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Deadzone: Rogue/Weapons/Shotguns: Difference between revisions

From Tribes Wiki
(Fixed formatting)
(Rampage nerfs)
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== Gravecoil ==
== Gravecoil ==
{{WeaponInfoBoxDZR|title=Gravecoil|mindamage=85{{verify}}|reloadduration=1.75s|firerate=2.35/s|clipsize=6|notes=Fires a single bullet}}
{{WeaponInfoBoxDZR|title=Gravecoil|mindamage=85{{verify}}|reloadduration=1.75s|firerate=2.35/s|clipsize=6|notes=Fires a single bullet}}
{{WeaponInfoBoxDZR|title=T30 Nova Burst|mindamage=15x10{{verify}}|maxdamage=33x10{{verify}}|reloadduration=1.5s|firerate=2.5/s|clipsize=6}}{{WeaponInfoBoxDZR|title=AS-12 Rampage|mindamage=12x12{{verify}}|reloadduration=2.4s|firerate=3.33/s|clipsize=12|maxdamage=26x12{{verify}}|notes=Full automatic
{{WeaponInfoBoxDZR|title=T30 Nova Burst|mindamage=15x10{{verify}}|maxdamage=33x10{{verify}}|reloadduration=1.5s|firerate=2.5/s|clipsize=6}}{{WeaponInfoBoxDZR|title=AS-12 Rampage|mindamage=12x12{{verify}}|reloadduration=2.4s|firerate=3.33/s|clipsize=12|notes=Full automatic
Reloads using a clip}}{{WeaponInfoBoxDZR|title=BAS-24 Warden|mindamage=24x8|reloadduration=1.5s|firerate=1.54/s|clipsize=2|maxdamage=78*8{{verify}}}}
Reloads using a clip}}{{WeaponInfoBoxDZR|title=BAS-24 Warden|mindamage=24x8|reloadduration=1.5s|firerate=1.54/s|clipsize=2|maxdamage=78*8{{verify}}}}
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== Strategy ==
== Strategy ==
* The Rampage is arguably the best secondary weapon in the game, dealing incredible burst damage, rivalled only by the [[Deadzone: Rogue/Weapons/Miniguns|Hellstorm]]. The Warden is also usable, able to pick off weaker targets with good sustained damage. The other options are poor and should be avoided.
* As of February 26, 2025, the Rampage has received a significant nerf in maximum damage. As such, the Warden is now the best shotgun due to its higher damage. The Gravecoil's damage rampup now allows it to engage enemies at range, but it is too inaccurate to use effectively without bullet spread reduction. The Nova Burst is useable, if not notable.
* The Rampage benefits greatly from ways to extend its ammo capacity or reload faster. The Warden can also translate reload speed or extended ammo capacity into improved attack speed.
* The Rampage benefits greatly from ways to extend its ammo capacity or reload faster. The Warden can also translate reload speed or extended ammo capacity into improved attack speed.
* Manually-loading shotguns have an animation of the gun being cocked between loading shots and being allowed to fire. Anything that interrupts reloading, notably melee attacks and grenades, will interrupt this animation, allowing the shotgun to be fired sooner after reloading.
* Manually-loading shotguns have an animation of the gun being cocked between loading shots and being allowed to fire. Anything that interrupts reloading, notably melee attacks and grenades, will interrupt this animation, allowing the shotgun to be fired sooner after reloading.
* Shotguns are very ineffective beyond short-medium range. Use a primary weapon with additional range to mitigate this weakness.
* Shotguns are very ineffective beyond short-medium range. Use a primary weapon with additional range to mitigate this weakness.

Revision as of 17:50, 27 February 2025

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Shotguns are a varied class of weapons characterized by their high damage falloff. They are best used at short range. Most shotguns are semi-automatic, reload "manually" by loading shots one at a time instead of using a clip, and fire a spread of bullets.

Gravecoil

Gravecoil
Statistics
Minimum Damage 85[verification needed]
Reload Duration 1.75s
Fire Rate 2.35/s
Magazine Size 6


Notes Fires a single bullet
T30 Nova Burst
Statistics
Minimum Damage 15x10[verification needed]
Maximum Damage 33x10[verification needed]
Reload Duration 1.5s
Fire Rate 2.5/s
Magazine Size 6


AS-12 Rampage
Statistics
Minimum Damage 12x12[verification needed]
Reload Duration 2.4s
Fire Rate 3.33/s
Magazine Size 12


Notes Full automatic

Reloads using a clip

BAS-24 Warden
Statistics
Minimum Damage 24x8
Maximum Damage 78*8[verification needed]
Reload Duration 1.5s
Fire Rate 1.54/s
Magazine Size 2




























Strategy

  • As of February 26, 2025, the Rampage has received a significant nerf in maximum damage. As such, the Warden is now the best shotgun due to its higher damage. The Gravecoil's damage rampup now allows it to engage enemies at range, but it is too inaccurate to use effectively without bullet spread reduction. The Nova Burst is useable, if not notable.
  • The Rampage benefits greatly from ways to extend its ammo capacity or reload faster. The Warden can also translate reload speed or extended ammo capacity into improved attack speed.
  • Manually-loading shotguns have an animation of the gun being cocked between loading shots and being allowed to fire. Anything that interrupts reloading, notably melee attacks and grenades, will interrupt this animation, allowing the shotgun to be fired sooner after reloading.
  • Shotguns are very ineffective beyond short-medium range. Use a primary weapon with additional range to mitigate this weakness.