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Deadzone: Rogue/Weapons/Assault Rifles: Difference between revisions

From Tribes Wiki
(Added Vanguard infobox)
(Added Pulsar infobox)
Line 7: Line 7:
{{WeaponInfoBoxDZR|title=VLR Arcblade|mindamage=21{{verify}}|reloadduration=1.65s|firerate=13.79/s|clipsize=22|maxdamage=47{{verify}}}}
{{WeaponInfoBoxDZR|title=VLR Arcblade|mindamage=21{{verify}}|reloadduration=1.65s|firerate=13.79/s|clipsize=22|maxdamage=47{{verify}}}}


=== Pulsar ===
=== PR20x Pulsar ===
{{WeaponInfoBoxDZR|title=PR20x Pulsar|mindamage=23{{verify}}|maxdamage=50{{verify}}|reloadduration=2.45s|firerate=10.05/s|clipsize=22}}


=== AR-70 Vanguard ===
=== AR-70 Vanguard ===

Revision as of 20:47, 22 February 2025

Is that the best you can do?

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This article has been tagged because: Add weapon details.

The enemy is in disarray.

The title of this article is conjectural. The subject has no known name.

Assault Rifles are automatic weapons in Deadzone: Rogue, categorized by their fast firerate and low ammo capacity. They are best used at short to medium ranges.

Included Weapons

VLR Arcblade

VLR Arcblade
Statistics
Minimum Damage 21[verification needed]
Maximum Damage 47[verification needed]
Reload Duration 1.65s
Fire Rate 13.79/s
Magazine Size 22



PR20x Pulsar

PR20x Pulsar
Statistics
Minimum Damage 23[verification needed]
Maximum Damage 50[verification needed]
Reload Duration 2.45s
Fire Rate 10.05/s
Magazine Size 22



AR-70 Vanguard

AR-70 Vanguard
Statistics
Minimum Damage 19[verification needed]
Reload Duration 2.55s
Fire Rate 12.05/s
Magazine Size 24



Warrior

Strategy

  • The Vanguard is the best option among Assault Rifles. The Warrior is an acceptable substitute.
  • Assault Rifles are generalist weapons that can be used in a variety of builds.
  • When fighting at long ranges, fire in short bursts to mitigate the effects of recoil.
  • The primary downside of Assault Rifles is their poor uptime. They benefit greatly from ways that improve their effective ammo capacity without relying on kills.