More actions
(Removed unused items, updated Cryo Accelerator, Rocket BOots, Turbo Blade, Small Ruby Skull Charm, Magnetic Disc, Plasma Coil, Shield Recovery Unit, Thunderclap, Smart Rocket, Neurosteel Plates, Enhanced Holster, Voidstrike Core, Antimatter Rounds. Need to clean up formatting and realphabetize) |
(Re-alphabetize, part 1) |
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Items are acquired at the end of each normal room. Whenever the last enemy in the room sis killed, the player can choice between 3 different items, which will persist until the end of the current run. Items do not carry over after death or between different runs. | Items are acquired at the end of each normal room. Whenever the last enemy in the room sis killed, the player can choice between 3 different items, which will persist until the end of the current run. Items do not carry over after death or between different runs. | ||
{| class="wikitable" | {| class="wikitable sortable" | ||
|+ style="text-align: left; font-size: 116%" | | |+ style="text-align: left; font-size: 116%" | | ||
! Icon !! Name !! Description !! Confirmed Available Security Levels !! Notes | ! Icon !! Name !! Description !! Confirmed Available Security Levels !! Notes | ||
|- | |||
|[[Image:T_PerkIcon_ExtraQualityUpgrade.png|64px]] | |||
|'''Additional Quality Upgrade''' | |||
|You can '''Upgrade''' the '''Quality''' of your weapons additional time at the Fabricator. | |||
|1 | |||
| | |||
|- | |||
|[[Image:T_PerkIcon_SpreadBurnAfterDead.png|64px]] | |||
|'''Adrenaline Pump''' | |||
|Killing an enemy suffering from '''Burn''' spreads '''Burn''' to enemies within '''8 meters''' of them. | |||
|1 | |||
| | |||
|- | |||
|[[Image:T_PerkIcon_DashBoostsMoveSpeed.png|64px]] | |||
|'''Afterburners''' | |||
|After you '''Dash''', your '''Movement Speed''' is increased by '''50%''' for '''1 second'''. | |||
|2 | |||
| | |||
|- | |- | ||
|[[Image:T PerkIcon DamageToFullHealthEnemies.png|64px]] | |[[Image:T PerkIcon DamageToFullHealthEnemies.png|64px]] | ||
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|Enemies at '''Full health''' take '''35%''' more damage. | |Enemies at '''Full health''' take '''35%''' more damage. | ||
| 2 | | 2 | ||
| | |||
|- | |||
|[[Image:T_PerkIcon_FreeShotsAfterKill.png|64px]] | |||
| '''Ammo Surplus''' | |||
|Firing your weapon does not consume ammo for '''3 seconds''' after you kill an enemy. | |||
|2 | |||
| | |||
|- | |||
|[[Image:T_PerkIcon_VoidDamageBoost.png|64px]] | |||
|'''Antimatter Rounds''' | |||
|'''Void damage''' is increased by '''25%'''. | |||
| | |||
|Unconfirmed minimum security level | |||
|- | |||
|[[Image:T_PerkIcon_FarEnemyDamage.png|64px]] | |||
|'''Area Detonator''' | |||
|You deal '''30%''' more damage to enemies at least '''10 meters''' away from you. | |||
|2 | |||
| | |||
|- | |||
|[[Image:T_PerkIcon_GrenadeSingleTargetBonusDamage.png|64px]] | |||
|'''Barbed Grenade''' | |||
|Your '''Grenade''' deals '''50%''' more damage when it only damages one target. | |||
|5 | |||
| | | | ||
|- | |- | ||
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|Your '''Grenade''' damage is increased by '''30%'''. | |Your '''Grenade''' damage is increased by '''30%'''. | ||
| 2 | | 2 | ||
| | |||
|- | |||
|[[Image:T_PerkIcon_OrbHealing.png|64px]] | |||
|'''Bloodbags''' | |||
|Health pickups heal you '''30%''' more. | |||
|9 | |||
| | |||
|- | |||
|[[Image:T_PerkIcon_PeriodicDamageAoe.png|64px]] | |||
|'''Chaos Engine''' | |||
|You deal '''45''' damage per second to all enemies within '''8 meter''' of you. | |||
|7 | |||
| | |||
|- | |||
|[[Image:T_PerkIcon_ReducedDamageAfterMeleeKill.png|64px]] | |||
