.png|64px]] |
Revision as of 04:35, 1 March 2025
Items are acquired at the end of each normal room. Whenever the last enemy in the room sis killed, the player can choice between 3 different items, which will persist until the end of the current run. Items do not carry over after death or between different runs.