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< Deadzone: Rogue | Weapons
(Added Rampage infobox) |
(Added Nova Burst infobox) |
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Unlike other shotguns, the Gravecoil fires singular slugs rather than a spread of bullets. | Unlike other shotguns, the Gravecoil fires singular slugs rather than a spread of bullets. | ||
== | == T30 Nova Burst == | ||
{{WeaponInfoBoxDZR|title=T30 Nova Burst|mindamage=15x10{{verify}}|maxdamage=33x10{{verify}}|reloadduration=1.5s|firerate=2.5/s|clipsize=6}} | |||
== AS-12 Rampage == | == AS-12 Rampage == | ||
{{WeaponInfoBoxDZR|title=AS-12 Rampage|mindamage=12x12{{verify}}|reloadduration=2.4s|firerate=3.33/s|clipsize=12|maxdamage= | {{WeaponInfoBoxDZR|title=AS-12 Rampage|mindamage=12x12{{verify}}|reloadduration=2.4s|firerate=3.33/s|clipsize=12|maxdamage=26x12{{verify}}}} | ||
Unlike other shotguns, the Rampage is fully automatic and reloads using a clip. | Unlike other shotguns, the Rampage is fully automatic and reloads using a clip. | ||
Revision as of 20:52, 22 February 2025
Shotguns are a varied class of weapons characterized by their high damage falloff. They are best used at short range. Most shotguns are semi-automatic, reload "manually" by loading shots one at a time instead of using a clip, and fire a spread of bullets.
Gravecoil
Gravecoil | |
---|---|
Statistics | |
Minimum Damage | 85[verification needed] |
Reload Duration | 1.75s |
Fire Rate | 2.35/s |
Magazine Size | 6
|
Unlike other shotguns, the Gravecoil fires singular slugs rather than a spread of bullets.
T30 Nova Burst
T30 Nova Burst | |
---|---|
Statistics | |
Minimum Damage | 15x10[verification needed] |
Maximum Damage | 33x10[verification needed] |
Reload Duration | 1.5s |
Fire Rate | 2.5/s |
Magazine Size | 6
|
AS-12 Rampage
AS-12 Rampage | |
---|---|
Statistics | |
Minimum Damage | 12x12[verification needed] |
Maximum Damage | 26x12[verification needed] |
Reload Duration | 2.4s |
Fire Rate | 3.33/s |
Magazine Size | 12
|
Unlike other shotguns, the Rampage is fully automatic and reloads using a clip.
Warden
The Warden has the notably low ammo capacity of 2.
Strategy
- The Rampage is arguably the best secondary weapon in the game, dealing incredible burst damage, rivalled only by the Hellstorm. The Warden is also usable, able to pick off weaker targets with good sustained damage. The other options are poor and should be avoided.
- The Rampage benefits greatly from ways to extend its ammo capacity or reload faster. The Warden can also translate reload speed or extended ammo capacity into improved attack speed.
- Manually-loading shotguns have an animation of the gun being cocked between loading shots and being allowed to fire. Anything that interrupts reloading, notably melee attacks and grenades, will interrupt this animation, allowing the shotgun to be fired sooner after reloading.
- Shotguns are very ineffective beyond short-medium range. Use a primary weapon with additional range to mitigate this weakness.