|'''Combat Buckler''' | |||
|Take '''20%''' less damage for '''3 seconds''' after getting a kill with your Melee weapon. | |||
|2 | |||
| | |||
|- | |||
|[[Image:T_PerkIcon_DamageToLieutenants.png|64px]] | |||
|'''Command Trophy''' | |||
|You deal '''25%''' more damage to '''Elite''' enemies. | |||
|2 | |||
| | |||
|- | |||
|[[Image:T_PerkIcon_ScrapDrop.png|64px]] | |||
|'''Credit Slate''' | |||
|Enemies drop '''50%''' more '''Scrap'''. | |||
|4 | |||
| | |||
|- | |||
|[[Image:T_PerkIcon_CryoExtraSlow.png|64px]] | |||
|'''Cryo Accelerator''' | |||
|'''Chill''' slows enemies '''20%''' more. | |||
|4 | |||
| | |||
|- | |||
|[[Image:T_PerkIcon_NearbyEnemyDamage.png|64px]] | |||
|'''Cybrid Eye''' | |||
|You deal '''20%''' more damage to enemies within '''10 meters''' of you. | |||
|9 | |||
| | |||
|- | |||
|[[Image:T_PerkIcon_EnergyDamage.png|64px]] | |||
|'''Elemental Catalyst''' | |||
|Enemies take '''15%''' more damage for every elemental debuff applied to them. | |||
|3 | |||
| | |||
|- | |||
|[[Image:Icon_Bridge_008_StarDasherEnergyDrink.png|64px]] | |||
|'''Energy Drink''' | |||
|Your '''Movement Speed''' is increased by '''20%''' for each enemy within '''10 meters''' of you, up to a maximum of '''100%'''. | |||
|3 | |||
| | |||
|- | |||
|[[Image:T_PerkIcon_SwapBoostsFireRate.png|64px]] | |||
|'''Enhanced Holster''' | |||
|When you swap weapons, your '''Fire Rate''' is increased by '''30%''' for '''5 seconds'''. | |||
| | |||
|Unconfirmed minimum security level | |||
|- | |||
|[[Image:T_PerkIcon_ExplosionRadius.png|64px]] | |||
|'''Explosion Radius''' | |||
|Your '''Grenade''' explosion radius is increased by '''20%.''' | |||
|2 | |||
| | | | ||
|- | |- | ||
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| | | | ||
|- | |- | ||
|[[Image: | |[[Image:T_PerkIcon_FarEnemyDamageMitigation.png|64px]] | ||
|''' | |'''Field Generator''' | ||
|''' | |You take '''20%''' less damage from enemies at least '''10 meters''' away from you. | ||
| 2 | |1 | ||
| | |||
|- | |||
|[[Image:T_PerkIcon_FireRateReloadSpeed.png|64px]] | |||
|'''Fire Rate and Reload Speed''' | |||
|Your '''Fire Rate''' and '''Reload Speed''' are both increased by '''20%.''' | |||
|1 | |||
| | |||
|- | |||
|[[Image:T_PerkIcon_FirstShotDamage.png|64px]] | |||
|'''Front Load''' | |||
|The first round in your magazine does '''40%''' more damage. | |||
|4 | |||
| | |||
|- | |||
|[[Image:T_PerkIcon_CryoDamageBoost.png|64px]] | |||
|'''Frosted Tips''' | |||
|'''Cryo Damage''' is increased by '''25%.''' | |||
|3 | |||
| | |||
|- | |||
|[[Image:T_PerkIcon_LightningShockExtraCrit.png|64px]] | |||
|'''Gold Plated Wires''' | |||
|'''Shock Critical Chance''' bonus is increased by '''20%.''' | |||
|2 | |||
| | |||
|- | |||
|[[Image:T_PerkIcon_LastShotsPlusCrit.png|64px]] | |||
|'''Hero Mask''' | |||
|'''Critical Hit Chance''' is increased by '''30%''' while your weapon's magazine is below '''50%''' capacity. | |||
|4 | |||
| | |||
|- | |||
|[[Image:Icon_Hydroponics_024_HoneyEnzymes.png|64px]] | |||
|'''Honey Enzymes''' | |||
|Prevent death once, restoring you to '''35%''' of your '''Maximum Health'''. | |||
|5 | |||
| | | | ||
|- | |- | ||
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|You deal '''20%''' more damge to enemies that are below '''Half Health'''. | |You deal '''20%''' more damge to enemies that are below '''Half Health'''. | ||
| 2 | | 2 | ||
| | | | ||
|- | |- | ||
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|'''Critical Hits''' lower remaining '''Dash''' and '''Grenade Cooldowns''' by '''10%.''' | |'''Critical Hits''' lower remaining '''Dash''' and '''Grenade Cooldowns''' by '''10%.''' | ||
|1 | |1 | ||
| | | | ||
|- | |- | ||
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|You deal '''35%''' more damage to '''Flying''' enemies. | |You deal '''35%''' more damage to '''Flying''' enemies. | ||
|6 | |6 | ||
| | | | ||
|- | |- | ||
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| | | | ||
|- | |- | ||
|[[Image:T_PerkIcon_ElementMeleeToPrimary.png|64px]] | |[[Image:T_PerkIcon_ElementMeleeToPrimary.png|64px]] | ||
|'''Large Bayonet''' | |'''Large Bayonet''' | ||
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|Your '''Primary Weapon''' now also has a chance to proc the element affix of your '''Secondary Weapon.''' | |Your '''Primary Weapon''' now also has a chance to proc the element affix of your '''Secondary Weapon.''' | ||
|3 | |3 | ||
| | | | ||
|- | |- | ||
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| | | | ||
|- | |- | ||
|[[Image: | |[[Image:T PerkIcon LightningDamageBoost.png|64px]] | ||
|''' | |'''Lightning Rounds''' | ||
| | |'''Lightning damage''' is increased by '''25%.''' | ||
| 2 | |||
| | |||
| | | | ||
|- | |- | ||
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|'''Fire damage''' is increased by 25%. | |'''Fire damage''' is increased by 25%. | ||
|5 | |5 | ||
| | | | ||
|- | |- | ||
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|You can '''Reroll''' the '''Affixes''' of your weapons additional time at the Fabricator. | |You can '''Reroll''' the '''Affixes''' of your weapons additional time at the Fabricator. | ||
|6 | |6 | ||
| | | | ||
|- | |- | ||
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| | | | ||
|Unconfirmed minimum security level | |Unconfirmed minimum security level | ||
|- | |- | ||
|[[Image:T_PerkIcon_MarkNearbyEnemiesOnKill.png|64px]] | |[[Image:T_PerkIcon_MarkNearbyEnemiesOnKill.png|64px]] | ||
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|Your '''Movement Speed''' increases by '''20%''' for '''3 seconds''' after you take damage. Recharges after '''10 seconds'''. | |Your '''Movement Speed''' increases by '''20%''' for '''3 seconds''' after you take damage. Recharges after '''10 seconds'''. | ||
|1 | |1 | ||
| | | | ||
|- | |- | ||
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| | | | ||
|Unconfirmed minimum security level | |Unconfirmed minimum security level | ||
|- | |- | ||
|[[Image:T_PerkIcon_ReflectDamage.png|64px]] | |[[Image:T_PerkIcon_ReflectDamage.png|64px]] | ||
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|Picking up '''Scrap''' adds ammo to your equipped weapon's magazine. | |Picking up '''Scrap''' adds ammo to your equipped weapon's magazine. | ||
|1 | |1 | ||
| | | | ||
|- | |- | ||
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| | | | ||
|Unconfirmed minimum security level | |Unconfirmed minimum security level | ||
|- | |- | ||
|[[Image:Icon_Engineering_007_NeurosteelPlates.png|64px]] | |[[Image:Icon_Engineering_007_NeurosteelPlates.png|64px]] | ||
|Neurosteel Plates | |Neurosteel Plates | ||
|When your '''Shields''' break, you emit a shockwave that stuns enemies within '''6 meters''' of you. | |When your '''Shields''' break, you emit a shockwave that stuns enemies within '''6 meters''' of you. | ||
| | | | ||
|Unconfirmed minimum security level | |Unconfirmed minimum security level | ||
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|1 | |1 | ||
| | | | ||
|} | |} |
Revision as of 14:37, 1 March 2025
Items are acquired at the end of each normal room. Whenever the last enemy in the room sis killed, the player can choice between 3 different items, which will persist until the end of the current run. Items do not carry over after death or between different runs.